Exp Rate Penalty

In OldschoolRO: Revo Classic, your Base EXP gains are affected by the difference between your character's level and the monster's level. This system is designed to reward players who challenge stronger monsters, while discouraging farming significantly weaker ones.


EXP Rate Penalty Table:

Monster Level Difference
EXP Gained

+21 or higher

40%

+20

115%

+19

120%

+18

125%

+17

130%

+16

135%

+15

140%

+14

135%

+13

130%

+12

125%

+11

120%

+10

115%

+9

110%

+8

105%

+7

100%

+6

100%

1 to 5

100%

-6

95%

-7

90%

-8

90%

-9

90%

-10

90%

-11

90%

-12

85%

-13

85%

-14

85%

-15

85%

-16

85%

-17

85%

-18

85%

-19

85%

-20

85%

-21 or lower

60%


Important Notes:

  • Fighting monsters 15 levels higher grants the maximum 140% EXP bonus.

  • Monsters that are 21 levels higher or more drop sharply to 40% EXP as a balancing penalty.

  • Defeating monsters within ±5 levels of your character gives the standard 100% EXP.

  • Hunting weaker monsters results in reduced EXP gains, down to a minimum of 60%.


Example Case:

  • Player Level: 50

  • Monster Level: 65

  • Level Difference: +15

  • EXP Rate: 140% Base EXP (maximum bonus)


This system ensures fair and rewarding progression for all players in OldschoolRO: Revo Classic.

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