Drop Rate Penalty

Item drop rates are adjusted based on your Base Level compared to the monster’s level. This helps keep farming fair and prevents players from exploiting weak monsters for rare loot.


How It Works:

  • When a player is significantly higher or lower in level than the mob; drop rate may be reduced.

  • There is a "safe range" where players receive 100% of the server’s drop rate settings.


Drop Rate Penalty Table:

Player Level vs Monster Level
Drop Rate From Monster

30 levels above or more

50%

+15 to +29 levels above

60%

+10 to +14 levels above

75%

+6 to +9 levels above

90%

+1 to +5 levels above

100%

Equal level

100%

-1 to -10 levels below

100%

-11 to -13 levels below

75%

15 levels below or more

50%


Examples:

  • Level 70 player farming Level 40 mobs (30 lvl above) will only receive 50% of the normal drop rate.

  • Level 50 player farming Level 50 mobs will receive the full 100% drop rate.

  • Level 55 player fighting Level 45 mobs (10 lvl above) will receive 75% drop rate.


Important Notes:

  • This penalty system helps balance loot farming and prevents high-level characters from overfarming beginner maps.

  • It encourages players to hunt monsters closer to their level range for optimal rewards.


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