# Welcome to OSRO!

Relive the classic Ragnarok Online you remember, now with new features to keep things exciting. Our server is made for both returning players and fresh adventurers ready to explore Rune Midgard.

### Our Vision

At Oldschool RO, our vision is to provide a nostalgic yet refreshing Ragnarok Online environment. We aim to rekindle the magic of the early days while infusing the gameplay with custom elements that enhance the overall experience. Our commitment is to create a welcoming community where players can forge friendships, face challenges, and embark on unforgettable adventures.

***

### **Here's what makes Oldschool RO special:**

* **Low-rate server:** Experience the joy of progression without it flying by in a blur. Grind those levels, savor the loot, and feel the thrill of finally acquiring that coveted gear.
* **Faithful RO:** We stick to the core RO experience you know and love. No overpowered customs, just familiar mechanics and balanced gameplay.
* **Thriving Community:** Join a friendly and helpful guild, find party mates for challenging dungeons, and trade your hard-earned zeny/credits in a bustling marketplace.
* **Regular Events:** From Guild Wars to Boss Hunts, keep your calendar full with engaging events that offer unique rewards and test your skills.
* **Active Staff:** Our dedicated team is committed to maintaining a stable server, listening to player feedback, and ensuring a fair and enjoyable experience for all.

**What more can you expect?**

* **Balanced economy:** Level up with friends, grind, farm, and craft your way to the top! No pay-to-win here, success is earned through dedication and perseverance.
* **Custom content:** We introduce new challenges and features thoughtfully, respecting the classic RO feel while keeping things fresh.
* **Nostalgic atmosphere:** Relive the charm of early RO with familiar music, maps, and monsters. The memories will come flooding back!

**Ready to start on your RO adventure again?** Join us now and rediscover the magic!

***

### **Here's how to get started:**

* Download the client from our website.
* Create an account and join the community.
* Follow our guides and tips to navigate your early steps.
* Most importantly, have fun!

🔗 **Connect with Us!** 🔗

* **Website:** [**http://osro-revo.gg/**](http://osro-revo.gg/)
* **Discord:** [**https://discord.gg/osro3**](https://discord.gg/osro3)
* **Facebook:** [**https://www.facebook.com/osro.revo/**](https://www.facebook.com/osro.revo/)

Embark on an unforgettable adventure in Oldschool RO, where low-rate gameplay meets a vibrant community. The journey begins now – forge your destiny and become a legend in the world of Rune Midgard! See you! 🌍💫


# Server Rules

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## Please observe the following rules to ensure an enjoyable and fair gaming experience for all players:

**General Conduct:**

1. **Respect Others:** Treat fellow players, staff members, and the community with respect and courtesy. Avoid harassment, discrimination, hate speech, or any form of abuse.
2. **Maintain a Positive Environment:** Promote a welcoming and inclusive atmosphere for all players. Refrain from excessive profanity, offensive language, or disruptive behavior.
3. **Play Fair:** Do not engage in cheating, botting, exploiting bugs, or any other unfair practices that give you an advantage over others.
4. **Protect Account Security:** Keep your account information safe and never share your password with anyone. Report any suspicious activity to a staff member immediately.
5. **Disrespecting the Staff Team:** We are doing our best to provide you with the best gameplay possible. Please respect the Staff Team for our actions, decisions etc.
6. **The Staff Team may moderate at their discretion:** Nothing is perfect, that includes our rules list. Any loopholes will not be tolerated. We may moderate anything not on this list that we deem inappropriate. Use your common sense and do not complain when the Staff Team tries to keep the server a favourable environment for the majority.

**In-Game Behavior:**

1. **No Spamming:** Avoid excessive messaging, flooding chat channels, or using disruptive text effects.
2. **No Trolling:** Do not intentionally provoke or annoy others, disrupt gameplay, or cause harm to the server or its players.
3. **No Advertising:** Refrain from promoting other servers, websites, or services without explicit permission from staff.
4. **No Impersonating Staff:** Do not pretend to be a staff member or make false claims about your authority.

**Gameplay Rules:**

1. **Multi-Client Limit:**\
   Players may run **up to 4 clients per device**. Using additional programs, virtual devices, MAC-spoofing, or any method intended to bypass this limit is strictly prohibited. All associated accounts involved in bypassing the limit will be banned without warning.<br>

   **Multi-Device Limit:**\
   Each player may use **a maximum of 2 devices**. Any activity that exceeds this limit or is deemed intentionally abusive; such as distributing excessive clients across multiple devices will be treated as account abuse. Admins and Staff reserve the right to apply sanctions if player behavior is considered unfair, exploitative, or harmful to the server environment and economy.
2. **No Bug Abuse:** Do not exploit bugs or glitches to gain an unfair advantage. Report any bugs you encounter to staff.
3. **No Real Money Trading (RMT):** Buying or selling in-game items or currency for real-world money is strictly prohibited.
4. **No AFK Farming:** AFK Farming of any kind (auto-clicker, bot, macro) is not allowed. We have bot checkers in most maps. We also do maps checks from time to time. If you're not able to respond to any of the bot checks, you will be sanctioned.
5. **Gambling is HIGHLY discouraged:** Gambling of any kind is highly discouraged as it results to players quitting, getting scammed etc. Any items lost due to gambling is not our responsibility.
6. **Third Party Programs:** Discussion, promotion or usage of any third-party programs that deter normal gameplay of Oldschool RO is strictly prohibited.
7. **Scamming and Hacking:** Scamming or hacking another player would not be tolerated. And for other players, your account and items is your own responsibility. The Staff Team can jail and ban the scammer/hacker, but your lost item is not guaranteed will be tracked and given back.

**Penalties for Violations:**

* **Item Deletion and Permanent Ban for RMT.**
* **Warnings:** Minor offenses may result in verbal or written warnings.
* **Temporary Bans:** More serious violations may lead to temporary bans from the server.
* **Permanent Bans:** Repeated offenses or severe violations may result in permanent bans from the server.

**Appeals:**

* If you feel you have been unfairly punished, you may appeal your case to the server staff.

**Additional Notes:**

* Staff members reserve the right to interpret and enforce the rules as needed.
* These rules may be updated or modified at any time. It is your responsibility to stay informed of the current rules.
* Ignorance of the rules does not excuse violations.

**By playing on Oldschool RO, you agree to abide by these rules.**

**Thank you for your cooperation! We hope you enjoy your time on our server!**


# Player Reports

The **Report Player System** allows players to report rule violations and monitor the status of their submitted reports. This system ensures player concerns are reviewed fairly and efficiently.

***

### How to Report a Player:

Right click the player or just use the `@report` command to report a player directly from the game.

#### Reporting Format:

* **Command:** `@report`
* **Options:**
  * Report Illegal Programs
  * Bugs and Exploits
* **Required:** Enter the player’s name and a brief reason

***

### Report Status Definitions:

| Status    | Description                                |
| --------- | ------------------------------------------ |
| Normal    | Report submitted, not yet reviewed         |
| Pending   | Under review by the Game Masters           |
| Invalid   | Dismissed or deemed non-actionable         |
| Completed | Report verified and action taken if needed |

***

### View and Manage Reports:

When you use `@report`, you can:

* View a paginated list of your submitted reports
* See the current status, reason, and date
* Delete a report if it hasn't been reviewed yet

#### Example View:

```
Status: Normal
Reported: PlayerName
Date: 2025-07-09 14:32
Reason: Bugs and exploits
Comment: Player is abusing map bug near Prontera.
```

***

### Notes:

* You must be logged in to use the reporting system.
* Only reports submitted via `@report` are valid.
* Each report includes the reporter, reported player, reason, timestamp, and description.
* Reports are reviewed manually by staff. Abuse of this system may result in penalties.

***


# Client & Device Rules

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FV8Nvi1paONCygbo6pJqL%2Fimage.png?alt=media&amp;token=c977732b-9ec1-4a58-8297-c90a3a348f9c" alt=""><figcaption></figcaption></figure>

#### Understanding the Limits and How We Verify Legitimate Usage

OldschoolRO Revo enforces a fair-play environment by limiting how many clients and devices each player may use. This page explains the policy in full detail and addresses common concerns such as households, computer shops, and vending accounts.

***

#### **Maximum Clients per Device: 4**

Players may run **up to 4 game clients per device**. Using additional programs, virtual devices, MAC-spoofing, or any method intended to bypass this limit is strictly prohibited. All associated accounts involved in bypassing the limit will be banned without warning.

#### **Maximum Devices per Player: 2**

Each player may use **a maximum of 2 physical devices**. Any activity that exceeds this limit or is deemed intentionally abusive—such as distributing excessive clients across multiple devices—will be treated as account abuse. Admins and Staff reserve the right to apply sanctions if player behavior is considered unfair, exploitative, or harmful to the server environment.

#### **⁉ What Happens if You Bypass the Limits**

Any account involved in bypassing limits will receive sanctions, including **permanent bans without warning**, depending on severity.

***

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fw858b3HVhhQPS87QECSM%2Fimage.png?alt=media&amp;token=d66d7bd8-2864-4a40-89c6-e42da7eade09" alt=""><figcaption></figcaption></figure>

### Households (Multiple Players in One Home)

Many players ask if sharing the same internet connection or playing together in the same house is a problem.\
**The answer: No. Real households are safe.**

We have multiple internal tools that track account behavior and patterns, making it easy to identify when multiple individuals are genuinely playing separately.\
As long as each person plays normally and does not use their accounts to funnel unfair advantages, **you will not be sanctioned.**

***

### Computer Shops / Internet Cafe

Playing from a computer shop is also **safe and allowed**.

Similar to households, we analyze account activity, behavior patterns, and gameplay logs to determine if accounts belong to real, separate players, not a single person abusing multiple PCs.

{% hint style="warning" %}
You will **not** be penalized as long as you follow the normal gameplay rules.
{% endhint %}

***

### Autotrade Vendors (Vending Accounts)

Autotrade merchants **are NOT included** in the 4-client limitation.

* You may open additional autotrade accounts beyond the 4-client cap.
* Vending accounts are treated differently because they do not interact with gameplay systems that can be abused.

***

### 🚫 Examples of Abuse (Not Allowed)

* Opening more than 4 clients on a single PC using VMs or software-based tricks
* Using more than 2 devices to increase farming capability
* Running multiple clients with synchronized activity for unfair advantage
* Masking devices behind spoofed MAC/HWID addresses to abuse some features

***

These rules are designed to maintain fairness while still giving players freedom to play comfortably. Strengthen our long-term economy; ensuring a fair and sustainable gameplay environment for everyone.\
\
If you're not doing anything abusive, **you have nothing to worry about.**


# Server Information

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### What is Revo-Classic?

{% stepper %}
{% step %}

### Hybrid Version

Revo‑Classic is a **hybrid version** of Ragnarok Online that blends elements of both the pre‑Renewal (classic) and Renewal gameplay styles; often described as “best of both worlds.”
{% endstep %}

{% step %}

### Nostalgic Ragnarok

We offer the **old-school job system** (up to 2nd job, max level 99/50) and retains iconic maps like Morocc, Payon, Izlude and more!
{% endstep %}

{% step %}

### Renewal Mechanics

It uses the **Renewal engine and mechanics** for skills, stats, casting, attack speed, etc., meaning things like shield-ASPD penalties and rebalanced damage formulas are carried over.
{% endstep %}
{% endstepper %}

***

| General Information  | Server Rates             |
| -------------------- | ------------------------ |
| **Episode:** 7.0     | **EXP Rates:** 3x        |
| **Max Level:** 99/50 | **Drop Rates:** 1x       |
| **Max Stats:** 99    | **Normal Card Drop:** 1x |
| **Max ASPD:** 190    | **MVP Card Drop:** 1x    |

***

| Party Modification              | Client Information                     |
| ------------------------------- | -------------------------------------- |
| **Max Party Members:** 12       | **Max Client:** 4                      |
| **Party Share Level Gap:** 20   | **Mobile Client:** Android             |
| **Party Even Share Bonus:** 10% | **Game Guard:** Gepard Shield, ADelays |

***

**Server Features:**

* **Progressive Server:** Begin your journey with classic content and unlock new features, maps,\
  and classes through regular updates. Experience the evolution at a steady, rewarding pace.
* **War of Emperium (WoE):** Engage in epic guild battles every week during our scheduled War of Emperium events. Assemble your guild, conquer castles, and dominate the battlefield.
* **Custom Events:** Experience unique and exciting events designed to challenge and reward our players. From seasonal celebrations to custom quests, there's always something special happening in Oldschool RO.
* **Balanced Economy:** Our server is carefully balanced to provide a fair and enjoyable economy. Participate in trading, vending, and crafting to build your wealth.

***

**Additional Information:**

* **Server Location:** Tokyo, Japan - Good for US and SEA players
* **Anti-Cheat & Security:** Our server is equipped with robust anti-cheat measures to ensure fair gameplay. Your security is our priority.
* **Languages:** English is the primary language in global channels, fostering clear communication among players.
* **Discord Community:** Join our Discord server to connect with fellow players, get updates, and engage with the community.

***

## Stay Updated!

Stay tuned to our website and social media channels for the latest news, events, and updates. We look forward to seeing you in-game and hope you have a fantastic journey in Oldschool RO!


# Official Links

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtwfTCXrCFH8D0nlNQ7zS%2Fimage.png?alt=media&amp;token=c55d4d72-742c-42b4-8baa-2fc1e996e241" alt=""><figcaption></figcaption></figure>

## Connect with Oldschool RO Community

Staying connected with fellow adventurers is key to a thriving Ragnarok Online experience. Here are some social links to keep you in the loop and let you share your epic moments:

**Official Website:**

* Stay updated on the latest news, events, and updates: <https://osro-revo.gg/>

**Official Facebook Page:**

* Facebook Page: <https://facebook.com/osro.revo>
* Facebook Group: <https://facebook.com/groups/osro.revo>

**Official Discord Server:**

* Chat with fellow players in real-time: <https://discord.gg/osro3>

**Official Tiktok Page:**

* For bite-sized content and entertainment, check out our page: <https://tiktok.com/@osro.gg>

**Remember:**

* Be respectful and considerate in all online interactions.
* Follow the community guidelines and rules of each platform.
* Have fun and enjoy sharing your Oldschool RO adventures!


# Available Commands

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyUJxAemql3jtBja3s9z1%2Fimage.png?alt=media&amp;token=db839974-cf63-49d0-82f4-79f9e7b03c18" alt=""><figcaption></figcaption></figure>

### Helpful Custom Commands you can use in-game: <a href="#helpful-custom-commands-you-can-use-in-game" id="helpful-custom-commands-you-can-use-in-game"></a>

In Oldschool RO, we strive to enhance your gaming experience with a variety of custom commands. These commands are designed to provide convenience, fun, and additional features to enrich your time in Rune Midgard. Below, you'll find a list of available custom commands you can use in-game.

***

| Command          | Description                                |
| ---------------- | ------------------------------------------ |
| **@autoservice** | Enables automatic repair and service.      |
| **@autotrade**   | Allows vending even when logged out.       |
| **@camerainfo**  | Shows camera settings.                     |
| **@commands**    | Displays all available commands.           |
| **@exp**         | Displays your current EXP progress.        |
| **@help**        | Lists basic commands and server help.      |
| **@iteminfo**    | Shows detailed information about items.    |
| **@jailtime**    | Displays remaining jail time.              |
| **@mobinfo**     | Provides monster details.                  |
| **@noask**       | Blocks private messages and party invites. |
| **@noks**        | Prevents other players from KS-ing you.    |
| **@rates**       | Displays current server rates.             |
| **@refresh**     | Refreshes your character's visual data.    |
| **@request**     | Sends a request to the online GMs.         |
| **@showdelay**   | Shows skill reuse delay timers.            |
| **@showexp**     | Shows EXP received from each monster.      |
| **@time**        | Shows current server time.                 |
| **@uptime**      | Displays server uptime.                    |
| **@whereis**     | Lists maps where a monster can be found.   |
| **@whodrops**    | Shows which monsters drop a specific item. |

***

| Account Management Commands | Description                                                  |
| --------------------------- | ------------------------------------------------------------ |
| **@security**               | Enables or disables your account from doing any transaction. |
| **@settings**               | Configures your automated commands every time you log in.    |

***

| Custom Commands        | Description                              |
| ---------------------- | ---------------------------------------- |
| **@activity**          | Displays player activity rewards info.   |
| **@autocombat**        | Toggles auto-combat features.            |
| **@autosupport**       | Toggles auto-support functions.          |
| **@autosupportmaster** | Opens auto-support master controls.      |
| **@blueprint**         | Shows your blueprint collection.         |
| **@checkbp**           | Checks blueprint progress.               |
| **@daily**             | Displays the attendance window.          |
| **@hourly**            | Opens hourly reward window.              |
| **@join**              | Join specific events automatically.      |
| **@killcount**         | Displays monster kill counts.            |
| **@mission**           | Displays your active missions.           |
| **@npc**               | Navigate you to important NPCs.          |
| **@otd**               | Opens the "Outfit of the Day" menu.      |
| **@partybuff**         | Shows or applies party-wide buffs.       |
| **@report**            | Report suspicious players.               |
| **@revospace**         | Opens Revo Space menu.                   |
| **@spb**               | Shows party buffs from the party window. |
| **@streamer**          | Opens streamer panel.                    |
| **@streamerbc**        | Sends broadcast if you're a streamer.    |

***

| GRF Commands | Description           |
| ------------ | --------------------- |
| **/bigmvp**  | Toggles Big MVP Grf.  |
| **/bigcard** | Toggles Big Card Grf. |
| /graymap     | Toggles Graymap GRF.  |

***

| Slash Command               | Description                                                    |
| --------------------------- | -------------------------------------------------------------- |
| **/noctrl** or **/nc**      | Attack monsters continuously with one left-click.              |
| **/noshift** or **/ns**     | Use support skills on monsters/players without pressing Shift. |
| **/invite \[Player Name]**  | Invite a player to your party.                                 |
| **/where**                  | Shows your current map and coordinates.                        |
| **/quake**                  | Toggles screen shaking effects.                                |
| **/effect**                 | Toggle skill animation effects.                                |
| **/mineffect**              | Toggle minimal effects for skills.                             |
| **/savechat**               | Save your chat log.                                            |
| **/exall** and **/inall**   | Block and unblock all private messages.                        |
| **/emblem**                 | Toggle guild emblem visibility.                                |
| **/w** or **/who**          | View total players currently online.                           |
| **/notrade**                | Automatically decline trade offers.                            |
| **/showname**               | Change name font style.                                        |
| **/fog**                    | Toggle fog visual effect.                                      |
| **/lightmap**               | Toggle lightmap effect.                                        |
| **/sound**                  | Turn sound effects on or off.                                  |
| **/guild "Guild Name"**     | Create a guild (requires Emperium in your inventory).          |
| **/organize \[Party Name]** | Create a party (requires Job Lv. 7).                           |
| **/gearscore**              | View your current equipment score.                             |
| **/uniteffect**             | Toggle all HATEFFECT.                                          |
| **/uniteffect 1**           | Toggle HATEFFECT from players around.                          |
| **/uniteffect 2**           | Toggle HATEFFECT for monsters/NPCs.                            |

***

| New Client Slash Command | Description                                                                                                   |
| ------------------------ | ------------------------------------------------------------------------------------------------------------- |
| **/turbo**               | Toggles the client’s built-in hotkey spammer. You can modify this settings in **plugin.ini**                  |
| **/ping**                | Displays your real-time network ping on the screen. You can modify this settings in **plugin.ini**            |
| **/fps**                 | Displays your real-time FPS (frames per second) on the screen. You can modify this settings in **plugin.ini** |
| **/pingstat**            | Displays detailed ping statistics, including packet losses.                                                   |
| **/lgp**                 | Toggles the Lite Graphic Plugin.                                                                              |
| **/aoes**                | Toggles cell indicators that show the effective range of AoE (Area of Effect) skills.                         |
| **/circle**              | Displays a colored circle indicating the casting range of skills.                                             |
| **/square**              | Displays a colored square showing the number of affected cells.                                               |
| **/dc**                  | Displays dead (non-walkable) cells on your current map.                                                       |
| **/refresh**             | Modifies the fade duration when using the `@refresh` command.                                                 |
| **/partysp**             | Toggles the display of party members’ SP (Skill Points).                                                      |
| **/timestamp**           | Toggles timestamps in your chat logs.                                                                         |

Please note that some commands may require specific permissions or have level restrictions. For more details or assistance, feel free to reach out to our helpful Staff in-game or through our Discord channel.


# The Staff Team

### Meet the Team Behind Oldschool RO! <a href="#meet-the-team-behind-oldschool-ro" id="meet-the-team-behind-oldschool-ro"></a>

Just like any epic adventure, Oldschool RO wouldn't be the same without the dedicated heroes behind the scenes! Meet the passionate individuals who ensure your journey through Midgard is smooth, exciting, and full of memorable moments:

<h2 align="center"><strong>Server Administrator:</strong></h2>

<table data-card-size="large" data-view="cards"><thead><tr><th align="center"></th></tr></thead><tbody><tr><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FuSrXwyKUdRBz0tHek5FU%2Fjabs.png?alt=media&amp;token=05661bec-5139-4b2c-a0bb-c7eca0328485" alt=""></td></tr><tr><td align="center"><p><br><br><br><strong>JABURAK</strong> </p><p><strong>The Captain of this ship</strong> and master planner, ensuring the server runs smoothly and navigates challenging technical storms with ease. Been running servers since birth. </p><p><strong>Discord name @jaburak</strong></p></td></tr></tbody></table>

<h3 align="center">The Staff Team:</h3>

<table data-view="cards"><thead><tr><th align="center"></th><th align="center"></th><th align="center"></th><th align="center"></th></tr></thead><tbody><tr><td align="center"><strong>Game Master</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FkXO99cQEQG4rJl46ndqH%2Fnika.png?alt=media&amp;token=1ecc3b74-3f3e-4d85-8323-f804bc8e55ae" alt=""></td><td align="center"><strong>[GM] Nika</strong></td><td align="center">Discord name @nikanini</td></tr><tr><td align="center"><strong>Game Master</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FlsFwtRpFRx3CWsfvitsK%2F4.png?alt=media&amp;token=c91d633b-efe8-433b-af0e-616685a6901f" alt=""></td><td align="center"><strong>[GM] Cici</strong></td><td align="center">Discord name @y.cici</td></tr><tr><td align="center"><strong>Game Master</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FErqHzUHThXyegfTrSYdT%2F6.png?alt=media&amp;token=7fc1685e-28ec-42b4-8ace-2985fc5de0ba" alt=""></td><td align="center"><strong>[GM] Holly Enix</strong></td><td align="center">Discord name @hollyenix</td></tr><tr><td align="center"><strong>Support &#x26; Order</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fq9xxscZG4qM8yfbG8Nbi%2F7.png?alt=media&amp;token=b3d51a24-fe46-4748-9c11-6c10280e399f" alt=""></td><td align="center"><strong>[GM] Anjo</strong></td><td align="center">Discord name @fuzzywuzzy.osro</td></tr><tr><td align="center"><strong>Game Master</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fz3HxJuj87QPaAm76VPvT%2Fcarlo.png?alt=media&amp;token=c6509846-e7fd-4ec8-a5fe-3601723fc0ac" alt=""></td><td align="center"><strong>[GM] Carlo</strong></td><td align="center">Discord name @cawuuu</td></tr><tr><td align="center"><strong>Support &#x26; Order</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfkONsORIXjOtLdDwURKK%2F5.png?alt=media&amp;token=ae9e6078-da3e-4c67-b479-14d8653acfaa" alt=""></td><td align="center"><strong>[GM] Perry</strong></td><td align="center">Discord name @perry.osro.gg</td></tr><tr><td align="center"><strong>Support</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZb1dydyEobkrz4YFnasw%2Flanfear.png?alt=media&amp;token=bd36a456-dd50-488e-99d8-8b4533d20fd4" alt=""></td><td align="center"><strong>[GM] Lanfear</strong></td><td align="center">Discord name @snowmunro</td></tr><tr><td align="center"><strong>Support Trainee</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6e8ccpLrHwzNEbAHd0ta%2FCarol.png?alt=media&amp;token=1666968d-870f-4bc1-aa03-c3c5744af1f4" alt=""></td><td align="center"><strong>[GM] Carol</strong></td><td align="center">Discord name @sweetcarol21</td></tr><tr><td align="center"><strong>Support Trainee</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRGqnSa5SqbJUlxppueGb%2F1.png?alt=media&amp;token=3f8241bd-4859-4a85-b740-7f12c9b03457" alt=""></td><td align="center"><strong>[GM] Zephyr</strong></td><td align="center">Discord name @leinkyle</td></tr><tr><td align="center"><strong>Support</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FcQjzOmUQUX70YrMIvySs%2Fblue.png?alt=media&amp;token=fbec7f0a-cd68-4964-a0c3-7f944e9c15f8" alt=""></td><td align="center"><strong>[GM] Blumiere</strong></td><td align="center">Discord name @thisisnotwatertinmnl</td></tr><tr><td align="center"><strong>Content Creator</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FWPV7yqK1IULDs2sSSPfw%2Fchulo.png?alt=media&amp;token=f5909308-5818-4f26-b08d-e96c9bf3e87a" alt=""></td><td align="center"><strong>[GM] Chulo</strong></td><td align="center">Discord name @froschzm</td></tr><tr><td align="center"><strong>Designer</strong></td><td align="center"><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FawuMwTuMgpy5oz6E8Tqx%2Flj.png?alt=media&amp;token=9f2b5a8d-23fc-4856-8dd2-d8233e2ec742" alt=""></td><td align="center"><strong>[GM] Ljay</strong></td><td align="center">Discord name @ljayhys</td></tr></tbody></table>

***

#### How to Contact Us <a href="#how-to-contact-us" id="how-to-contact-us"></a>

Feel free to reach out to our staff for assistance, inquiries, or to report any issues. You can contact us through our [Discord](https://discord.gg/osro2)[ server](https://discord.gg/osro2) or use the in-game **@request** command. We are here to ensure that your experience on our server is smooth, enjoyable, and memorable.


# Gameplay Adjustments

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FqgrJJXEKkfgJLGRSs5cW%2Fimage.png?alt=media&amp;token=a6523344-628e-445f-a810-0a97a491c172" alt=""><figcaption></figcaption></figure>

OldschoolRO’s unique approach to class balance. This guide provides a detailed breakdown of stat and skill adjustments across all jobs, offering a fresh yet familiar combat experience that blends classic Ragnarok mechanics with modern enhancements.

***

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRlwVYMDxCM8uiQxRK8Ws%2Fimage.png?alt=media\&token=33b82479-d307-4a6b-8bf1-636476db7127) Attack Speed Reworked:

{% stepper %}
{% step %}

### Renewal Calculation

Attack Speed values for all characters have been recalibrated to approximate \
renewal-based calculations.
{% endstep %}

{% step %}

### Notable ASPD Changes

There are now significant differences in Attack Speed when equipping shields or various weapon types across all characters.
{% endstep %}
{% endstepper %}

***

## First-Job Adjustments:

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FntqiTwuxFwM40F13CQeU%2FAcolyte.png?alt=media&amp;token=a0b5fefd-7560-4c74-bc38-f76ed4bbf5b4" alt=""><figcaption></figcaption></figure></div>

| Skill / Stat                                                                                                                                                                                                                      | New Behaviour                             |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F2JQHLNXkna7IawJumZmr%2Fimage.png?alt=media\&token=a0ad5b64-5883-438d-85b7-74d79ebb0b21) Increase AGI  | Increases **ASPD by 1%** per Skill level. |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMfnvU0oW1w143wdU8q8P%2Fimage.png?alt=media\&token=48a48e0f-1b6f-472f-aa1f-a4cfb828d037) Angelus       | Grants **+50 Max HP** per Skill level.    |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FkKQxHUEggMPazwjVlgGM%2Fimage.png?alt=media\&token=5e4611f2-f1f5-48bb-a3e5-a6c3f5e39159) Teleportation | Disabled                                  |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fx2WewlJY4vGKKrnR2dA2%2FMagician.png?alt=media&amp;token=699cda7e-d3f6-4052-ab82-66b96816bd4c" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                                          | New Behaviour                                                        |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCGryPKVZsIwPS12GKnBV%2Fimage.png?alt=media\&token=33800771-f251-4a8c-b4e5-649358f0720c) ALL Bolts and Other Skills | <p>Adjusted fixed casting time<br>Adjusted variable casting time</p> |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6B3NY2EiusdzovBE0wnM%2FMerchant.png?alt=media&amp;token=d3261156-7162-4b0f-a330-35a481cf4edf" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                            | New Behaviour                                                                             |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FiBnCuaO6QWIw1XqE4Qyd%2Fimage.png?alt=media\&token=d26e82a0-eee5-4717-b774-feada681effd) Crazy Uproar | <p>Now a party buff.<br>Adjusted fixed casting time<br>Adjusted variable casting time</p> |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FvYBFKvJRimGvGUxouVv4%2Fimage.png?alt=media\&token=819a9fd3-ea14-48c7-85e0-4164aa6ba454) Mammonite    | Zeny cost **reduced to 300z** flat                                                        |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8ulJddcdAaCn72002WQN%2Fimage.png?alt=media\&token=b5e06299-5a60-4c32-a8de-32e5754a7574) Overcharge   | Effect only works at **Base Level 75**.                                                   |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FJBygH5Xwc5mqWsXTgAxf%2Fimage.png?alt=media\&token=dfc339b9-1f62-4786-95ca-1a43c067ed09) Discount     | Effect only works at **Base Level 75**.                                                   |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FJHaFXz0b112AOTG0QAre%2FThief.png?alt=media&amp;token=96216770-4ad2-492f-95ab-f0ddb20c6899" alt=""><figcaption></figcaption></figure></div>

| Skill / Stat                                                                                                                                                                                                                      | New Behaviour             |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FsixoHIMwFyeX6Sq8U2BE%2Fimage.png?alt=media\&token=019b6692-714e-4833-92a2-80bd318c9e01) Double Attack | Critical Enabled          |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FW2Uqevx6U9UnHPD71e8Q%2Fimage.png?alt=media\&token=f7d59f48-d6cb-4f0f-833d-76a22ccc4e1d) Steal         | Consume **75 SP** per use |

***

## Second-Job Adjustments:

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FjcnI01ySfHSfdhwCZIrj%2FAlchemist.png?alt=media&amp;token=1a627476-9fc3-4eea-b732-3e40668a7139" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                           | New Behaviour                                                                        |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------ |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FIiqX6VnfBe7vEIn29eh1%2Fimage.png?alt=media\&token=cd181ea0-ce96-41e6-af30-e9229dca7339) Acid Terror | Damage now scales on **% of ATK**                                                    |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6AvgmhXgCaup4swZI4hi%2Fimage.png?alt=media\&token=80ddadd7-4477-4f27-b114-f53f8bb15181) Bomb        | <p>Adds damage based on Potion Research skill<br>Damage formula changed to melee</p> |

***

#### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fy2kbENOn0GvpsSIj3KEd%2FAssassin.png?alt=media\&token=38f87955-ae1e-4504-b5a8-7c423b471af9)

| Skill                                                                                                                                                                                                                          | New Behaviour         |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | --------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7xHeruekD4dgui5MOCAl%2Fimage.png?alt=media\&token=d3305ec9-5c64-4db8-bc4d-c75b2f799d14) Sonic Blow | Changed attack motion |

***

#### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEZ1EFFWjsbMLLI0Zbw8T%2FBlacksmith.png?alt=media\&token=529a0b7f-0328-4e10-949a-0c0cbe68b1cd)

| Skill                                                                                                                                                                                                                            | New Behaviour                                                            |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------ |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FF0uRU9e9A6Y4ueK5LCQx%2Fimage.png?alt=media\&token=e8f9ca03-715e-4520-ba2e-ce7cfca66dc6) Power Thrust | <p>Removed weapon destruction chance<br>Increased party bonus damage</p> |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FP0uEgJwniERfEyKtsgcl%2Fimage.png?alt=media\&token=0e05c474-e53a-4e1d-9759-50e9f0d664a4) Greed        | Disabled.                                                                |

***

#### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fmbhjpo0Ot0n3dZTdAM3h%2FCrusader.png?alt=media\&token=9c3db0c2-b361-4f39-aeb5-43c5b0010968)

| Skill                                                                                                                                                                                                                                | New Behaviour                                                                                                |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------ |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLN3X15aADraRBUioN556%2Fimage.png?alt=media\&token=572170bf-ceb2-45bb-8ee1-959488bbfb00) Shield Boomerang | <p>New damage formula<br>Now considers skill level, shield refine, and shield weight in the total damage</p> |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEo9xHCNubSpAl7apgYPB%2Fimage.png?alt=media\&token=b7a650d2-6417-4039-8ff4-550a452acbfc) Spear Quicken    | Added ASPD and critical                                                                                      |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FaqRhK9Q2taF1d6T6TvHS%2Fimage.png?alt=media\&token=796484ad-72a7-4fe1-997c-46862d752cdf) Grand Cross      | <p>Self damage slightly reduced<br>Adjusted fixed casting time<br>Adjusted variable casting time</p>         |

***

#### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhCgk7n9Vjs24akwh6j9C%2FHunter.png?alt=media\&token=5a019991-463c-40e4-917a-8b1354b3ad2e)

| Skill                                                                                                                                                                                                                           | New Behaviour                                                                         |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FxLPVAy1qF8HnVYevKHyc%2Fimage.png?alt=media\&token=1b11e86c-9a60-4f6c-92ef-1090998face4) Trap Skills | <p>Adjusted fixed casting time<br>Adjusted variable casting time</p>                  |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FJR2v94DBeW2dZs0Oiant%2Fimage.png?alt=media\&token=1dbca4b0-3120-4f42-ab9f-5f3a95a562d3) Blitz Beat  | <p>Auto Blitz no longer split damage<br>Damage formula now depends on AGI and DEX</p> |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLfLycBvRr0ZU3mfZIKrG%2FKnight.png?alt=media&amp;token=bb23fd50-1b89-45f8-8c9c-7b3697a42e17" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                                | New Behaviour                                            |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fl0RydPo7IGmijI2KEPPJ%2Fimage.png?alt=media\&token=b5d445df-1270-4542-adff-ad5c1c8feddf) Bowling Bash     | <p>Removed gutterline effect<br>Deals AOE 5x5 damage</p> |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhiV9GDXwZpXAz5cV9rZE%2Fimage.png?alt=media\&token=e128238c-3a2b-4b16-9645-29fa3d73dae5) Brandish Spear   | Acts as **long-ranged** physical attack                  |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FFrsylsye5BKRm1kfezwq%2Fimage.png?alt=media\&token=4b448d69-543a-400f-aa30-1de9a0bf64c4) Two-Hand Quicken | Adds ASPD, CRIT and HIT                                  |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUzz9qz075CBIAa3sBmdh%2FMonk.png?alt=media&amp;token=83be93ae-dd7c-4191-8f49-6f88c65f3984" alt=""><figcaption></figcaption></figure></div>

| Skill / Mechanic                                                                                                                                                                                                                             | New Behaviour                                                                                                     |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCKV1bHJeYZifMxeOEUfk%2Fimage.png?alt=media\&token=f097e5b8-6ec1-447c-ad39-da7cc72a3368) Knuckle and Fist Weapons | Deals **100% dmg** to small & medium                                                                              |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FpXEyM9FrmSJ6iFIYc3Gb%2Fimage.png?alt=media\&token=29ba9df2-6b33-4794-97bd-ca9d2e3e7f27) Raging Trifecta Blow     | Has **30% proc** at all skill levels                                                                              |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FqhoF5Nh1GsZvb4Ev4hMV%2Fimage.png?alt=media\&token=72b94f33-44a7-4ca9-bcd4-361887517451) Asura Strike             | Reduced SP penalty to 3 seconds                                                                                   |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FoCjZfSAhiLs7VADCTxpH%2Fimage.png?alt=media\&token=48c8edaa-8043-458c-90f5-2efb4eb8e0e1) Blade Stop               | <p>Has 10 seconds duration<br>Increases damage of Occoult Impact and Throw Spirit Sphere by 50% while on Root</p> |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F3UjRt8Bi2SDGoGSPBSru%2FPriest.png?alt=media&amp;token=b5cf4513-ac4f-4cf6-abcf-c59c47f34491" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                                 | New Behaviour                                               |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F4zHKRKpTUmr0sVdLsKgV%2Fimage.png?alt=media\&token=f964361c-b31e-44ec-9875-bf405eac4b24) Magnus Exorcismus | Deals Holy MATK damage                                      |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FJsVtCf8iDPfEArWHJPet%2Fimage.png?alt=media\&token=d6f1951c-c219-4bc4-a9c2-61715932e794) Mace Mastery      | Increases Critical                                          |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzjLjaM90aLFMx2YX5od1%2Fimage.png?alt=media\&token=b837e398-5435-4f4a-ae71-8abe5aaaa653) Suffragium        | Reworked skill mechanism on veriable casting time reduction |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEsAraWw7EqbX8CifV8GQ%2Fimage.png?alt=media\&token=e5308649-7b9f-4368-bc97-8aa82af4ec8b) Impositio Manus   | Increases ATK and MATK                                      |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtqPlLOPCMPWzZEctc8LP%2FRogue.png?alt=media&amp;token=b1cdb239-be3c-4df6-9b57-387a2e000cea" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                              | New Behaviour                                                                                                                                                |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FD7SXiInbNr3Bs4829kLz%2Fimage.png?alt=media\&token=c26ba66c-a2e3-46d8-a797-2f795daec408) Steal Coin     | Disabled for economy                                                                                                                                         |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fy7crGeWokgWVkQhuLMsQ%2Fimage.png?alt=media\&token=c2e52817-40aa-4f12-9e57-75f869c2a040) Intimidate     | Disabled Teleportation                                                                                                                                       |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZgdfQr44ZcJ81lZGHh4G%2Fimage.png?alt=media\&token=62a2aa04-3d6d-43ad-b25c-af5fa8e501d7) Sightless Mind | Target takes **+30% damage from all sources** when it successfully hits its target                                                                           |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FYtRPic0xyfI8lpkwfv74%2Fimage.png?alt=media\&token=202d80ed-043f-4fba-a246-68f70045a503) Back Stab      | <p>Automatically moves players to back<br>Damage hits twice when using daggers</p>                                                                           |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FR8hXpDjfiqzBa2FXHCs6%2Fimage.png?alt=media\&token=b56634ae-e8cd-4a90-bbd1-9980fd794d40) Snatch         | <p>Reduced chance from 20% to 10%<br>Auto steal now consumes <strong>50 SP</strong> per trigger and will not work if user is out of <strong>SP</strong>.</p> |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FcmbWHAyEp1imgbhOWf2M%2FSage.png?alt=media&amp;token=4f78fbaa-45a3-4c36-972d-9e104b39abf5" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                                            | New Behaviour                     |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | --------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fu1l9js5OOcUVqN9GSQMT%2Fimage.png?alt=media\&token=2ae4b557-7ba3-40a8-9fbd-c69b2110dd5c) Deluge / Whirlwind / Volcano | Changed catalyst to Blue Gemstone |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FX46CFVRntSw3ICo9KLpR%2Fimage.png?alt=media\&token=00d7b6b9-3bf9-466c-8097-488577c96092) Volcano                      | Increases ATK and MATK            |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8NU3fa1YwhTLkebfokYk%2FWizard.png?alt=media&amp;token=032efe1e-bc42-4822-866f-80e6bea2d931" alt=""><figcaption></figcaption></figure></div>

| Skill                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | New Behaviour                                                        |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------- |
| <p><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUX5lWm4Qrft5L4Xue2Pf%2Fimage.png?alt=media&amp;token=209a0485-47c9-485b-ba4c-7904f85204d6" alt=""> Meteor Storm<br><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCw3Mpr9eVoaLZ5PWFInd%2Fimage.png?alt=media&amp;token=0867bdfe-954c-4db5-86f2-5f13ab6047fc" alt=""> Storm Gust<br><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FKSGCtCweTVzD7hnk6Etn%2Fimage.png?alt=media&amp;token=67077760-a0f9-4d53-becb-5c7aff2f3145" alt=""> Jupitel Thunder<br><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzSvOE5SAzb4sGzPP3vML%2Fimage.png?alt=media&amp;token=b054abda-4376-4427-9acf-8a2ce2e81168" alt=""> Earth Spike<br><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fs6gFGH1wHyHKu72g2gPq%2Fimage.png?alt=media&amp;token=2cc8bb8b-881a-4590-b67b-9e4f73d73b5d" alt=""> Heaven's Drive<br><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZAzQ5P8gSMOLdJhCv0x0%2Fimage.png?alt=media&amp;token=e6f48339-2f3e-4aab-86f7-fe23fc049c77" alt=""> Lord of Vermilion</p> | <p>Adjusted fixed casting time<br>Adjusted variable casting time</p> |

***

<div align="left"><figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLsoJo2klziKbzrjPbrUO%2FBard%20Dancer.png?alt=media&amp;token=19787dd5-1fce-49fd-b1f6-b0be07af3e23" alt=""><figcaption></figcaption></figure></div>

| Skill Type                 | New Behaviour                                                                                                                                                                                                                                                                                                                          |
| -------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Ensemble Skills            | **Enabled**                                                                                                                                                                                                                                                                                                                            |
| Supportive Ensembles       | 31x31 AOE party buff skill                                                                                                                                                                                                                                                                                                             |
| Offensive Ensembles        | 9x9 AOE behavior                                                                                                                                                                                                                                                                                                                       |
| Song Buff and Debuff Limit | <p>Players can only receive <strong>one song buff OR one song debuff</strong> at a time.<br>Even if multiple Bards or Dancers in your party are casting different songs simultaneously, <strong>only the latest cast song will apply</strong> and the effects do <strong>not stack.</strong> They simply <strong>overlap</strong>.</p> |

***


# Super Monsters

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FVubpxwiO0SdEFGiIWWJ8%2Fimage.png?alt=media&amp;token=c32e0877-03c2-4467-84e9-f231d064b8a0" alt=""><figcaption></figcaption></figure>

**Super Monsters** are empowered versions of normal monsters and mini-bosses in OldschoolRO. These special enemies spawn randomly with a glowing aura and have significantly increased stats, making them tougher and more rewarding to defeat.

***

### What Are Super Monsters?

* **Super Monsters** are empowered versions of regular monsters and mini-bosses.
* They spawn randomly with a glowing **aura effect** to visually indicate their "super" status.
* Their stats scale based on their level.
* **Spawn Chance:** 50% of monsters may appear as "super".

| Monster Level | Stat Boost Rate (%) |
| ------------- | ------------------- |
| 10            | +15%                |
| 20            | +30%                |
| 30            | +45%                |
| 40            | +60%                |
| 50            | +75%                |
| 60            | +90%                |
| 70            | +105%               |
| 80            | +120%               |
| 90            | +135%               |
| 99            | +150%               |

***

### What Are Super MVPs?

* **Super MVPs** are significantly stronger versions of MVP bosses.
* They spawn randomly, glowing with a distinctive **aura**.
* Their stats are heavily boosted within defined ranges.

| Stat | Boost Range (Min \~ Max) |
| ---- | ------------------------ |
| HP   | 100% \~ 500%             |
| ATK  | 100% \~ 300%             |
| FLEE | 100% \~ 300%             |
| HIT  | 100% \~ 300%             |
| DEF  | 100% \~ 150%             |
| MDEF | 100% \~ 150%             |
| STR  | 100 \~ 200               |
| AGI  | 100 \~ 200               |
| VIT  | 100 \~ 200               |
| INT  | 100 \~ 200               |
| DEX  | 100 \~ 200               |
| LUK  | 100 \~ 200               |

***

### MVP PvP Mode:

* **MVP Maps** are always in **PvP Mode** when MVP monsters are alive.
* **PvP Rules in MVP Maps:**
  * **Always Active:** PvP is always enabled.
  * **Minimum Level to Join PvP:** Level 30.
  * **PvP Level Range:** Players within 10 levels can engage in PvP.

***

### Key Takeaways:

* Super Monsters and MVPs encourage group hunts and strategic planning.
* Defeating these powerful monsters rewards players with better loot and challenge satisfaction.
* Watch out for glowing monsters! They’re not ordinary!

***


# Exp Rate Penalty

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzJaX1gaFiB19UdQrACMe%2Fimage.png?alt=media&amp;token=b5f38206-3fcc-48e0-8217-8746ad3e3015" alt=""><figcaption></figcaption></figure>

In **OldschoolRO: Revo Classic**, your **Base EXP gains** are affected by the difference between your character's level and the monster's level. This system is designed to reward players who challenge stronger monsters, while discouraging farming significantly weaker ones.

***

### EXP Rate Penalty Table:

| Monster Level Difference | EXP Gained |
| :----------------------: | ---------: |
|       +21 or higher      |        40% |
|            +20           |       115% |
|            +19           |       120% |
|            +18           |       125% |
|            +17           |       130% |
|            +16           |       135% |
|            +15           |       140% |
|            +14           |       135% |
|            +13           |       130% |
|            +12           |       125% |
|            +11           |       120% |
|            +10           |       115% |
|            +9            |       110% |
|            +8            |       105% |
|            +7            |       100% |
|            +6            |       100% |
|          1 to 5          |       100% |
|            -6            |        95% |
|            -7            |        90% |
|            -8            |        90% |
|            -9            |        90% |
|            -10           |        90% |
|            -11           |        90% |
|            -12           |        85% |
|            -13           |        85% |
|            -14           |        85% |
|            -15           |        85% |
|            -16           |        85% |
|            -17           |        85% |
|            -18           |        85% |
|            -19           |        85% |
|            -20           |        85% |
|       -21 or lower       |        60% |

***

### Important Notes:

* Fighting monsters **15 levels higher** grants the maximum **140% EXP bonus**.
* Monsters that are **21 levels higher or more** drop sharply to **40% EXP** as a balancing penalty.
* Defeating monsters within **±5 levels** of your character gives the standard **100% EXP**.
* Hunting weaker monsters results in reduced EXP gains, down to a minimum of **60%**.

***

### Example Case:

* **Player Level:** 50
* **Monster Level:** 65
* **Level Difference:** +15
* **EXP Rate:** 140% Base EXP (maximum bonus)

***

This system ensures fair and rewarding progression for all players in **OldschoolRO: Revo Classic**.


# Drop Rate Penalty

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMaW0EQLnMczqO9PQfEGD%2Fimage.png?alt=media&amp;token=aaf7c1a5-5462-492d-87d4-67c6af31ee59" alt=""><figcaption></figcaption></figure>

Item drop rates are adjusted based on your Base Level compared to the monster’s level. This helps keep farming fair and prevents players from exploiting weak monsters for rare loot.

***

### How It Works:

* When a player is **significantly higher or lower in level** than the mob; drop rate may be **reduced**.
* There is a **"safe range"** where players receive **100% of the server’s drop rate settings**.

***

### Drop Rate Penalty Table:

| Player Level vs Monster Level | Drop Rate From Monster |
| ----------------------------- | ---------------------: |
| 30 levels above or more       |                    50% |
| +15 to +29 levels above       |                    60% |
| +10 to +14 levels above       |                    75% |
| +6 to +9 levels above         |                    90% |
| +1 to +5 levels above         |                   100% |
| Equal level                   |                   100% |
| -1 to -10 levels below        |                   100% |
| -11 to -13 levels below       |                    75% |
| 15 levels below or more       |                    50% |

***

### Examples:

* **Level 70** player farming **Level 40 mobs** (30 lvl above) will only receive **50% of the normal drop rate**.
* **Level 50** player farming **Level 50 mobs** will receive the **full 100% drop rate**.
* **Level 55** player fighting **Level 45 mobs** (10 lvl above) will receive **75% drop rate**.

***

### Important Notes:

* This penalty system helps balance loot farming and prevents high-level characters from overfarming beginner maps.
* It encourages players to hunt monsters **closer to their level range** for optimal rewards.

***


# OsRO Revo: Exp Table

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7oTJb1xPy9xnCAJ8YAaM%2Fimage.png?alt=media&amp;token=ff78f633-0648-41f4-9390-ed1a31cdb51e" alt=""><figcaption></figcaption></figure>

We have implemented a **new experience table** to provide a **smoother and more balanced leveling progression** for all adventurers. This change is part of our ongoing effort to improve overall gameplay experience while maintaining the nostalgic feeling of classic Ragnarok Online.

***

### What Changed?

* ✅ The **Base EXP** required per level has been **rebalanced**.
* ✅ A new **EXP modifier** has been introduced for smoother progression.
* ⚠️ **Note:** This applies to **Base EXP only**. Job EXP remains unchanged.

***

### EXP Comparison Table:

|  Level  | Old EXP Table | New EXP Table |
| :-----: | ------------: | ------------: |
|  1 → 2  |           550 |           350 |
|  2 → 3  |           900 |           550 |
|  3 → 4  |         1,500 |           900 |
|  4 → 5  |         2,200 |         1,500 |
|  5 → 6  |         3,200 |         2,200 |
|  6 → 7  |         3,800 |         3,200 |
|  7 → 8  |         4,200 |         3,800 |
|  8 → 9  |         4,550 |         4,200 |
|  9 → 10 |         5,000 |         4,550 |
| 10 → 11 |         5,500 |         7,500 |
| 11 → 12 |         6,000 |         8,250 |
| 12 → 13 |         6,100 |         9,000 |
| 13 → 14 |         6,350 |         9,150 |
| 14 → 15 |         6,700 |         9,525 |
| 15 → 16 |         7,350 |        10,050 |
| 16 → 17 |         8,000 |        11,025 |
| 17 → 18 |         8,400 |        12,000 |
| 18 → 19 |         8,800 |        12,600 |
| 19 → 20 |         9,200 |        13,200 |
| 20 → 21 |         9,700 |        18,400 |
| 21 → 22 |        10,300 |        19,400 |
| 22 → 23 |        11,000 |        20,600 |
| 23 → 24 |        11,800 |        22,000 |
| 24 → 25 |        13,000 |        23,600 |
| 25 → 26 |        14,000 |        26,000 |
| 26 → 27 |        15,000 |        28,000 |
| 27 → 28 |        16,000 |        30,000 |
| 28 → 29 |        17,000 |        32,000 |
| 29 → 30 |        18,000 |        34,000 |
| 30 → 31 |        19,000 |        54,000 |
| 31 → 32 |        20,000 |        57,000 |
| 32 → 33 |        21,000 |        60,000 |
| 33 → 34 |        22,000 |        63,000 |
| 34 → 35 |        23,200 |        66,000 |
| 35 → 36 |        24,000 |        69,600 |
| 36 → 37 |        26,000 |        72,000 |
| 37 → 38 |        27,500 |        78,000 |
| 38 → 39 |        29,000 |        82,500 |
| 39 → 40 |        30,000 |        87,000 |
| 40 → 41 |        31,500 |       150,000 |
| 41 → 42 |        33,000 |       157,500 |
| 42 → 43 |        34,000 |       165,000 |
| 43 → 44 |        36,000 |       170,000 |
| 44 → 45 |        37,500 |       180,000 |
| 45 → 46 |        38,000 |       187,500 |
| 46 → 47 |        40,000 |       190,000 |
| 47 → 48 |        42,000 |       200,000 |
| 48 → 49 |        44,500 |       210,000 |
| 49 → 50 |        47,000 |       222,500 |
| 50 → 51 |        49,000 |       329,000 |
| 51 → 52 |        51,000 |       343,000 |
| 52 → 53 |        53,000 |       357,000 |
| 53 → 54 |        55,000 |       371,000 |
| 54 → 55 |        57,000 |       385,000 |
| 55 → 56 |        59,000 |       399,000 |
| 56 → 57 |        61,500 |       413,000 |
| 57 → 58 |        63,000 |       430,500 |
| 58 → 59 |        65,000 |       441,000 |
| 59 → 60 |        67,000 |       455,000 |
| 60 → 61 |        69,000 |       670,000 |
| 61 → 62 |        70,000 |       690,000 |
| 62 → 63 |        73,000 |       700,000 |
| 63 → 64 |        77,000 |       730,000 |
| 64 → 65 |        80,000 |       770,000 |
| 65 → 66 |        84,000 |       800,000 |
| 66 → 67 |        88,000 |       840,000 |
| 67 → 68 |        91,000 |       880,000 |
| 68 → 69 |        95,000 |       910,000 |
| 69 → 70 |       110,000 |       950,000 |
| 70 → 71 |       128,000 |     1,650,000 |
| 71 → 72 |       140,000 |     1,920,000 |
| 72 → 73 |       155,000 |     2,100,000 |
| 73 → 74 |       163,000 |     2,325,000 |
| 74 → 75 |       170,000 |     2,445,000 |
| 75 → 76 |       180,000 |     2,550,000 |
| 76 → 77 |       188,000 |     2,700,000 |
| 77 → 78 |       195,000 |     2,820,000 |
| 78 → 79 |       200,000 |     2,925,000 |
| 79 → 80 |       230,000 |     3,000,000 |
| 80 → 81 |       260,000 |     4,600,000 |
| 81 → 82 |       300,000 |     5,200,000 |
| 82 → 83 |       350,000 |     6,000,000 |
| 83 → 84 |       400,000 |     7,000,000 |
| 84 → 85 |       480,000 |     8,000,000 |
| 85 → 86 |       550,000 |     9,600,000 |
| 86 → 87 |       600,000 |    11,000,000 |
| 87 → 88 |       680,000 |    12,000,000 |
| 88 → 89 |       750,000 |    13,600,000 |
| 89 → 90 |       900,000 |    15,000,000 |
| 90 → 91 |     1,000,000 |    22,500,000 |
| 91 → 92 |     1,200,000 |    25,000,000 |
| 92 → 93 |     1,500,000 |    30,000,000 |
| 93 → 94 |     1,800,000 |    37,500,000 |
| 94 → 95 |     2,100,000 |    45,000,000 |
| 95 → 96 |     2,400,000 |    52,500,000 |
| 96 → 97 |     2,800,000 |    72,000,000 |
| 97 → 98 |     3,300,000 |    84,000,000 |
| 98 → 99 |     4,000,000 |   115,500,000 |

***

### Why This Change?

* Smoothens early-game leveling.
* Keeps mid-to-late game challenging yet rewarding.
* Balanced progression for casual and veteran players.

***


# MVP Map PK Rules

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fnaa1LjhNTblivoXOTUOD%2Fimage.png?alt=media&amp;token=210dce0c-79af-4062-aa12-25f4b2e77c02" alt=""><figcaption></figcaption></figure>

To keep MVP hunting competitive and thrilling, **MVP maps in OldschoolRO: Revo Classic** have special **Player Kill (PK)** rules applied at all times. These rules are designed to create a more strategic and challenging environment for MVP hunters.

***

### PK Status: Always Enabled

* **PK Mode is always ON** in MVP maps.\
  This means players can attack and be attacked by others under certain conditions.

***

### Minimum Level Requirement

* You must be at least **Level 30** to **engage in PK or be a target**.
* Players below Level 30 are **immune to PvP** on MVP maps: They cannot attack or be attacked.

***

### Reminders & Strategy:

* Stay alert when entering MVP maps, especially near spawn points or while fighting MVPs.
* Forming parties with balanced levels can help ensure mutual protection during MVP hunts.


# Training Ground

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

Welcome to the **Training Grounds**, the starting academy for all newly created Novices in **Oldschool RO : Revo Classic**. Here, you will learn the core gameplay mechanics, acquire initial equipment, complete beginner quests, unlock fundamental Novice skills, and graduate to begin your journey in the towns of Rune Midgard.

## ⌨️ In-Game Training Commands

While in the Training Grounds, players can use custom `@commands`:

| Command | Description                                                                                            |
| ------- | ------------------------------------------------------------------------------------------------------ |
| `@tgq`  | Opens the **Training Grounds Quest Map & Guide** window.                                               |
| `@tgm`  | Opens the **Monster Habitat & Distribution Map**. Type this anytime to view where each monster spawns. |

## 🏥 Services & Utility NPCs

* ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F4RmXc6f7hWJHkfVm27Xw%2Fimage.png?alt=media\&token=5796965f-65df-4a94-beed-e4594979a190)  **Cleric (`Training Ground 180, 198`):**
  * Provides **100% HP & SP restoration**.
  * Usable up to **5 times per character** (1-minute cooldown between uses).
  * On your **5th heal**, the Cleric gifts you a bonus **Blessing Scroll Box x1** and **Increase Agility Scroll Box x1**!

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Training Ground Quests Directory

Explore the individual guides for each quest available in the Training Grounds:

### ⚔️ Main Progression

* [**Main Training Quest**](/getting-started/training-ground/main-training-quest)\
  *The primary path from the tutorial docks through combat trials and the Hell Tree boss to graduate and depart for your first city.*

### 🎯 Novice Skills & Side Quests

* [**Play Dead Skill Quest**](/getting-started/training-ground/play-dead-quest)\
  *Help the Hungry Novice obtain bananas from Fruit Vendor Tomas to learn the survival skill **Play Dead** (`NV_TRICKDEAD`).*
* [**First Aid Skill Quest**](/getting-started/training-ground/first-aid-quest)\
  *Gather mushroom spores and florist stems for Trainer Joy to deliver a First Aid Kit and learn **First Aid** (`NV_FIRSTAID`).*
* [**Mr. Lizard's Lost Research Papers**](/getting-started/training-ground/mr.-lizards-research-papers)\
  *Follow mini-map marker pings to recover 5 missing research papers and receive survival potion boxes.*
* [**Sleeping Cat Nyawn (AFK Rest Quest)**](/getting-started/training-ground/sleeping-cat-quest)\
  *Take a 3-minute idle rest next to Nyawn without moving to earn free Kafra Warp and Storage tickets.*

### 🔍 Hidden & Secret Quests (1x Per Account / Device)

* [**The Abandoned Poring**](/getting-started/training-ground/abandoned-poring)\
  *Feed 10 Jellopies to the crying Poring at the southern shoreline to receive an **Unripe Apple** pet taming item.*
* [**Hairless James & The Stolen Cap**](/getting-started/training-ground/hairless-james-quest)\
  *Reclaim James's stolen cap from the teasing Jejeling to earn free **Stylist Vouchers**.*
* [**Adventurer's Bookshelf Trivia Quiz**](/getting-started/training-ground/bookshelf-quiz)\
  *Answer Ragnarok Online trivia questions in the castle library using our complete answer key to earn **Battle & Job Manuals 50%**.*


# Main Training Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

The **Main Training Quest** is the mandatory introductory questline in the **Training Grounds** for all newly created Novices. It teaches the core mechanics of Oldschool RO : Revo Classic, equips you with your initial gear and potions, tests your combat skills against field monsters, and leads you through your first instance boss battle to qualify for graduation.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% stepper %}
{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FkgRKOi1oLd5nUtDl6OiD%2Fimage.png?alt=media\&token=254516b6-198f-4eee-a9c3-2a4266e10805)   Trainer Gin

* **Location:** `Training Ground 77, 175` (near the landing docks).
* Speak with **Trainer Gin** to start your adventure.
* **Buffs Granted (10 Minutes):**
  * `Blessing Lv. 10`
  * `Increase Agility Lv. 10`
  * `Impositio Manus Lv. 5`
* Trainer Gin will guide you towards **Healer Mire** at the training square.
  {% endstep %}

{% step %}

### &#x20;![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPOdtWVjmUi2AVJdFgrkR%2Fimage.png?alt=media\&token=a7c704c8-2e54-4e15-a0e6-c5236491fdc8)    Healer Mire

* **Location:** `Training Ground 148, 234` (inside the training square).
* Learn about the 6 primary character attributes (STR, AGI, VIT, INT, DEX, LUK) and Kafra features (Save Point, Storage, Teleport).
* **Reward:** **350 Base EXP** (instantly levels up your Novice).
* Healer Mire directs you south to **Guard Derp**.
  {% endstep %}

{% step %}

### &#x20;![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQN95nDvAExpqql6bXJS6%2Fimage.png?alt=media\&token=f6e97c62-0d2a-4b7b-9cbd-43379ffa9cf0)Guard Derp

* **Location:** `Training Ground 133, 192`
* Speak with **Guard Derp** to receive your beginner equipment and supplies.

#### 🎁 Items Received

| Item Name                           | Quantity | Note                 |
| ----------------------------------- | :------: | -------------------- |
| `[NT] Beginner's Hat`               |     1    | Headgear (Rental)    |
| `[NT] Beginner's Suit`              |     1    | Armor (Rental)       |
| `[NT] Beginner's Boots`             |     1    | Shoes (Rental)       |
| `[NT] Beginner's Manteau`           |     1    | Garment (Rental)     |
| `[NT] Beginner's Ring`              |     1    | Accessory (Rental)   |
| `[NT] Beginner Super Novice's Mace` |     1    | Weapon (Rental)      |
| `[NT] Novice Potion`                |    300   | Restorative Supplies |

#### ⚔️ Hunting Trials

1. Slay **5 Porings** (Quest #60356).
2. Slay **5 Fabres** (Quest #60357).

* **Unlocks:** The `<b>@tgq</b>` command to view the Training Ground quest map.
* Guard Derp directs you north to **Knight Dropping**.
  {% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F4Vw7CX3aMAzteNFdvu6j%2Fimage.png?alt=media\&token=a8df06c2-b1f0-4e27-8211-eb687810f4c7) Knight Dropping

* **Location:** `Training Ground 152, 238` (near the castle entrance).
* Complete the following monster hunting trials:

#### ⚔️ Hunting Tasks

1. Slay **5 Pupae**, **5 Roda Frogs**, and **5 Willows** (Quest #60358).
2. Slay **5 Rockers** and **5 Spores** (Quest #60359).

{% hint style="info" %}
**Tip:** Type `<b>@tgm</b>` anytime to view the map with all monster spawn locations.
{% endhint %}

* Upon completion, Knight Dropping authorizes you to take the Final Challenge behind the castle.
  {% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FR1NhCt9caj1RcRUfniKM%2FSUMMON_HELLTREE.gif?alt=media\&token=24f2b99f-a7c4-4042-85cf-f1a7b4b383c4)Mystic Flower - Hell Tree

* **Location:** `Training Ground 294, 193` (eastern garden behind the castle).
* Touch the **Mystic Flower** to generate and enter the private solo instance *"Training Grounds - Final Challenge"*.
* Walk to the center trigger (`289, 191`) to summon the boss **Hell Tree** (`HELLTREE`).
* Slay the **Hell Tree**.
* Upon victory, you are automatically warped back to the **Training Ground** and directed to **Guard Warphing**.
  {% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQN95nDvAExpqql6bXJS6%2Fimage.png?alt=media\&token=f6e97c62-0d2a-4b7b-9cbd-43379ffa9cf0)Guard Warphing

* **Location:** `Training Ground 218, 199` / `218, 192` (castle exit gate).
* Speak with **Guard Warphing** to claim your graduation rewards and depart for your first town.

#### 🎁 Standard Graduation Rewards (All Characters)

* **Light Red Potion Box** x10
* **Warp Free Ticket** x10
* **Cargo Free Ticket** x10
* **Blessing 10 Scroll** x20
* **Increase Agility 10 Scroll** x20
* **Starter Pack** x1

#### 🌟 First Character Account Bonus

* **C's OSRO Cap** x1
* **Battle Manual Box \[5]** x2 (10 Battle Manuals total)
* **Job Manual Box** x1 (5 Job Manuals total)
* **Bubble Gum** x5
* **Restaurant Food Voucher** x5
* **VIP Ticket \[1D]** x1
* **Revospace Pass \[1D]** x1
* **Fly Wing Box \[1D]** x2

#### 🗡️ First Weapon Selection (Mobile / Android)

* Choose 1 permanent weapon: *Novice Cutter*, *Novice Falchion*, *Novice Rod*, *Novice Battle Axe*, *Novice Composite Bow*, or *Novice Mace*.

#### 🏙️ Destination Starting Cities

* **Prontera** — Swordsman / Acolyte
* **Morroc** — Thief
* **Geffen** — Mage
* **Payon** — Archer
* **Alberta** — Merchant
* **Izlude** — Swordsman Academy

{% hint style="warning" %}
When leaving the Training Grounds, all temporary `[NT] Beginner` rental equipment is removed and temporary buffs expire.
{% endhint %}
{% endstep %}
{% endstepper %}


# Play Dead Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

The **Play Dead Skill Quest** allows Novices to learn the fundamental survival skill **Play Dead** (`NV_TRICKDEAD`). By playing dead, monsters will immediately stop attacking you and ignore your presence, making it a critical ability for early leveling and tricky situations.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e)Walkthrough

**Requirement:** Complete the preliminary monster trials from **Knight Dropping** in the main questline.

{% stepper %}
{% step %}

## Speak with the Hungry Novice

* **Location:** `Training Ground 75, 204` (sitting by the pathway).
* Speak with the **Hungry Novice**, who is starving and asks you to bring him **5 Bananas** from Fruit Vendor Tomas.
  {% endstep %}

{% step %}

## Speak with Fruit Vendor Tomas

* **Location:** `Training Ground 177, 154`
* Speak with **Fruit Vendor Tomas**. He explains that his fruit stall broke down and he cannot sell any fruit until he gets some glue to repair it.
  {% endstep %}

{% step %}

## Fetch Glue from Alchemist Trainee Alcheem

* **Location:** `Training Ground 147, 161`
* Speak with **Alchemist Trainee Alcheem** to collect a freshly brewed batch of glue.
* Return to **Fruit Vendor Tomas** (`Training Ground 177, 154`) and deliver the glue.

**Tomas Rewards You With:**

* **Banana** x20
* **Increase Agility 10 Scroll** x3
* **Blessing 10 Scroll** x3
  {% endstep %}

{% step %}

## Deliver Bananas to the Hungry Novice

Return to the **Hungry Novice** at `Training Ground 75, 204` and hand over 5 Bananas.
{% endstep %}
{% endstepper %}

## Quest Rewards

| Reward                               | Description                                                    |
| ------------------------------------ | -------------------------------------------------------------- |
| **Play Dead Skill (`NV_TRICKDEAD`)** | Permanently unlocked on your Novice skill tree.                |
| **Battle Manual Box \[5] x2**        | *First Character per Account Bonus* (10 Battle Manuals total). |
| **Job Manual Box x1**                | *First Character per Account Bonus* (5 Job Manuals total).     |

{% hint style="info" %}
**Play Dead Usage:** Feign death to drop monster aggro. Note that while playing dead, you cannot move, attack, or cast skills until you stand up.
{% endhint %}


# First Aid Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

The **First Aid Skill Quest** teaches Novices the **First Aid** (`NV_FIRSTAID`) skill, allowing you to instantly heal a portion of your HP using a minimal amount of SP. It is a vital self-sustain tool throughout early job leveling.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% hint style="info" %}
**Requirement:** Complete the preliminary monster trials from **Knight Dropping** in the main questline.
{% endhint %}

{% stepper %}
{% step %}

## Speak with the Injured Weapon Master

* **Location:** `Training Ground 143, 220` (near the castle courtyard).
* The **Weapon Master** is bleeding from battle practice and urgently asks you to find a **First Aid Kit** from Trainer Joy.
  {% endstep %}

{% step %}

## Speak with Trainer Joy

* **Location:** `Training Ground 145, 179` (near the training dummies).
* Speak with **Trainer Joy**. She is willing to craft a First Aid Kit but needs ingredients to brew antiseptic alcohol:
  * **3 Mushroom Spores**
  * **3 Stems**
* She mentions you can ask **Baker Joe** for Stems since his wife is a florist.
  {% endstep %}

{% step %}

## Speak with Baker Joe & Florist Mae

1. Speak with **Baker Joe** (`Training Ground 174, 239`). He tells you his wife is tending flowers nearby.
2. Find **Florist Mae** (`Training Ground 200, 211`).
3. Offer to help and agree to wait a brief moment while she harvests fresh plant stems.
4. Speak with Florist Mae again after the timer to receive **10 Stems**.
   {% endstep %}

{% step %}

## Gather Mushroom Spores & Craft the Kit

1. Hunt **Spores** in the forest area (`@tgm`) until you have **3 Mushroom Spores**.
2. Return to **Trainer Joy** (`Training Ground 145, 179`) with **3 Stems** and **3 Mushroom Spores**.
3. Joy crafts and hands you the **First Aid Kit**.
   {% endstep %}

{% step %}

## Deliver the Kit to the Weapon Master

* Return to the **Weapon Master** (`Training Ground 143, 220`) and hand over the First Aid Kit.
  {% endstep %}
  {% endstepper %}

## 🎁 Quest Rewards

| Reward                              | Quantity | Description                               |
| ----------------------------------- | :------: | ----------------------------------------- |
| **First Aid Skill (`NV_FIRSTAID`)** |     1    | Unlocked permanently on your skill tree.  |
| **Blessing Scroll Box**             |     1    | Contains Blessing Lv. 10 scrolls.         |
| **Increase Agility Scroll Box**     |     1    | Contains Increase Agility Lv. 10 scrolls. |
| **Magnificat Scroll Box \[10]**     |     1    | Contains Magnificat Lv. 5 scrolls.        |

{% hint style="info" %}
**First Aid Usage:** Consumes 3 SP to restore 5 HP. Can be cast repeatedly to top off your HP without consuming potions.
{% endhint %}


# Mr. Lizard's Research Papers

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

**Mr. Lizard** has accidentally dropped and scattered 5 pages of his crucial adventure research across the Training Grounds while traveling. Help him locate every missing paper to receive a generous supply of survival potions.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% stepper %}
{% step %}

## Speak with Mr. Lizard

Speak with **Mr. Lizard** at `Training Ground 328, 162` (located in the eastern pathway).
{% endstep %}

{% step %}

## Agree to help

Agree to help him search for his **5 missing Research Papers**.
{% endstep %}

{% step %}

## Use the mini-map

**Mini-Map Assistance:** Red marker pings will appear on your mini-map indicating the exact coordinates of each research paper.
{% endstep %}

{% step %}

## Collect each paper

Walk over the location of each paper to collect it.

### 📍 Research Paper Locations

| Paper                 | Coordinates                | Location Description                                |
| --------------------- | -------------------------- | --------------------------------------------------- |
| **Research Paper #1** | `Training Ground 172, 91`  | Southern dirt pathway near the Fabre spawns.        |
| **Research Paper #2** | `Training Ground 261, 128` | Southeastern grassy clearing near the Lunatics.     |
| **Research Paper #3** | `Training Ground 289, 242` | Northeastern flower garden patch.                   |
| **Research Paper #4** | `Training Ground 350, 328` | Far northeastern elevated hill.                     |
| **Research Paper #5** | `Training Ground 147, 256` | Northern exterior perimeter behind the castle wall. |
| {% endstep %}         |                            |                                                     |

{% step %}

## Claim your reward

Once all 5 papers are collected (`[5/5]`), return to **Mr. Lizard** to claim your reward.
{% endstep %}
{% endstepper %}

## 🎁 Quest Rewards

| Reward                      | Quantity | Description                                               |
| --------------------------- | :------: | --------------------------------------------------------- |
| **Small Life Potion**       |     3    | Restores 5% of Max HP every 5 seconds for 10 minutes.     |
| **Small Mana Potion**       |     3    | Restores a portion of Max SP periodically.                |
| **Light Yellow Potion Box** |     2    | Contains lightweight Yellow Potions for mid-level combat. |

{% hint style="info" %}
These potions are non-tradeable but remain in your inventory after graduating, providing a great boost during your first-job leveling!
{% endhint %}


# Sleeping Cat Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

The **Sleeping Cat Quest** is a relaxing leisure quest in the **Training Grounds**. Take a breather from combat, sit down beside **Nyawn**, and listen to the background music to earn handy utility tickets and potion supplies.

## 📋 Quest Overview

| NPC                    | Location                   | Requirement                                         |
| ---------------------- | -------------------------- | --------------------------------------------------- |
| **Sleeping Cat Nyawn** | `Training Ground 294, 137` | Complete preliminary training with Knight Dropping. |

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% stepper %}
{% step %}

## Locate Sleeping Cat Nyawn

Find Nyawn resting at `Training Ground 294, 137` (southeast of the castle).
{% endstep %}

{% step %}

## Agree to nap

Talk to Nyawn and choose: *"Yes."* to agree to nap beside him.
{% endstep %}

{% step %}

## Remain idle for 3 minutes

**Objective:** Remain completely **IDLE without moving or taking action for 3 consecutive minutes**.

{% hint style="warning" %}
**Important:** Any movement, walking, attacking, or interacting with menus will reset the 3-minute idle timer!
{% endhint %}
{% endstep %}

{% step %}

## Collect your reward

After 3 minutes have elapsed, speak to Nyawn again to collect your reward.
{% endstep %}
{% endstepper %}

## 🎁 Quest Rewards

| Reward                   | Quantity | Description                                               |
| ------------------------ | :------: | --------------------------------------------------------- |
| **Light Red Potion Box** |     3    | Contains lightweight Red Potions.                         |
| **Warp Free Ticket**     |    10    | Allows 1 free Kafra Teleport service across Rune Midgard. |
| **Cargo Free Ticket**    |    10    | Allows 1 free Kafra Storage opening.                      |

{% hint style="info" %}
Warp Free Tickets and Cargo Free Tickets save you precious Zeny during your early adventures when visiting remote towns!
{% endhint %}


# Abandoned Poring

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

**The Abandoned Poring** is a secret hidden quest in the **Training Grounds**. By discovering the crying Poring wandering near the southern shoreline and feeding it its favorite treat, you will be rewarded with a free pet taming item to tame your very first Poring companion!

## 🎒 Requirements

* **10x Jellopy** (obtained by hunting Porings in the field).

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% stepper %}
{% step %}

## Hunt wild Porings

Hunt wild Porings around the Training Grounds to gather **10 Jellopies**.
{% endstep %}

{% step %}

## Travel to the shoreline

Travel to the secluded southeastern shoreline at `Training Ground 310, 48`.
{% endstep %}

{% step %}

## Locate the Abandoned Poring

Locate the crying **Abandoned Poring** pacing back and forth.
{% endstep %}

{% step %}

## Interact with the Poring

Interact with the Poring. It will sob and communicate its hunger for Jellopies.
{% endstep %}

{% step %}

## Hand over the Jellopies

Hand over the **10 Jellopies**.
{% endstep %}

{% step %}

## Wait 10 seconds

**Wait 10 seconds** while the Poring happily consumes the food.
{% endstep %}

{% step %}

## Speak with the Abandoned Poring

Speak with the Abandoned Poring once more to receive your reward
{% endstep %}
{% endstepper %}

## 🎁 Quest Reward

| Reward     | Quantity |
| ---------- | :------: |
| **Embryo** |     1    |

{% hint style="info" %}
**How to Tame a Poring:**

Double-click the **Unripe Apple** from your inventory, target a wild Poring, and spin the slot machine when prompted. If successful, you will receive a **Poring Egg** which can be hatched with an **Incubator**!
{% endhint %}


# Hairless James Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

**Hairless James & The Stolen Cap** is a humorous secret quest in the **Training Grounds**. Help the melancholic poet, **Hairless James**, retrieve his stolen cap from a mischievous Jejeling to earn valuable Stylist Vouchers for character customization.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e)  Walkthrough

{% stepper %}
{% step %}

### Speak with Hairless James

* **Location:** `Training Ground 360, 135` (perched atop the eastern cliff).
* Listen to James recite his dramatic poem about his hair loss and how a monster stole his favorite cap to mock him.
  {% endstep %}

{% step %}

### Track Down the Jejeling

* **Location:** `Training Ground 250, 220` (near the northeastern clearing).
* Find the cheeky monster labeled **Haircap**.
* Interact with the Jejeling as it taunts James with various bald jokes (*"Hairless Potter!", "Mr. Clean...", "Mr. Shinebright Like A Diamond!"*).
* After cycling through its dialogues, you successfully reclaim James's **Haircap**.
  {% endstep %}

{% step %}

### Return the Cap to James

* Return to **Hairless James** at `Training Ground 360, 135`.
* Hand over his cap to ease his sorrow and receive your reward.
  {% endstep %}
  {% endstepper %}

## 🎁 Quest Reward

| Reward              | Quantity | Description                                                                         |
| ------------------- | :------: | ----------------------------------------------------------------------------------- |
| **Stylist Voucher** |     3    | Used at the **Stylist NPC** in major cities to change hairstyles and dyes for free! |

{% hint style="info" %}
Stylist Vouchers can be saved and used anytime throughout your journey on Oldschool RO whenever you wish to refresh your character's appearance!
{% endhint %}


# Bookshelf Quiz

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdTq1v4moY33xyGF7lS8W%2Fimage.png?alt=media&amp;token=7f6a2201-982b-4f2d-8f0e-fc65a064e791" alt=""><figcaption></figcaption></figure>

The **Adventurer's Bookshelf Trivia Quiz** is a secret knowledge trial in the **Training Grounds**. Investigate the mysterious bookshelf inside the castle grounds and correctly answer trivia questions regarding Ragnarok Online mechanics, lore, and geography to earn high-tier EXP manuals.

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Walkthrough

{% stepper %}
{% step %}

## Locate the Adventurer's Shelf

Locate the **Adventurer's Shelf** at `Training Ground 143, 230` (Close to Healer Mire).
{% endstep %}

{% step %}

## Begin the quiz

Interact with the shelf and accept the challenge to begin the quiz.
{% endstep %}

{% step %}

## Answer the questions

You will receive **5 randomized multiple-choice questions**.
{% endstep %}

{% step %}

## Pass the quiz

Score at least **3 correct answers** out of 5 to pass!
{% endstep %}
{% endstepper %}

## 💡 Trivia Quiz Complete Cheat Sheet & Answer Key

Use this complete question reference to guarantee a passing score:

<table><thead><tr><th width="156.199951171875" align="center">#</th><th>Question</th><th>Correct Answer</th></tr></thead><tbody><tr><td align="center">1</td><td>What is the required catalyst to use the <strong>Warp Portal</strong> skill?</td><td><strong>Blue Gemstone</strong></td></tr><tr><td align="center">2</td><td>Which of the following is <strong>NOT</strong> a first job class?</td><td><strong>Knight</strong></td></tr><tr><td align="center">3</td><td>Which town is renowned for its <strong>Archers' Guild</strong>?</td><td><strong>Payon</strong></td></tr><tr><td align="center">4</td><td>What does <strong>AGI</strong> primarily increase?</td><td><strong>Attack Speed and Flee Rate</strong></td></tr><tr><td align="center">5</td><td>Which monster is known for dropping <strong>Poring Card</strong>?</td><td><strong>Poring</strong></td></tr><tr><td align="center">6</td><td>Which of the following is a <strong>healing item</strong>?</td><td><strong>Red Potion</strong></td></tr><tr><td align="center">7</td><td>What happens when you <strong>die in a dungeon</strong>?</td><td><strong>You lose a portion of your EXP</strong></td></tr><tr><td align="center">8</td><td>What stat increases a <strong>Magician's magical damage</strong>?</td><td><strong>INT</strong></td></tr><tr><td align="center">9</td><td>Which town is home to the <strong>Magician's Guild</strong>?</td><td><strong>Geffen</strong></td></tr><tr><td align="center">10</td><td>Which job class uses a <strong>cart</strong> to carry items?</td><td><strong>Merchant</strong></td></tr></tbody></table>

## 🎁 Quest Rewards

| Reward                | Quantity | Effect                                              |
| --------------------- | :------: | --------------------------------------------------- |
| **Battle Manual 50%** |     1    | Increases Base EXP gain by **+50%** for 30 minutes. |
| **Job Manual 50%**    |     1    | Increases Job EXP gain by **+50%** for 30 minutes.  |

{% hint style="warning" %}
**Caution:** You only have **3 total attempts** to pass the quiz on your character. Make sure to consult the answer key above before answering!
{% endhint %}


# Freebies


# Daily Rewards

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FclYRAZpJWcKSQ3b5vA0B%2Fimage.png?alt=media&amp;token=9b41bb9d-0f87-4a24-a7f5-b5ba889799aa" alt=""><figcaption></figcaption></figure>

Login daily, stay online, and earn rewards!\
This system encourages consistency and rewards players for showing up.

***

### How It Works:

1. **Login** to the game.
2. Stay online for **60 minutes** to qualify for that day’s rewards.
3. Once eligible, click the **Attendance** button or type `@daily` to claim.
4. Come back the next day to continue the streak.

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F9jqXS33Hsx3APUBHbkjt%2Fimage.png?alt=media&amp;token=c9c6e498-05eb-428f-8cdd-cf45e24a8f24" alt=""><figcaption></figcaption></figure>

***

### What the System Checks:

| Criteria            | Description                                                        |
| ------------------- | ------------------------------------------------------------------ |
| Time Tracking       | Players must stay online for 60 minutes to qualify.                |
| Logout Penalty      | Logging out for **10+ minutes** resets progress.                   |
| Anti-Abuse Measures | IP address and Mac address are tracked to prevent multiple claims. |


# Hourly Rewards

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FbTgq0bWP0Pu79puR70A0%2Fimage.png?alt=media&amp;token=3cfeafec-344f-426a-b95a-e2d627f40727" alt=""><figcaption></figcaption></figure>

The **Hourly Rewards** feature automatically tracks player activity and rewards players after every hour of play. This system encourages consistent logins and active gameplay by granting randomized rewards.

***

### How It Works:

* The system begins tracking time **as soon as a player logs in**.
* After **60 minutes** of active time, players can redeem a reward via the **Hourly Rewards NPC**.
* Players **must redeem** the reward before the timer starts again.

***

### Command: `@hourly`

```admonition
Track your hourly progress anytime.
```

* Shows how many minutes you've been active
* Notifies you if you're ready to claim your reward

***


# Referral Manager

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FbRrSOQ1S7wiJBeWjiBnR%2Fimage.png?alt=media&amp;token=d4a4c78d-f992-4162-81b6-b60a880592a5" alt=""><figcaption></figcaption></figure>

Invite your friends and earn **Referral Tickets** as a reward! This system encourages players to bring in new adventurers to the world of OldschoolRO while making sure the system remains fair.

***

### How It Works:

```admonition
Referring is easy!
```

1. The invited player must speak to the **Referral Manager NPC**.
2. They’ll enter the name of the player who referred them.
3. Their **playtime** and **activity** will start being tracked.
4. Once requirements are met, the referrer receives **Referral Points** automatically.

***

### Requirements for a Successful Referral:

```admonition
These must be fulfilled by the referred player.
```

| Activity         | Requirement |
| ---------------- | ----------- |
| General Playtime | TBA         |
| Activities       | TBA         |
| Idle Limit       | TBA         |

{% hint style="warning" %}
If the player is AFK too long, tracking pauses and resumes once they become active again.
{% endhint %}

***

### Anti-Abuse and Fairness Rules:

```admonition
No Cheating!
```

To keep things fair, the system checks for:

* Duplicate **IP Addresses**
* Duplicate **Mac Addresses**

#### 🚫 Players **cannot**:

* Refer themselves
* Be referred by someone they already referred
* Create multiple accounts using the same device or IP

{% hint style="danger" %}
If a duplicate is detected, the referral is denied and **no rewards** are granted.
{% endhint %}

***

### Rewards and Shop:

```admonition
Each valid referral gives 1 Referral Point.
```

* Use **Referral Points** to claim **Referral Tickets**.
* Spend these tickets at the **Referral Shop** for account-bound items.

{% hint style="danger" %}
All items in the Referral Shop are **Account-Bound**.
{% endhint %}

***

### Tips:

```admonition
Want more rewards?
```

* Refer friends who are really interested in playing!
* Monitor their progress using the **“View Invited”** option.
* Stay active to continue earning.

***

Let your journey be more rewarding! Invite friends and reap the benefits together!


# Auto Combat

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FrsYtvErH7kJFr7xBgQLd%2Fimage.png?alt=media&amp;token=c346cb4d-b6f3-4c20-b810-e609018762c5" alt=""><figcaption></figcaption></figure>

The Auto-Combat and Auto-Support system allows players to automate hunting, looting, healing, support and more with customizable configurations.

***

### Auto Combat Commands:

| Command                                                             | Description                             |
| ------------------------------------------------------------------- | --------------------------------------- |
| <p><code>@ac on</code> </p><p><code>@autocombat on</code>   </p>    | Activates the Auto-Combat system.       |
| <p><code>@ac off</code>     </p><p><code>@autocombat off</code></p> | Deactivates Auto-Combat.                |
| <p><code>@ac set</code></p><p><code>@autocombat set</code></p>      | Opens configuration settings menu.      |
| <p><code>@ac afk</code></p><p><code>@autocombat afk</code></p>      | 8 Hours Offline Mode for **VIP Users**. |

{% hint style="warning" %}
When **Auto-Combat** is enabled, **Steal** will not trigger automatically.
{% endhint %}

{% embed url="<https://osro-revo.gg/videos/AC.mp4>" %}

***

Configuration Settings:

* Select monsters you want to auto-attack on the current map.
* Normal attacks
* Retaliate mode
* Attack skills with specific skill level
* Select specific items or skills to use automatically
* Loot Everything or Loot by group
* Configure HP/SP skill heals with % threshold
* Emergency teleport

***

### Auto Support Commands:

| Command                                                          | Description                             |
| ---------------------------------------------------------------- | --------------------------------------- |
| <p><code>@as on</code></p><p><code>@autosupport on</code></p>    | Activates Auto-Support                  |
| <p><code>@as off</code> </p><p><code>@autosupport off</code></p> | Stops Auto-Support                      |
| <p><code>@as set</code></p><p><code>@autosupport set</code></p>  | Configure auto-support settings         |
| <p><code>@as afk</code></p><p><code>@autosupport afk</code></p>  | 8 Hours Offline Mode for **VIP Users**. |

{% embed url="<https://osro-revo.gg/videos/AS.mp4>" %}

***

Configuration Settings:

* Choose support skills to cast
* Set level and targeting (Self, Master, Everyone)
* Set skill order priority (1st–4th)
* Offensive debuffs
* Use consumables like scrolls or dishes
* Healing skills and potions by % threshold
* Master follow and Master-only support
* Focus mode, Stay Alert
* Use teleport skill or fly wings
* Revive on death

***

### Maximum Usage Limit:

To maintain game balance and fairness, players are limited to a **maximum of 3 automated systems** at any given time. You can choose any combination, as long as the total does not exceed 3.

#### Allowed Combinations:

* 2 Auto-Combat + 1 Auto-Support
* 1 Auto-Combat + 2 Auto-Support
* 3 Auto-Combat or 3 Auto-Support

> 💡 **Example:** You cannot activate 3 Auto-Combat or 3 Auto-Support simultaneously.

{% hint style="danger" %}
**Multi-Account Restriction:** Certain features are strictly limited to **1, 2 or 3 accounts**. Using more accounts to bypass this limit (including <mark style="color:blue;">**multiple devices**</mark><mark style="color:blue;">**&#x20;**</mark><mark style="color:blue;">**or MAC/HWID address**</mark> spoofing) is strictly prohibited. All associated accounts will be **banned without warning** if caught.
{% endhint %}

***

### Auto-System Penalty Table:

| System           | EXP Rate Penalty | Drop Rate Penalty | Item Buffs Affected?       |
| ---------------- | ---------------- | ----------------- | -------------------------- |
| **Auto-Combat**  | 50% reduction    | 70% reduction     | Yes (final rates affected) |
| **Auto-Support** | 50% reduction    | No drop penalty   | Yes (EXP buffs affected)   |

{% hint style="warning" %}
**Item buffs** (such as Bubble Gum, Battle Manuals, etc.) that provide EXP or Drop bonuses will still be affected by the penalties.\
Penalties apply to the **final rate** after all bonuses are calculated.
{% endhint %}

***

```
- Towns
- PVP
- GVG
- Battlegrounds
```

***

Enjoy automating your adventure the smart way! ✨


# VIP Subscription

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fzp1wh0yCIbxyB0Hpooxq%2Fimage.png?alt=media&amp;token=925191b9-a428-47b8-8813-ca3455ece7db" alt=""><figcaption></figcaption></figure>

Unlock premium perks and maximize your gameplay with the **VIP Subscription** in **OldschoolRO: Revo Classic**. Designed to boost your leveling, rewards, and convenience, VIP accounts gain access to exclusive in-game benefits.

***

### What you get as a VIP?

Subscribing to VIP grants your account the following advantages:

#### Buffs & Bonuses:

* **Maximum Buffs from Inn Chef**
* **+25% Base EXP Rate**
* &#x20;**+10% Drop Rate**

#### Discount, Safety and Perks:

* **50% Discount on All Kafra Services**
* **Reduced EXP Loss on Death (1%)**
* **Bonus Attendance Supplies**
* **Double Activity Points**

#### Offline Automation:

* **Enable Auto Combat & Auto Support Offline Mode**\
  Let your character grind while you're away for 8 hours using:
  * `@ac afk` for Auto Combat
  * `@as afk` for Auto Support

***

### How to Get VIP?

You can purchase **VIP Tickets** from the **Donation Shop** using **Donation Points**. Each ticket extends your VIP access for the specified duration.

| VIP Ticket        | Duration | Cost                |
| ----------------- | -------- | ------------------- |
| VIP Ticket \[1D]  | 1 Day    | 30 Donation Points  |
| VIP Ticket \[7D]  | 7 Days   | 175 Donation Points |
| VIP Ticket \[15D] | 15 Days  | 300 Donation Points |
| VIP Ticket \[30D] | 30 Days  | 500 Donation Points |

{% hint style="warning" %}
**Note:** VIP duration is account-wide and **stackable**. Using multiple tickets will extend the duration.\
You can use the **@vip command** to check your VIP remaining time.
{% endhint %}

***

### What you get as a SVIP?

#### Buffs & Bonuses:

* **Maximum Buffs from Inn Chef**
* **+30% Base EXP Rate**
* &#x20;**+15% Drop Rate**

#### Discount, Safety and Perks:

* **75% Discount on All Kafra Services**
* **Reduced EXP Loss on Death (1%)**
* **Bonus Attendance Supplies**
* **Double Activity Points**

#### Offline Automation:

* **Enable Auto Combat & Auto Support Offline Mode**\
  Let your character grind while you're away for 12 hours using:
  * `@ac afk` for Auto Combat
  * `@as afk` for Auto Support

***

### How to Get SVIP?

Available exclusively during donation accumulation or monthsary promos.

***

{% hint style="warning" %}
**Note:** VIP duration is account-wide and **stackable**. Using multiple tickets will extend the duration.\
You can use the **@vip command** to check your VIP remaining time.
{% endhint %}

{% hint style="danger" %}
SVIP and VIP **will not stack together**. SVIP will overwrite the current VIP if the subscription is still active!
{% endhint %}

***


# Socket Enchant

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzDAp61GEFHOqzM79B5xj%2Fimage.png?alt=media&amp;token=65bb2fdf-30d2-4616-b9fa-f9ed9e7fae56" alt=""><figcaption></figcaption></figure>

Unlock your equipment’s true potential by adding an **extra card slot** to supported weapons and armors. Visit the **Socket Master** to begin your upgrade journey!

***

### Features:

| Option                 | Description                                                     |
| ---------------------- | --------------------------------------------------------------- |
| **Socket Enchantment** | Select eligible weapons or armors to enchant with an extra slot |
| **Buy Materials**      | Purchase socket materials (e.g. Socket Abrasive)                |

***

### Eligible Equipment:

| Armor Class    | Weapon Class   |
| -------------- | -------------- |
| C-Class Armor  | C-Class Weapon |
| B-Class Armor  | B-Class Weapon |
| A-Class Armor  | A-Class Weapon |
| S-Class Armor  | S-Class Weapon |
| SS-Class Armor |                |

{% hint style="info" %}
The exact items may vary. Only supported equipment can be socketed.\
If your item doesn't appear, it's not eligible.
{% endhint %}

***

### Buy Materials:

Visit the **Shop** via the Socket Master to buy:

| Item                | Price       |
| ------------------- | ----------- |
| **Socket Abrasive** | 10,000 Zeny |

{% hint style="info" %}
This item is typically required to perform socket enchantment.
{% endhint %}

***

### How to Enchant a Socket:

1. Talk to the **Socket Master**.
2. Choose `Socket Enchantment`.
3. Select either **Weapons** or **Armors**.
4. Choose from your available eligible equipment.
5. UI will open to start the enchantment process.

{% hint style="warning" %}
Enchantment success and material requirements may vary depending on item grade.
{% endhint %}

***


# Equipment Grade

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FoZlFLyG3cm5msGGFVECU%2Fimage.png?alt=media&amp;token=4649536b-d38b-45cd-9874-62ab8f292c1b" alt=""><figcaption></figcaption></figure>

The **Equipment Grade System**, where players can empower their equipment with unique bonuses by upgrading them through distinct tiers: D, C, B, and A. Higher tiers grant increasingly powerful effects based on item type and slot.

***

### How It Works:

1. Talk to the **Grader NPC.**
2. Choose an equipment from your inventory (must not be equipped).
3. Use the UI to apply **Grade Enchantment** to eligible gear.
4. Each successful upgrade increases the item's grade (max: A).

***

### Available Grade Tiers:

| Tier | Grade Value | Rarity   |
| ---- | ----------- | -------- |
| D    | 1           | Common   |
| C    | 2           | Uncommon |
| B    | 3           | Rare     |
| A    | 4           | Epic     |

***

### Grade Bonuses per Item Type:

#### Weapons:

| Grade | Bonus Effects                                                                     |
| ----- | --------------------------------------------------------------------------------- |
| D     | +1 ATK/MATK, +1% ASPD Rate, +20 Max Weight                                        |
| C     | +2 ATK/MATK, +1% ASPD Rate, +30 Max Weight                                        |
| B     | +3 ATK/MATK, +2% ASPD Rate, +50 Max Weight+2% Damage to All Sizes (melee & magic) |
| A     | +5 ATK/MATK, +2 ASPD, +100 Max Weight+4% Damage to All Sizes (melee & magic)      |

#### Shields (Left Hand Armor):

| Grade | Bonus Effects                                                                                       |
| ----- | --------------------------------------------------------------------------------------------------- |
| D     | +30 Max HP, +20 Max Weight                                                                          |
| C     | +50 Max HP, +30 Max Weight                                                                          |
| B     | +100 Max HP, +5 Max SP, +50 Max Weight+1% Demi-Human Resistance                                     |
| A     | +200 Max HP, +10 Max SP, +100 Max Weight+2% Demi-Human Resistance, +1 Long Range Reduction, +1 ASPD |

#### Armors, Garments, Headgear, Shoes:

| Grade | Bonus Effects                                                                                                                                                                                                                                                                                                       |
| ----- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| D     | +30 Max HP, +20 Max Weight                                                                                                                                                                                                                                                                                          |
| C     | +50 Max HP, +30 Max Weight                                                                                                                                                                                                                                                                                          |
| B     | +100 Max HP, +5 Max SP, +50 Max Weight+1% Demi-Human Resistance                                                                                                                                                                                                                                                     |
| A     | <p><strong>Armor</strong>: +200 HP, +20 SP, +100 Max Weight, +2% Demi-Human Resist, +1 Long Range Resist<br><br><strong>Shoes</strong>: Same as Armor +10% Movement Speed<br><br><strong>Garment/Headgear</strong>: +200 HP, +20 SP, +100 Max Weight, +2% Demi-Human & All Element Resist, +1 Long Range Resist</p> |

***

### Grade Enchanting Requirements:

| Grade | Success Rate | Materials                   | Zeny Cost |
| ----- | ------------ | --------------------------- | --------- |
| None  | 70%          | Ether Aquamarine ×1         | 100,000   |
|       |              | Ether Aquamarine ×10        | 300,000   |
|       |              | Refined Ether Aquamarine ×1 | 500,000   |
| D     | 60%          | Ether Topaz ×1              | 100,000   |
|       |              | Ether Topaz ×10             | 300,000   |
|       |              | Refined Ether Topaz ×1      | 500,000   |
| C     | 50%          | Ether Amethyst ×1           | 100,000   |
|       |              | Ether Amethyst ×10          | 300,000   |
|       |              | Refined Ether Amethyst ×1   | 500,000   |
| B     | 40%          | Ether Amber ×1              | 100,000   |
|       |              | Ether Amber ×10             | 300,000   |
|       |              | Refined Ether Amber ×1      | 500,000   |

***

### Blessing Information:

| Grade | Quantity per Try | Bonus per Item | Max Usable |
| ----- | ---------------- | -------------- | ---------- |
| None  | 1                | +1%            | 25         |
| D     | 3                | +1%            | 20         |
| C     | 5                | +1%            | 15         |
| B     | 7                | +1%            | 5          |


# Refinement System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEFKLlN0QZBBimWFvwPyM%2Fimage.png?alt=media&amp;token=5c09185f-c283-4534-b8ef-7873f4eb30da" alt=""><figcaption></figcaption></figure>

**Refining System** allows players to improve their gear by increasing its refine level. Each successful refine enhances your gear’s performance but each attempt comes with risk, cost, and probability.

This guide details all refine chances, materials, zeny costs, and rules per item type and refine level.

***

### **Required Ores:** <a href="#items-used-for-refinement" id="items-used-for-refinement"></a>

<table data-full-width="false"><thead><tr><th>Type</th><th>Required Ore</th></tr></thead><tbody><tr><td>Weapon Lv.1</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPU0Qyicg6vvavfjSYdTy%2Fimage.png?alt=media&amp;token=abb72234-baa7-4a06-9c96-beb04fe5beac" alt=""> Phracon</td></tr><tr><td>Weapon Lv.2</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FqcPlgpNsksYDdFv4HtBb%2Fimage.png?alt=media&amp;token=2603d4c7-efc8-4930-bc92-8e53b3f314ed" alt=""> Emveretarcon</td></tr><tr><td>Weapon Lv.3</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FIgIJqYgEAWqqma5sYpJ7%2Fimage.png?alt=media&amp;token=9d9908a8-bf1f-4318-8f0c-49052de23a9c" alt=""> Oridecon</td></tr><tr><td>Weapon Lv.4</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfQopHlBqtMaWrxYAEhV7%2Fimage.png?alt=media&amp;token=6f5639c5-5901-4942-bb1e-96db46ec5d0f" alt=""> Oridecon</td></tr><tr><td>Armor</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F9BZkgEYa296hEtjfNZTX%2Fimage.png?alt=media&amp;token=506b5147-1316-44a8-be24-81733ab8b2e3" alt=""> Elunium</td></tr></tbody></table>

### Refinement Tips:

| Item/NPC                 | Description                                                                                             |
| ------------------------ | ------------------------------------------------------------------------------------------------------- |
| **Scroll of Protection** | This scroll will **downgrade** your equipment instead of destroying it when a refinement attempt fails. |
| Equopment Degrader NPC   | Removes refine scroll usage limit to allow future protected refinements                                 |

***

### Armor Refinement Table:

| Refine Level | Success Rate | Zeny Cost   |
| ------------ | ------------ | ----------- |
| +1           | 95%          | 5,000 Zeny  |
| +2           | 95%          | 5,000 Zeny  |
| +3           | 95%          | 5,000 Zeny  |
| +4           | 95%          | 5,000 Zeny  |
| +5           | 60%          | 7,000 Zeny  |
| +6           | 40%          | 9,000 Zeny  |
| +7           | 40%          | 9,000 Zeny  |
| +8           | 20%          | 15,000 Zeny |
| +9           | 20%          | 15,000 Zeny |
| +10          | 9%           | 30,000 Zeny |

***

### Weapon Level 1 Refinement Table:

| Refine Level | Success Rate | Zeny Cost |
| ------------ | ------------ | --------- |
| +1 to +7     | 95%          | 100 Zeny  |
| +8           | 60%          | 200 Zeny  |
| +9           | 40%          | 300 Zeny  |
| +10          | 19%          | 500 Zeny  |

***

### Weapon Level 2 Refinement Table:

| Refine Level | Success Rate | Zeny Cost  |
| ------------ | ------------ | ---------- |
| +1 to +6     | 95%          | 250 Zeny   |
| +7           | 60%          | 500 Zeny   |
| +8           | 40%          | 750 Zeny   |
| +9           | 20%          | 1,000 Zeny |
| +10          | 19%          | 1,250 Zeny |

***

### Weapon Level 3 Refinement Table:

| Refine Level | Success Rate | Zeny Cost   |
| ------------ | ------------ | ----------- |
| +1 to +5     | 95%          | 5,000 Zeny  |
| +6           | 60%          | 7,000 Zeny  |
| +7           | 50%          | 9,000 Zeny  |
| +8           | 20%          | 15,000 Zeny |
| +9           | 20%          | 15,000 Zeny |
| +10          | 9%           | 30,000 Zeny |

***

### Weapon Level 4 Refinement Table:

| Refine Level | Success Rate | Zeny Cost   |
| ------------ | ------------ | ----------- |
| +1 to +4     | 95%          | 15,000 Zeny |
| +5           | 60%          | 20,000 Zeny |
| +6           | 40%          | 25,000 Zeny |
| +7           | 40%          | 25,000 Zeny |
| +8           | 20%          | 30,000 Zeny |
| +9           | 20%          | 30,000 Zeny |
| +10          | 9%           | 50,000 Zeny |

***


# Refine Set Bonus

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FrXDHOtxO3mFXwHP2H0DF%2Fimage.png?alt=media&amp;token=4a153188-0725-4aa9-ba6b-4afdc035f786" alt=""><figcaption></figcaption></figure>

The **Refine Set Bonus** system grants **additional bonuses** when you refine your core gear to the same level. These bonuses are only activated if all four of the following equipment are refined to **at least the same level**: Armor, Weapon, Garment and Shoes.

***

### How It Works:

The system checks the **lowest refine level** among the four gear slots.\
Bonuses are applied based on that minimum refine level.

{% hint style="warning" %}
💡 Example: If you have +10 Armor, +9 Weapon, +10 Garment, and +10 Shoes - your bonus will be based on **+9**, the lowest value.
{% endhint %}

***

### Refine Bonus Table:

| Refine Level | EXP Rate | Drop Rate | ATK/MATK vs Demi-Humans | ASPD Bonus | Ignore DEF/MDEF       |
| ------------ | -------- | --------- | ----------------------- | ---------- | --------------------- |
| **+4**       | +4%      | +1%       | —                       | —          | —                     |
| **+5**       | +5%      | +2%       | —                       | —          | —                     |
| **+6**       | +6%      | +3%       | —                       | —          | —                     |
| **+7**       | +7%      | +4%       | +2%                     | —          | —                     |
| **+8**       | +8%      | +4%       | +4%                     | —          | —                     |
| **+9**       | +10%     | +5%       | +5%                     | +10% ASPD  | —                     |
| **+10**      | +15%     | +5%       | +5%                     | +1 ASPD    | +2% Ignore DEF & MDEF |

***


# Pet Specialist

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FOs1WjXoadAkBS2EVH2Os%2Fimage.png?alt=media&amp;token=f15b5ded-edee-4e17-9546-29dc4c88960f" alt=""><figcaption></figcaption></figure>

The Pet Specialist is your go-to NPC for evolving your favorite pet companions. By combining pet eggs of the same tier, players can attempt to create stronger, rarer pets. Even if the merge fails, you’ll still walk away with valuable pet fragments. Additionally, you can exchange collected fragments for pet scrolls to acquire new eggs directly.

***

### The **Pet Specialist** offers two core functions:

| Feature                  | Description                                                             |
| ------------------------ | ----------------------------------------------------------------------- |
| **Merge Pet Eggs**       | Combine pet eggs of the same tier to get a chance at a higher-tier pet. |
| **Exchange Pet Spirits** | Trade pet fragments for pet scrolls via the Pet Shop.                   |

***

### Pet Egg Merging: How It Works

{% embed url="<https://osro-revo.gg/videos/Pet.mp4>" %}

* Select a pet tier you wish to combine.
* Combine 4 pet eggs of the same tier.
* Receive either:
  * A **higher-tier pet egg**
  * A **same-tier egg**
  * A **pet spirit (fragment)**

{% hint style="warning" %}
The result is random, but you always receive something in return.
{% endhint %}

***

### Pet Egg Tiers:

| Tier                                                                                                                                                                                                                                                                  | Pet Eggs                                                                                                                                                               |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FGAYXeAr8c4dFoV2UWgPl%2FEtc_Egg_Pet_Uncommon-removebg-preview.png?alt=media\&token=51864d89-ecc4-402b-baa2-b5a0acefd7a4) **Uncommon Eggs** | Poring Egg, Drops Egg, Poporing Egg, Lunatic Egg, Picky Egg, Chonchon Egg, Baby Desert Wolf Egg, Rocker Egg, Spore Egg, PecoPeco Egg                                   |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FNGlKLZ4hi2L5necPYM9O%2FEtc_Egg_Pet_Rare-removebg-preview.png?alt=media\&token=cfa398ca-73f9-47be-8123-20689802efc2) **Rare Eggs**         | Orc Warrior Egg, Sohee Egg, Isis Egg, Green Petite Egg, Deviruchi Egg, Bapho Jr Egg, Bongun Egg, Alice Egg, Incubus Egg, Succubus Egg                                  |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLAXd7yQGUhai7qJ7SUIX%2FEtc_Egg_Pet_Epic-removebg-preview.png?alt=media\&token=40afbdab-e645-4967-b636-513ac993bc48) **Epic Eggs**         | Angeling Egg, Cat o' Nine Tails Egg, Dark Illusion Egg, Chimera Egg, Ghostring Egg, Gryphon Egg, Hydrolancer Egg, Maya Purple Egg, Mutant Dragonoid Egg, Owl Baron Egg |

{% hint style="success" %}
Merging 4 pets of the same tier gives a chance to obtain a pet from the next tier or a fragment.
{% endhint %}

***

### Fragment to Scroll Exchange:

You can exchange pet fragments for scrolls via the **Pet Scroll Shop**:

| Scroll Type                                                                                                                                                                                                                                                                | Cost                      |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZm3OxfkvDbhcTbHEWcd0%2FEtc_Egg_Spirit_Uncommon-removebg-preview.png?alt=media\&token=6aadabcd-90f4-4197-8256-703c652cb9d9) Uncommon Pet Scroll | 25x Uncommon Pet Fragment |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F56Hw6El1R8g7yaQgOoqh%2FEtc_Egg_Spirit_Rare-removebg-preview.png?alt=media\&token=a0818c00-243d-424b-8558-54c0dc7ac9a8) Rare Pet Scroll         | 25x Rare Pet Fragment     |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FjQMlI3uRZIuW0hJNOsSx%2FEtc_Egg_Spirit_Epic-removebg-preview.png?alt=media\&token=1dbcd093-458f-4dc4-b92c-073f16654d35) Epic Pet Scroll         | 25x Epic Pet Fragment     |

***

Keep those eggs warm and your heart warmer. Good luck, Mr. Wick! 🤵


# Option Enchant

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8Fb6iePOwMFiaBmSO50R%2Fimage.png?alt=media&amp;token=cd142824-696f-4732-ab2b-0b06044dceb2" alt=""><figcaption></figcaption></figure>

The Option Enchant allows players to enchant their weapons and armor with randomized item options based on the equipment’s grade. This system blends risk and reward, requiring stamina, zeny, and materials for each enchantment attempt.

***

### Requirements per Grade:

| Grade | Option Slots | Zeny Cost | Materials Required                     |
| ----- | ------------ | --------- | -------------------------------------- |
| N/A   | 1            | 100,000   | 10x Awakening Dust, 5x Socket Abrasive |
| D     | 2            | 150,000   | 15x Awakening Dust, 5x Socket Abrasive |
| C     | 3            | 200,000   | 20x Awakening Dust, 5x Socket Abrasive |
| B     | 3            | 250,000   | 25x Awakening Dust, 5x Socket Abrasive |
| A     | 4            | 300,000   | 30x Awakening Dust, 5x Socket Abrasive |

{% hint style="warning" %}
If the item is already enchanted, an additional 50% zeny fee applies.
{% endhint %}

***

### Enchantment Rules:

* Minimum of **2 stamina points** required per enchantment.
* Enchanting resets any **existing options** on the gear.
* Gear must be of a **valid type** and must be **equipped**.
* Enchantments are based on a **random selection** from a pool of possible options.
* Option values are also randomized within a predefined range.

***

### Eligible Equipment:

| Slot      | Examples          |
| --------- | ----------------- |
| Headgear  | Top Headgear only |
| Armor     | Body Armor        |
| Main Hand | Weapons           |
| Off-Hand  | Shields           |
| Garment   | Robes or Garments |
| Footgear  | Shoes             |

***

### Option Enchantment Types:

```
+ASPD or ASPD%
+ATK / MATK / Crit Rate
+Damage to size/race
+Heal Efficiency
+DEF / MDEF rate
+HIT / Perfect Dodge
Drains HP or SP over time
Increased cast time
Decreased healing effectiveness
Reduced FLEE or DEF
```

{% hint style="warning" %}
Options are split into **Positive** and **Negative** effects. Here's a glimpse of some available effects per type:
{% endhint %}

***

### Headgear Option Table:

| Effect               | Min | Max |
| -------------------- | --- | --- |
| Variable Cast Time   | -5  | 5   |
| After-Cast Delay     | -5  | 5   |
| SP Consumption       | -5  | 5   |
| Heal Effectiveness   | -20 | 20  |
| Recovery Power       | -20 | 20  |
| HP Drain from Damage | 2   | 3   |
| SP Drain from Damage | 2   | 3   |

### Armor, Garment, Footgear Option Table:

| Effect                        | Min | Max |
| ----------------------------- | --- | --- |
| ATK Rate                      | -10 | 10  |
| MATK Rate                     | -10 | 10  |
| Damage to Small               | -10 | 10  |
| Damage to Medium              | -10 | 10  |
| Damage to Large               | -10 | 10  |
| Damage to Demi-Human          | -10 | 10  |
| Damage to Boss                | -10 | 10  |
| DEF Rate                      | -5  | 5   |
| MDEF Rate                     | -5  | 5   |
| Reduce Damage from Small      | -5  | 5   |
| Reduce Damage from Medium     | -5  | 5   |
| Reduce Damage from Large      | -5  | 5   |
| Reduce Damage from Demi-Human | -5  | 5   |
| Reduce Damage from Boss       | -5  | 5   |

### Shield Option Table:

| Effect        | Min | Max |
| ------------- | --- | --- |
| Max HP        | -5  | 5   |
| Max SP        | -5  | 5   |
| HIT           | -20 | 20  |
| DEF           | -25 | 25  |
| MDEF          | -25 | 25  |
| FLEE          | -25 | 25  |
| Perfect Dodge | -10 | 10  |

### One-Handed Weapon Option Table:

| Effect            | Min | Max |
| ----------------- | --- | --- |
| ASPD Rate         | -10 | 10  |
| ASPD              | -2  | 2   |
| Critical Rate     | -10 | 10  |
| Critical ATK Rate | -10 | 10  |
| Long ATK Rate     | -10 | 10  |
| ATK               | -50 | 50  |
| MATK              | -50 | 50  |
| ATK Rate          | -5  | 5   |
| MATK Rate         | -5  | 5   |
| HIT               | -20 | 20  |

### Two-Handed Weapon Option Table:

| Effect            | Min | Max |
| ----------------- | --- | --- |
| ASPD Rate         | -15 | 15  |
| ASPD              | -3  | 3   |
| Critical Rate     | -15 | 15  |
| Critical ATK Rate | -15 | 15  |
| Long ATK Rate     | -15 | 15  |
| ATK               | -75 | 75  |
| MATK              | -75 | 75  |
| ATK Rate          | -7  | 7   |
| MATK Rate         | -7  | 7   |
| HIT               | -30 | 30  |


# Item Deposit System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FOt5dzuubtss3WPkCzR0Q%2Fimage.png?alt=media&amp;token=55010243-134d-4bf9-8b87-2ca578d4ec9d" alt=""><figcaption></figcaption></figure>

A custom system that allows players to **store specific collectible items** in special “collection storages” in exchange for **permanent bonus stats**. Deposited items contribute to collections and grant account-wide benefits.

You may **deposit or withdraw items at any time** (unless marked non-withdrawable).

***

| NPC             | Map      | Coordinates |
| --------------- | -------- | ----------- |
| **Item Keeper** | `prt_hq` | `74, 116`   |

***

### What the System Does?

| Feature          | Description                                           |
| ---------------- | ----------------------------------------------------- |
| Deposit Items    | Store eligible items into special collection storages |
| Gain Bonuses     | Receive bonus stats based on deposited items          |
| View Collections | Check what you have collected or are missing          |
| Withdraw Items   | Retrieve deposited items (if allowed)                 |
| Pay Fees         | Some items require zeny to deposit/withdraw           |

***

#### Depositing an Item:

When depositing, the NPC will show:

* Item name and refine level
* Amount being deposited
* Zeny fee (if any)
* Warning if item becomes **non-withdrawable**

{% hint style="info" %}
You must **confirm twice** if the item is permanent.
{% endhint %}

***

#### Withdrawing an Item:

You can withdraw if:

* The item is **withdrawable**
* You have enough zeny to pay the withdrawal fee

{% hint style="info" %}
If an item is **non-withdrawable**, you will get a red message and cannot retrieve it.
{% endhint %}

***

### How to Use (Quick Guide):

1. Talk to **Item Keeper** in `prt_hq 74,116`
2. Open **Collection Storage**
3. Deposit eligible items
4. Check **Collection Benefit** to see your new stats
5. Complete collections for maximum bonuses

***

### 🧾 Player FAQs:

| Question                           | Answer                                                                                       |
| ---------------------------------- | -------------------------------------------------------------------------------------------- |
| Can I remove my items?             | Yes. Unless marked non-withdrawable                                                          |
| Do bonuses stay if I withdraw?     | No. Bonuses are based on deposited items                                                     |
| Do bonuses stack?                  | Yes, across all collections                                                                  |
| Is this per character?             | Bonuses are account-wide                                                                     |
| Can I check missing items?         | Yes via **Uncollected List**                                                                 |
| How can I check each item bonuses? | You can check **Information** via Item Deposit NPC or right click the item to see the bonus. |

***


# Stone Enchanter

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FbBKI4H78o5IxhAfPEJ6w%2Fimage.png?alt=media&amp;token=47267abc-2f90-4b82-b9ed-b5701f76405d" alt=""><figcaption></figcaption></figure>

The **Stone Enchanter** is an NPC that allows players to **enchant class-specific stat bonuses** onto costume equipment. These enchantments provide powerful scaling effects based on skill levels, making them ideal for specialized builds.

***

### Location: Refine & Enchantment

| Map       | Coordinates |
| --------- | ----------- |
| `prt_in2` | `142, 221`  |

***

### 👕 Eligible Equipment

Only the following costume slots can be enchanted:

* Upper Headgear
* Middle Headgear
* Lower Headgear

***

### 💎 How to Acquire Enchant Stones

#### Step 1: Obtain Mysterious Stones

**Mysterious Stones** are required to exchange for Class-Specific Stone Pouches.

| Source         | Drop Chance |
| -------------- | ----------- |
| MVP Egg Scroll | 30%         |

***

#### Step 2: Exchange for Stone Pouches

Bring **Mysterious Stones** to the **Stone Enchanter NPC** to exchange them for:

✔ Class Specific Stone Pouches

These pouches contain the enchant stones used on costumes.

***

### 📊 Stone Effects

{% hint style="success" %}
Below are all available enchant stones and their effects.
{% endhint %}

***

### ⚔ Knight Stones

| Stone           | Slot   | Effect                                        |
| --------------- | ------ | --------------------------------------------- |
| Knight Stone I  | Upper  | ATK +1 per level of Spear Mastery             |
| Knight Stone I  | Middle | Bransish Spear damage +3%                     |
| Knight Stone I  | Lower  | Bowling Bash damage +3%                       |
| Knight Stone II | Upper  | ATK +1 per level of Two-Handed Mastery        |
| Knight Stone II | Middle | Crit Damage +1% per level of Two-Hand Quicken |
| Knight Stone II | Lower  | HIT +1 per level of Bash                      |

***

### 🛡 Crusader Stones

| Stone             | Slot   | Effect                                             |
| ----------------- | ------ | -------------------------------------------------- |
| Crusader Stone I  | Upper  | Max HP +50 per level of Faith                      |
| Crusader Stone I  | Middle | ATK +1 per level of Spear Mastery                  |
| Crusader Stone I  | Lower  | Holy Cross damage +10%                             |
| Crusader Stone II | Upper  | Variable cast time −1% per 2 levels of Faith       |
| Crusader Stone II | Middle | Heal effectiveness +2% per level of Faith          |
| Crusader Stone II | Lower  | Grand Cross damage +1% per 2 levels of Grand Cross |

***

### 🗡 Assassin Stones

| Stone             | Slot   | Effect                                   |
| ----------------- | ------ | ---------------------------------------- |
| Assassin Stone I  | Upper  | ATK +1 per level of Katar Mastery        |
| Assassin Stone I  | Middle | Crit +2 per level of Left Hand Mastery   |
| Assassin Stone I  | Lower  | Crit +2 per level of Right Hand Mastery  |
| Assassin Stone II | Upper  | Grimtooth damage +15%                    |
| Assassin Stone II | Middle | ASPD +2% per level of Left Hand Mastery  |
| Assassin Stone II | Lower  | ASPD +2% per level of Right Hand Mastery |

***

### 🕶 Rogue Stones

| Stone          | Slot   | Effect                             |
| -------------- | ------ | ---------------------------------- |
| Rogue Stone I  | Upper  | ATK +1 per level of Gank           |
| Rogue Stone I  | Middle | HIT +1 per level of Vulture’s Eye  |
| Rogue Stone I  | Lower  | Sightless Mind damage +10%         |
| Rogue Stone II | Upper  | ATK +1 per level of Plagiarism     |
| Rogue Stone II | Middle | Backstab damage +5%                |
| Rogue Stone II | Lower  | Flee +1 per level of Perfect Dodge |

***

### 🔥 Wizard Stones

| Stone           | Slot   | Effect                           |
| --------------- | ------ | -------------------------------- |
| Wizard Stone I  | Upper  | MATK +1 per level of Fire Pillar |
| Wizard Stone I  | Middle | Fire Pillar damage +10%          |
| Wizard Stone I  | Lower  | Water Ball damage +10%           |
| Wizard Stone II | Upper  | MATK +2 per level of Quagmire    |
| Wizard Stone II | Middle | Meteor Storm damage +4%          |
| Wizard Stone II | Lower  | Heaven’s Drive damage +10%       |

***

### 📘 Sage Stones

| Stone        | Slot   | Effect                                      |
| ------------ | ------ | ------------------------------------------- |
| Sage Stone I | Upper  | ATK +2 & Crit +2 per level of Advanced Book |
| Sage Stone I | Middle | ASPD +1% per level of Free Cast             |
| Sage Stone I | Lower  | Bolt Skill damage +5%                       |

***

### 🔨 Blacksmith Stones

| Stone               | Slot   | Effect                                |
| ------------------- | ------ | ------------------------------------- |
| Blacksmith Stone I  | Upper  | ATK +1 per level of Weaponry Research |
| Blacksmith Stone I  | Middle | HIT +2 per level of Skin Tempering    |
| Blacksmith Stone I  | Lower  | Crit +2 per level of Maximize Power   |
| Blacksmith Stone II | Upper  | Throw Tomahawk damage +5%             |
| Blacksmith Stone II | Middle | Cart Revolution damage +5%            |
| Blacksmith Stone II | Lower  | Mammonite damage +10%                 |

***

### ⚗ Alchemist Stones

| Stone              | Slot   | Effect                              |
| ------------------ | ------ | ----------------------------------- |
| Alchemist Stone I  | Upper  | ATK +1 per level of Potion Research |
| Alchemist Stone I  | Middle | Acid Terror damage +10%             |
| Alchemist Stone I  | Lower  | Cart Revolution damage +10%         |
| Alchemist Stone II | Upper  | HIT +1 per level of Axe Mastery     |
| Alchemist Stone II | Middle | Cart Weight +1000                   |
| Alchemist Stone II | Lower  | ASPD +1% per level of Pushcart      |

***

### ✝ Priest Stones

| Stone           | Slot   | Effect                                               |
| --------------- | ------ | ---------------------------------------------------- |
| Priest Stone I  | Upper  | Heal effectiveness +2% per level of Kyrie Eleison    |
| Priest Stone I  | Middle | Magnus Exorcismus damage +10%                        |
| Priest Stone I  | Lower  | Crit Damage +1% per level of Mace Mastery            |
| Priest Stone II | Upper  | Magnus Exorcismus damage +10%                        |
| Priest Stone II | Middle | Variable cast time −1% per 2 levels of Kyrie Eleison |
| Priest Stone II | Lower  | Holy property skill damage +1% per level of Gloria   |

***

### 👊 Monk Stones

| Stone         | Slot   | Effect                              |
| ------------- | ------ | ----------------------------------- |
| Monk Stone I  | Upper  | Triple Attack damage +10%           |
| Monk Stone I  | Middle | Chain Combo damage +10%             |
| Monk Stone I  | Lower  | Combo Finish damage +10%            |
| Monk Stone II | Upper  | ATK +1 per level of Iron Hand       |
| Monk Stone II | Middle | Flee +1 per level of Dodge          |
| Monk Stone II | Lower  | ASPD +1% per level of Triple Attack |

***

### 🏹 Hunter Stones

| Stone          | Slot   | Effect                                        |
| -------------- | ------ | --------------------------------------------- |
| Hunter Stone I | Upper  | ATK +1 per level of Steel Crow                |
| Hunter Stone I | Middle | Blitz Beat damage +1% per level of Beast Bane |
| Hunter Stone I | Lower  | Arrow Shower damage +20%                      |

***


# Card Unlock System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRFvSbKAairXB8f94vPW3%2Fimage.png?alt=media&amp;token=a9919522-9144-44c5-b47d-dcccd9f20d78" alt=""><figcaption></figcaption></figure>

The **Card Unlock System** allows players to permanently unlock special bonuses of certain cards. Once unlocked, these cards are stored in a dedicated unlock storage and provide bonus stats. This system adds long-term value to card collection and encourages active gameplay.

***

### How to Unlock a Card:

When you obtain certain cards, you have a chance to unlock a special bonus.

* Automatically adds the card to your **Unlock Storage**
* Visually notify you via server-wide announcement and via RODEX

***

### Card Unlock Chance (Base)

| Mode        | Unlock Chance |
| ----------- | ------------- |
| Normal      | 1.00%         |
| Auto Combat | 0.20%         |

***

### Card Unlock Chance (World Blessing Active)

| Mode        | Unlock Chance |
| ----------- | ------------- |
| Normal      | 2.00%         |
| Auto Combat | 0.40%         |

***

#### Restricted Maps and Events:

| Maps | Instances | Events | Others |
| ---- | --------- | ------ | ------ |
| TBA  | TBA       | TBA    | TBA    |

***

Happy Hunting Mr. Wick! 🤵


# Card Unlock Effect

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FssT3M6sOgCiY5P4LjI4J%2Fimage.png?alt=media&amp;token=dd4b8169-4766-4228-84de-07a50103478c" alt=""><figcaption></figcaption></figure>

| <p><strong>Card Name:</strong><br>Poring Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                           | <p><strong>Card Name:</strong><br>Fabre Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                                                           |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| <p><strong>Card Name:</strong><br>Pupa Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                         | <p><strong>Card Name:</strong><br>Drops Card<br><br><strong>Unlock Effect:</strong><br>Dex +1</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Poring Card<br><br><strong>Unlock Effect:</strong><br>Dark Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Lunatic Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                                                         |
| <p><strong>Card Name:</strong><br>Pecopeco Egg Card<br><br><strong>Unlock Effect:</strong><br>Formless monster damage +1%</p>                                | <p><strong>Card Name:</strong><br>Picky Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Chonchon Card<br><br><strong>Unlock Effect:</strong><br>Flee +1</p>                                                        | <p><strong>Card Name:</strong><br>Wilow Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                          |
| <p><strong>Card Name:</strong><br>Picky Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                            | <p><strong>Card Name:</strong><br>Thief Bug Egg Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                               |
| <p><strong>Card Name:</strong><br>Andre Egg Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                    | <p><strong>Card Name:</strong><br>Roda Frog Card<br><br><strong>Unlock Effect:</strong><br>Finger Offensive damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Condor Card<br><br><strong>Unlock Effect:</strong><br>Flee +1</p>                                                          | <p><strong>Card Name:</strong><br>Thief Bug Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Savage Babe Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                         | <p><strong>Card Name:</strong><br>Andre Larva Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                    |
| <p><strong>Card Name:</strong><br>Hornet Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                           | <p><strong>Card Name:</strong><br>Farmiliar Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                                                          |
| <p><strong>Card Name:</strong><br>Rocker Card<br><br><strong>Unlock Effect:</strong><br>Hit +1</p>                                                           | <p><strong>Card Name:</strong><br>Spore Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Desert Wolf Babe Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                | <p><strong>Card Name:</strong><br>Plankton Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Skeleton Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                         | <p><strong>Card Name:</strong><br>Thief Bug Female Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                |
| <p><strong>Card Name:</strong><br>Kukre Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                            | <p><strong>Card Name:</strong><br>Tarou Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Wolf Card<br><br><strong>Unlock Effect:</strong><br>Critical +1</p>                                                        | <p><strong>Card Name:</strong><br>Mandragora Card<br><br><strong>Unlock Effect:</strong><br>Wind Property damage +1%</p>                                                                    |
| <p><strong>Card Name:</strong><br>Pecopeco Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                     | <p><strong>Card Name:</strong><br>Ambernite Card<br><br><strong>Unlock Effect:</strong><br>Reduce damage from Boss by 1%</p>                                                                |
| <p><strong>Card Name:</strong><br>Poporing Card<br><br><strong>Unlock Effect:</strong><br>Reduce damage from Small monsters by 1%</p>                        | <p><strong>Card Name:</strong><br>Worm Tail Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Hydra Card<br><br><strong>Unlock Effect:</strong><br>Atk +3 & Matk +3</p>                                                  | <p><strong>Card Name:</strong><br>Muka Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Snake Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                            | <p><strong>Card Name:</strong><br>Zombie Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                      |
| <p><strong>Card Name:</strong><br>Stainer Card<br><br><strong>Unlock Effect:</strong><br>Reduce damage from Boss by 1%</p>                                   | <p><strong>Card Name:</strong><br>Creamy Card <mark style="color:red;"><strong>(Not Available)</strong></mark><br><br><strong>Unlock Effect:</strong><br>Enable use of Level 1 Teleport</p> |
| <p><strong>Card Name:</strong><br>Coco Card<br><br><strong>Unlock Effect:</strong><br>Def +1</p>                                                             | <p><strong>Card Name:</strong><br>Steel Chonchon Card<br><br><strong>Unlock Effect:</strong><br>Resistance to Wind Property +1%</p>                                                         |
| <p><strong>Card Name:</strong><br>Andre Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                            | <p><strong>Card Name:</strong><br>Smokie Card<br><br><strong>Unlock Effect:</strong><br>Reduce damage from Small monsters by 1%</p>                                                         |
| <p><strong>Card Name:</strong><br>Horn Card<br><br><strong>Unlock Effect:</strong><br>Reduce Long Range attacks by 1%</p>                                    | <p><strong>Card Name:</strong><br>Martin Card<br><br><strong>Unlock Effect:</strong><br>Reduce damage from Small monsters by 1%</p>                                                         |
| <p><strong>Card Name:</strong><br>Ghostring Card<br><br><strong>Unlock Effect:</strong><br>Ghost Property damage +7%</p>                                     | <p><strong>Card Name:</strong><br>Poison Spore Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                   |
| <p><strong>Card Name:</strong><br>Vadon Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                          | <p><strong>Card Name:</strong><br>Thief Bug Male Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Yoyo Card<br><br><strong>Unlock Effect:</strong><br>Perfect Dodge +1</p>                                                   | <p><strong>Card Name:</strong><br>Elder Wilow Card<br><br><strong>Unlock Effect:</strong><br>Fire Bolt damage +1%</p>                                                                       |
| <p><strong>Card Name:</strong><br>Vitata Card<br><br><strong>Unlock Effect:</strong><br>Heal Effectiveness +5%</p>                                           | <p><strong>Card Name:</strong><br>Angeling Card<br><br><strong>Unlock Effect:</strong><br>Holy Property damage +7%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Marina Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                           | <p><strong>Card Name:</strong><br>Dustiness Card<br><br><strong>Unlock Effect:</strong><br>Wind Property damage +1%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Metaller Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                         | <p><strong>Card Name:</strong><br>Thara Frog Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Goblin Card<br><br><strong>Unlock Effect:</strong><br>Brute monster damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Cornutus Card<br><br><strong>Unlock Effect:</strong><br>Def +1</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Anacondaq Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                    | <p><strong>Card Name:</strong><br>Caramel Card<br><br><strong>Unlock Effect:</strong><br>Insect monster damage +1%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Zerom Card<br><br><strong>Unlock Effect:</strong><br>Dex +1</p>                                                            | <p><strong>Card Name:</strong><br>Kaho Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                         |
| <p><strong>Card Name:</strong><br>Orc Warrior Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                  | <p><strong>Card Name:</strong><br>Megalodon Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                   |
| <p><strong>Card Name:</strong><br>Scorpion Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                     | <p><strong>Card Name:</strong><br>Drainliar Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                                                    |
| <p><strong>Card Name:</strong><br>Eggyra Card<br><br><strong>Unlock Effect:</strong><br>MaxSP +100</p>                                                       | <p><strong>Card Name:</strong><br>Orc Zombie Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Golem Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                            | <p><strong>Card Name:</strong><br>Pirate Skel Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                                                        |
| <p><strong>Card Name:</strong><br>BigFoot Card<br><br><strong>Unlock Effect:</strong><br>Insect monster damage +1%</p>                                       | <p><strong>Card Name:</strong><br>Argos Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                                                              |
| <p><strong>Card Name:</strong><br>Magnolia Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                         | <p><strong>Card Name:</strong><br>Phen Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                                                            |
| <p><strong>Card Name:</strong><br>Savage Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                           | <p><strong>Card Name:</strong><br>Mantis Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                          |
| <p><strong>Card Name:</strong><br>Flora Card<br><br><strong>Unlock Effect:</strong><br>Fish monster damage +1%</p>                                           | <p><strong>Card Name:</strong><br>Hode Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                         |
| <p><strong>Card Name:</strong><br>Desert Wolf Card<br><br><strong>Unlock Effect:</strong><br>Small monster damage +1%</p>                                    | <p><strong>Card Name:</strong><br>Rafflesia Card<br><br><strong>Unlock Effect:</strong><br>Fish monster damage +1%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Marine Sphere Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                  | <p><strong>Card Name:</strong><br>Orc Skeleton Card<br><br><strong>Unlock Effect:</strong><br>Holy Property damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Soldier Skeleton Card<br><br><strong>Unlock Effect:</strong><br>Critical Rate +1%</p>                                      | <p><strong>Card Name:</strong><br>Giearth Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Frilldora Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                        | <p><strong>Card Name:</strong><br>Sword Fish Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Munak Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Kobold Card<br><br><strong>Unlock Effect:</strong><br>Atk +2 & Critical +2</p>                                                                            |
| <p><strong>Card Name:</strong><br>Skel Worker Card<br><br><strong>Unlock Effect:</strong><br>Small monster damage +1%</p>                                    | <p><strong>Card Name:</strong><br>Obeaune Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Archer Skeleton Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                  | <p><strong>Card Name:</strong><br>Marse Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Zenorc Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                       | <p><strong>Card Name:</strong><br>Matyr Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Dokebi Card<br><br><strong>Unlock Effect:</strong><br>Wind Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Pasana Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Sohee Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                           | <p><strong>Card Name:</strong><br>Sand Man Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Whisper Card<br><br><strong>Unlock Effect:</strong><br>Ghost Property damage +1%</p>                                       | <p><strong>Card Name:</strong><br>Horong Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Requiem Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                      | <p><strong>Card Name:</strong><br>Marc Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                                                         |
| <p><strong>Card Name:</strong><br>Mummy Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                            | <p><strong>Card Name:</strong><br>Verit Card<br><br><strong>Unlock Effect:</strong><br>MaxHP & MaxSP +50</p>                                                                                |
| <p><strong>Card Name:</strong><br>Myst Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Jakk Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                                          |
| <p><strong>Card Name:</strong><br>Ghoul Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                        | <p><strong>Card Name:</strong><br>Strouf Card<br><br><strong>Unlock Effect:</strong><br>Demon monster damage +1%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Marduk Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                              | <p><strong>Card Name:</strong><br>Marionette Card<br><br><strong>Unlock Effect:</strong><br>Ghost Property damage +1%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Argiope Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                      | <p><strong>Card Name:</strong><br>Hunter Fly Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Isis Card<br><br><strong>Unlock Effect:</strong><br>Dark Property damage +1%</p>                                           | <p><strong>Card Name:</strong><br>Side Winder Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                     |
| <p><strong>Card Name:</strong><br>Petit Card<br><br><strong>Unlock Effect:</strong><br>Dragon monster damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Bathory Card<br><br><strong>Unlock Effect:</strong><br>Dark Property damage +1%</p>                                                                       |
| <p><strong>Card Name:</strong><br>Petit Card<br><br><strong>Unlock Effect:</strong><br>Dragon monster damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Phreeoni Card<br><br><strong>Unlock Effect:</strong><br>Hit +20</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Deviruchi Card<br><br><strong>Unlock Effect:</strong><br>Gain immunity to Blind status</p>                                 | <p><strong>Card Name:</strong><br>Eddga Card<br><br><strong>Unlock Effect:</strong><br>Resistance to Fire Property +7%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Medusa Card<br><br><strong>Unlock Effect:</strong><br>Gain immunity to Curse status</p>                                    | <p><strong>Card Name:</strong><br>Deviace Card<br><br><strong>Unlock Effect:</strong><br>Brute monster damage +1%</p>                                                                       |
| <p><strong>Card Name:</strong><br>Minorous Card<br><br><strong>Unlock Effect:</strong><br>Large monster damage +2%</p>                                       | <p><strong>Card Name:</strong><br>Nightmare Card<br><br><strong>Unlock Effect:</strong><br>Gain immunity to Sleep status</p>                                                                |
| <p><strong>Card Name:</strong><br>Golden Bug Card<br><br><strong>Unlock Effect:</strong><br>Nullify 2% magic spells</p>                                      | <p><strong>Card Name:</strong><br>Baphomet Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Scorpion King Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                | <p><strong>Card Name:</strong><br>Moonlight Flower Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +5%</p>                                                                             |
| <p><strong>Card Name:</strong><br>Mistress Card<br><br><strong>Unlock Effect:</strong><br>Nullify Gemstone requirement of certain spells</p>                 | <p><strong>Card Name:</strong><br>Daydric Card<br><br><strong>Unlock Effect:</strong><br>Neutral Property damage +2%</p>                                                                    |
| <p><strong>Card Name:</strong><br>Dracula Card<br><br><strong>Unlock Effect:</strong><br>Enable 10% chance of gaining 5% of enemy MaxSP with each attack</p> | <p><strong>Card Name:</strong><br>Orc Load Card<br><br><strong>Unlock Effect:</strong><br>Physical reflect damage +5%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Khalitzburg Card<br><br><strong>Unlock Effect:</strong><br>Demon monster damage +2%</p>                                    | <p><strong>Card Name:</strong><br>Drake Card<br><br><strong>Unlock Effect:</strong><br>Demihuman monster damage +3%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Anubis Card<br><br><strong>Unlock Effect:</strong><br>Angel monster damage +3%</p>                                         | <p><strong>Card Name:</strong><br>Joker Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Knight Of Abyss Card<br><br><strong>Unlock Effect:</strong><br>Boss monster damage +4%</p>                                 | <p><strong>Card Name:</strong><br>Evil Druid Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Doppelganger Card<br><br><strong>Unlock Effect:</strong><br>Agi +5</p>                                                     | <p><strong>Card Name:</strong><br>Orc Hero Card<br><br><strong>Unlock Effect:</strong><br>Vit +3</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Osiris Card<br><br><strong>Unlock Effect:</strong><br>Int +3</p>                                                           | <p><strong>Card Name:</strong><br>Berzebub Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +5%</p>                                                                                     |
| <p><strong>Card Name:</strong><br>Maya Card<br><br><strong>Unlock Effect:</strong><br>Magic spells reflect +7%</p>                                           | <p><strong>Card Name:</strong><br>Baphomet Card<br><br><strong>Unlock Effect:</strong><br>Splash attack +1 cell</p>                                                                         |
| <p><strong>Card Name:</strong><br>Pharaoh Card<br><br><strong>Unlock Effect:</strong><br>Reduce SP Consumption of skills by 10%</p>                          | <p><strong>Card Name:</strong><br>Gargoyle Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Goat Card<br><br><strong>Unlock Effect:</strong><br>Mdef +1</p>                                                            | <p><strong>Card Name:</strong><br>Gajomart Card<br><br><strong>Unlock Effect:</strong><br>Mdef +1</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Galapago Card<br><br><strong>Unlock Effect:</strong><br>Mdef +1</p>                                                        | <p><strong>Card Name:</strong><br>Crab Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                            |
| <p><strong>Card Name:</strong><br>Rice Cake Boy Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                | <p><strong>Card Name:</strong><br>Goblin Leader Card<br><br><strong>Unlock Effect:</strong><br>Atk +1%</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Steam Goblin Card<br><br><strong>Unlock Effect:</strong><br>Critical +1</p>                                                | <p><strong>Card Name:</strong><br>Goblin Archer Card<br><br><strong>Unlock Effect:</strong><br>Critical +1</p>                                                                              |
| <p><strong>Card Name:</strong><br>Flying Deleter Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                               | <p><strong>Card Name:</strong><br>Nine Tail Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Antique Firelock Card<br><br><strong>Unlock Effect:</strong><br>Str +1</p>                                                 | <p><strong>Card Name:</strong><br>Grand Peco Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                                                      |
| <p><strong>Card Name:</strong><br>Grizzly Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                          | <p><strong>Card Name:</strong><br>Gryphon Card<br><br><strong>Unlock Effect:</strong><br>Flee +2</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Gullinbursti Card<br><br><strong>Unlock Effect:</strong><br>Fish monster damage +1%</p>                                    | <p><strong>Card Name:</strong><br>Gig Card<br><br><strong>Unlock Effect:</strong><br>MaxSP +100</p>                                                                                         |
| <p><strong>Card Name:</strong><br>Nightmare Terror Card<br><br><strong>Unlock Effect:</strong><br>Weight capacity +30</p>                                    | <p><strong>Card Name:</strong><br>Neraid Card<br><br><strong>Unlock Effect:</strong><br>MaxSP +100</p>                                                                                      |
| <p><strong>Card Name:</strong><br>Dark Lord Card<br><br><strong>Unlock Effect:</strong><br>Meteor Storm damage +5%</p>                                       | <p><strong>Card Name:</strong><br>Dark Illusion Card<br><br><strong>Unlock Effect:</strong><br>MaxHP & MaxSP +3%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Dark Frame Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                      | <p><strong>Card Name:</strong><br>Dark Priest Card<br><br><strong>Unlock Effect:</strong><br>Enable 10% chance of gaining 5% of enemy MaxSP with each attack</p>                            |
| <p><strong>Card Name:</strong><br>The Paper Card<br><br><strong>Unlock Effect:</strong><br>Critical damage +1%</p>                                           | <p><strong>Card Name:</strong><br>Demon Pungus Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                   |
| <p><strong>Card Name:</strong><br>Deviling Card<br><br><strong>Unlock Effect:</strong><br>Atk & Matk +2%</p>                                                 | <p><strong>Card Name:</strong><br>Poison Toad Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                                                 |
| <p><strong>Card Name:</strong><br>Dullahan Card<br><br><strong>Unlock Effect:</strong><br>Critical damage +1%</p>                                            | <p><strong>Card Name:</strong><br>Dryad Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                        |
| <p><strong>Card Name:</strong><br>Dragon Tail Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                      | <p><strong>Card Name:</strong><br>Dragon Fly Card<br><br><strong>Unlock Effect:</strong><br>Flee +2</p>                                                                                     |
| <p><strong>Card Name:</strong><br>Driller Card<br><br><strong>Unlock Effect:</strong><br>Flee +1</p>                                                         | <p><strong>Card Name:</strong><br>Disguise Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                    |
| <p><strong>Card Name:</strong><br>Diabolic Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                         | <p><strong>Card Name:</strong><br>Vagabond Wolf Card<br><br><strong>Unlock Effect:</strong><br>Atk & Matk +2</p>                                                                            |
| <p><strong>Card Name:</strong><br>Lava Golem Card<br><br><strong>Unlock Effect:</strong><br>Def +1</p>                                                       | <p><strong>Card Name:</strong><br>Rideword Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Raggler Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                      | <p><strong>Card Name:</strong><br>Raydric Archer Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Leib Olmai Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                     | <p><strong>Card Name:</strong><br>Wraith Dead Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                                                 |
| <p><strong>Card Name:</strong><br>Wraith Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                       | <p><strong>Card Name:</strong><br>Loli Ruri Card<br><br><strong>Unlock Effect:</strong><br>Heal Effectiveness +5%</p>                                                                       |
| <p><strong>Card Name:</strong><br>Rotar Zairo Card<br><br><strong>Unlock Effect:</strong><br>Critical damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Lude Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Rybio Card<br><br><strong>Unlock Effect:</strong><br>Dex +1</p>                                                            | <p><strong>Card Name:</strong><br>Leaf Cat Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Marin Card<br><br><strong>Unlock Effect:</strong><br>Water Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Mastering Card<br><br><strong>Unlock Effect:</strong><br>Luk +2</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Maya Puple Card<br><br><strong>Unlock Effect:</strong><br>Int +3</p>                                                       | <p><strong>Card Name:</strong><br>Merman Card<br><br><strong>Unlock Effect:</strong><br>Fish monster damage +1%</p>                                                                         |
| <p><strong>Card Name:</strong><br>Megalith Card<br><br><strong>Unlock Effect:</strong><br>Mdef +1</p>                                                        | <p><strong>Card Name:</strong><br>Majoruros Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Civil Servant Card<br><br><strong>Unlock Effect:</strong><br>Ghost Property damage +1%</p>                                 | <p><strong>Card Name:</strong><br>Mutant Dragon Card<br><br><strong>Unlock Effect:</strong><br>Str +1</p>                                                                                   |
| <p><strong>Card Name:</strong><br>Mini Demon Card<br><br><strong>Unlock Effect:</strong><br>Brute monster damage +1%</p>                                     | <p><strong>Card Name:</strong><br>Mimic Card<br><br><strong>Unlock Effect:</strong><br>Hit +1</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Mystcase Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                         | <p><strong>Card Name:</strong><br>Mysteltainn Card<br><br><strong>Unlock Effect:</strong><br>Small monster damage +3%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Miyabi Ningyo Card<br><br><strong>Unlock Effect:</strong><br>MaxSP +100</p>                                                | <p><strong>Card Name:</strong><br>Violy Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Wander Man Card<br><br><strong>Unlock Effect:</strong><br>Flee +1</p>                                                      | <p><strong>Card Name:</strong><br>Vocal Card<br><br><strong>Unlock Effect:</strong><br>Flee +3</p>                                                                                          |
| <p><strong>Card Name:</strong><br>Bon Gun Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                          | <p><strong>Card Name:</strong><br>Brilight Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Bloody Murderer Card<br><br><strong>Unlock Effect:</strong><br>Critical damage +1%</p>                                     | <p><strong>Card Name:</strong><br>Blazzer Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Sasquatch Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                       | <p><strong>Card Name:</strong><br>Live Peach Tree Card<br><br><strong>Unlock Effect:</strong><br>Heal Effectiveness +5%</p>                                                                 |
| <p><strong>Card Name:</strong><br>Succubus Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                     | <p><strong>Card Name:</strong><br>Sageworm Card<br><br><strong>Unlock Effect:</strong><br>Small monster damage +1%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Solider Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                      | <p><strong>Card Name:</strong><br>Skeleton General Card<br><br><strong>Unlock Effect:</strong><br>Insect monster damage +1%</p>                                                             |
| <p><strong>Card Name:</strong><br>Skel Prisoner Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                | <p><strong>Card Name:</strong><br>Stalactic Golem Card<br><br><strong>Unlock Effect:</strong><br>Def +1</p>                                                                                 |
| <p><strong>Card Name:</strong><br>Stem Worm Card<br><br><strong>Unlock Effect:</strong><br>Brute monster damage +1%</p>                                      | <p><strong>Card Name:</strong><br>Stone Shooter Card<br><br><strong>Unlock Effect:</strong><br>Hit & Atk +1</p>                                                                             |
| <p><strong>Card Name:</strong><br>Sting Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                        | <p><strong>Card Name:</strong><br>Spring Rabbit Card<br><br><strong>Unlock Effect:</strong><br>Brute monster damage +1%</p>                                                                 |
| <p><strong>Card Name:</strong><br>Sleeper Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                       | <p><strong>Card Name:</strong><br>C Tower Manager Card<br><br><strong>Unlock Effect:</strong><br>Int +1</p>                                                                                 |
| <p><strong>Card Name:</strong><br>Shinobi Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                          | <p><strong>Card Name:</strong><br>Increase Soil Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                                                |
| <p><strong>Card Name:</strong><br>Wild Ginseng Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                 | <p><strong>Card Name:</strong><br>Baby Leopard Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                                                    |
| <p><strong>Card Name:</strong><br>Anolian Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                          | <p><strong>Card Name:</strong><br>Cookie XMAS Card<br><br><strong>Unlock Effect:</strong><br>Angel monster damage +1%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Amon Ra Card<br><br><strong>Unlock Effect:</strong><br>Large monster damage +4%</p>                                        | <p><strong>Card Name:</strong><br>Owl Duke Card<br><br><strong>Unlock Effect:</strong><br>Str +1</p>                                                                                        |
| <p><strong>Card Name:</strong><br>Owl Baron Card<br><br><strong>Unlock Effect:</strong><br>Int +1</p>                                                        | <p><strong>Card Name:</strong><br>Iron Fist Card<br><br><strong>Unlock Effect:</strong><br>Formless monster damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Arclouse Card<br><br><strong>Unlock Effect:</strong><br>Medium monster damage +1%</p>                                      | <p><strong>Card Name:</strong><br>Archangeling Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +3%</p>                                                                                 |
| <p><strong>Card Name:</strong><br>Apocalips Card<br><br><strong>Unlock Effect:</strong><br>Vit +1</p>                                                        | <p><strong>Card Name:</strong><br>Antonio Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                         |
| <p><strong>Card Name:</strong><br>Alarm Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                        | <p><strong>Card Name:</strong><br>Am Mut Card<br><br><strong>Unlock Effect:</strong><br>Demihuman monster damage +1%</p>                                                                    |
| <p><strong>Card Name:</strong><br>Assulter Card<br><br><strong>Unlock Effect:</strong><br>Critical damage +1%</p>                                            | <p><strong>Card Name:</strong><br>Aster Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                           |
| <p><strong>Card Name:</strong><br>Ancient Mummy Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                   | <p><strong>Card Name:</strong><br>Ancient Worm Card<br><br><strong>Unlock Effect:</strong><br>Demon monster damage +1%</p>                                                                  |
| <p><strong>Card Name:</strong><br>Executioner Card<br><br><strong>Unlock Effect:</strong><br>Large monster damage +2%</p>                                    | <p><strong>Card Name:</strong><br>Elder Card<br><br><strong>Unlock Effect:</strong><br>Neutral Property damage +1%</p>                                                                      |
| <p><strong>Card Name:</strong><br>Alligator Card<br><br><strong>Unlock Effect:</strong><br>Long Range defense +1%</p>                                        | <p><strong>Card Name:</strong><br>Alice Card<br><br><strong>Unlock Effect:</strong><br>Large monster damage +1%</p>                                                                         |
| <p><strong>Card Name:</strong><br>Tirfing Card<br><br><strong>Unlock Effect:</strong><br>Medium monster damage +1%</p>                                       | <p><strong>Card Name:</strong><br>Orc Lady Card<br><br><strong>Unlock Effect:</strong><br>Atk & Matk +2</p>                                                                                 |
| <p><strong>Card Name:</strong><br>Orc Archer Card<br><br><strong>Unlock Effect:</strong><br>Hit +2</p>                                                       | <p><strong>Card Name:</strong><br>Wild Rose Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Wicked Nymph Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                    | <p><strong>Card Name:</strong><br>Wooden Golem Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                                                |
| <p><strong>Card Name:</strong><br>Wootan Shooter Card<br><br><strong>Unlock Effect:</strong><br>Dex +1</p>                                                   | <p><strong>Card Name:</strong><br>Wootan Fighter Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Evil Cloud Hermit Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                            | <p><strong>Card Name:</strong><br>Incant Samurai Card<br><br><strong>Unlock Effect:</strong><br>Str +3</p>                                                                                  |
| <p><strong>Card Name:</strong><br>Wind Ghost Card<br><br><strong>Unlock Effect:</strong><br>Jupitel Thunder damage +1%</p>                                   | <p><strong>Card Name:</strong><br>Li Me Mang Ryang Card<br><br><strong>Unlock Effect:</strong><br>Angel monster damage +1%</p>                                                              |
| <p><strong>Card Name:</strong><br>Eclipse Card<br><br><strong>Unlock Effect:</strong><br>Vit +2</p>                                                          | <p><strong>Card Name:</strong><br>Explosion Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                                     |
| <p><strong>Card Name:</strong><br>Injustice Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                        | <p><strong>Card Name:</strong><br>Incubus Card<br><br><strong>Unlock Effect:</strong><br>Int +1</p>                                                                                         |
| <p><strong>Card Name:</strong><br>Giant Spider Card<br><br><strong>Unlock Effect:</strong><br>Poison Property damage +1%</p>                                 | <p><strong>Card Name:</strong><br>Giant Honet Card<br><br><strong>Unlock Effect:</strong><br>Wind Property damage +1%</p>                                                                   |
| <p><strong>Card Name:</strong><br>Dancing Dragon Card<br><br><strong>Unlock Effect:</strong><br>Agi +1</p>                                                   | <p><strong>Card Name:</strong><br>Shellfish Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Zombie Master Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                | <p><strong>Card Name:</strong><br>Zombie Prisoner Card<br><br><strong>Unlock Effect:</strong><br>Undead Property damage +1%</p>                                                             |
| <p><strong>Card Name:</strong><br>Lord Of Death Card<br><br><strong>Unlock Effect:</strong><br>Enable autocasting Level 1 Lex Aeterna when attacking</p>     | <p><strong>Card Name:</strong><br>Zherlthsh Card<br><br><strong>Unlock Effect:</strong><br>Luk +1</p>                                                                                       |
| <p><strong>Card Name:</strong><br>Gibbet Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                          | <p><strong>Card Name:</strong><br>Deleter Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                         |
| <p><strong>Card Name:</strong><br>Geographer Card<br><br><strong>Unlock Effect:</strong><br>MaxHP +100</p>                                                   | <p><strong>Card Name:</strong><br>Zipper Bear Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                                                     |
| <p><strong>Card Name:</strong><br>Tengu Card<br><br><strong>Unlock Effect:</strong><br>Earth Property damage +1%</p>                                         | <p><strong>Card Name:</strong><br>Greatest General Card<br><br><strong>Unlock Effect:</strong><br>Fire Property damage +1%</p>                                                              |
| <p><strong>Card Name:</strong><br>Chepet Card<br><br><strong>Unlock Effect:</strong><br>Heal Effectiveness +5%</p>                                           | <p><strong>Card Name:</strong><br>Choco Card<br><br><strong>Unlock Effect:</strong><br>Perfect Dodge +1</p>                                                                                 |
| <p><strong>Card Name:</strong><br>Karakasa Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                         | <p><strong>Card Name:</strong><br>Kapha Card<br><br><strong>Unlock Effect:</strong><br>Matk +2</p>                                                                                          |
| <p><strong>Card Name:</strong><br>Hilsrion Card<br><br><strong>Unlock Effect:</strong><br>Atk +2</p>                                                         |                                                                                                                                                                                             |


# Stamina System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FByLAHf8stDnhIgYu3KGf%2Fimage.png?alt=media&amp;token=dc74234f-deb5-4770-b994-41ae8e4abc2d" alt=""><figcaption></figcaption></figure>

The **Stamina Refiller** allows players to **claim a daily stamina boost** to help fuel their activities such as crafting, enchanting, refining, and more. You can refill your stamina **once per day** by speaking to the NPC located inside **Prontera HQ**.

***

| NPC Name             | Location       |
| -------------------- | -------------- |
| **Stamina Refiller** | OSRO Main Hall |

***

### What is Stamina?

* Stamina is a **core resource** required for:
  * 🛠️ **Enchanting**
  * ⚙️ **Crafting**
  * 🔨 **Refining**
  * 💫 Other in-game systems

Without stamina, you **cannot perform** these actions.

***

### How to Refill:

1. Talk to the **Stamina Refiller** once per day.
2. Your stamina will be set to **150** if you haven't claimed it yet for the day.

***

### Alternative Refill Methods:

| Method           | Location / Source   |
| ---------------- | ------------------- |
| **Daily Quests** | Various quest NPCs  |
| **Music Box**    | Special interaction |

***


# Prontera's Music Box

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F16Y3vehtFbuMLONfn5Zh%2Fimage.png?alt=media&amp;token=6923a071-2eba-47fc-a8e0-7b902bd8a241" alt=""><figcaption></figcaption></figure>

**Music Box** is a special feature that allows players to passively **recover stamina points** by simply sitting near an active music box while enjoying background music. Four music boxes are placed around Prontera, but only **one** will be active at any given time.

Music Boxes are located at four different corners of Prontera. Each day, one of them is randomly activated. Players who sit near the active box while it's playing music will gradually gain stamina points.

***

### Music Box Locations:

| Location Name | Coordinates      |
| ------------- | ---------------- |
| North West    | prontera 106,262 |
| North East    | prontera 204,262 |
| South West    | prontera 70,125  |
| South East    | prontera 240,125 |

***

#### Activation Logic:

* Only **1 Music Box is active** at a time.
* The active location is selected **randomly** at `17:00 server time` each day.
* A global **announcement** notifies all players of the active location.

#### Stamina Gain Conditions:

* Player must **sit** (`/sit`) near the active Music Box.
* Player must be **within a 7-cell radius**.

| Setting                | Value        | Description                                     |
| ---------------------- | ------------ | ----------------------------------------------- |
| Max Daily Stamina Gain | `60`         | Players can only gain up to 60 stamina per day. |
| Stamina Gain Interval  | `60 seconds` | Interval in seconds between stamina gain ticks. |
| Stamina Gain Per Tick  | `1`          | Number of stamina points gained per tick.       |

***


# Job Master/Changer

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FR0Z2LXSdYYYY14PRfJZD%2Fimage.png?alt=media&amp;token=7ce7a98d-e825-4a9e-a725-f9009ff84a37" alt=""><figcaption></figcaption></figure>

A go-to NPC that allows players to instantly change jobs at key progression points.\
Designed to be linear and gearscore gated. If you're too lazy to do the quest; **this is the way**.

***

#### Supported Job Progression:

| Stage      | Requirement   |
| ---------- | ------------- |
| First Job  | Job Level 10+ |
| Second Job | Job Level 40+ |

***

#### Job Change Requirements:

| Type                                                       | Description                                      |
| ---------------------------------------------------------- | ------------------------------------------------ |
| ✅ Fee                                                      | 15,000 Zeny is required depending on job tier    |
| ✅ [Gear Score](https://wiki.osro-revo.gg/gearscore-system) | Players must meet minimum gear score (5k or 10k) |

{% hint style="warning" %}
ℹ️ Players must also spend all skill points before changing jobs.
{% endhint %}

***

#### [Gear Score Requirements:](https://wiki.osro-revo.gg/gearscore-system)

| Stage                    | Required Gear Score |
| ------------------------ | ------------------- |
| Second Job (Job Lv > 46) | 5,000               |
| Second Job (Job Lv < 45) | 10,000              |

{% hint style="info" %}
Use the `/gearscore` command to check your current score.
{% endhint %}

***


# Mount System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FbDaDr9n5dDSLCGpOLceu%2Fimage.png?alt=media&amp;token=3bb2d827-ce88-4aa5-b656-4874a62d3079" alt=""><figcaption></figcaption></figure>

Unlock the power of mounts with our comprehensive Mount System! This guide explains how to craft your first Hatchling Leash, upgrade it through various tiers, and enjoy enhanced movement speed and stats. Whether you're a new player or a seasoned adventurer, learn how to evolve your mount, manage requirements, and maximize your success rate.

***

| Option                    | Description                                                                     |
| ------------------------- | ------------------------------------------------------------------------------- |
| `Make Hatchling Leash`    | Craft your initial mount item using materials and Zeny                          |
| `Upgrade Hatchling Leash` | Evolve your leash for better effects and faster movement speed (up to level 10) |

***

#### Creating a Hatchling Leash:

* 10 × Elunium
* 3 × Blue Mushroom
* 3 × Medicinal Herb
* 3 × Insect Husk
* 10,000 Zeny
* 3 Stamina Points

Once crafted, the Hatchling Leash allows you to summon and ride a mount.

***

### Mount Upgrade System:

| Leash Level | Upgrade To         | Success Rate | Zeny    | Items Required                                                   |
| ----------- | ------------------ | ------------ | ------- | ---------------------------------------------------------------- |
| 1           | Hatchling Leash 2  | 90%          | 15,000  | Elunium ×15, Blue Mushroom ×5, Medicinal Herb ×5, Insect Husk ×5 |
| 2           | Hatchling Leash 3  | 80%          | 20,000  | Elunium ×20, Blue Mushroom ×7, Medicinal Herb ×7, Insect Husk ×7 |
| 3           | Hatchling Leash 4  | 50%          | 30,000  | Elunium ×25, Citron ×5, Adamant Seed ×5, Might Seed ×5           |
| 4           | Hatchling Leash 5  | 50%          | 35,000  | Elunium ×30, Citron ×7, Adamant Seed ×7, Might Seed ×7           |
| 5           | Hatchling Leash 6  | 20%          | 40,000  | Elunium ×35, Citron ×10, Adamant Seed ×10, Might Seed ×10        |
| 6           | Hatchling Leash 7  | 20%          | 50,000  | Elunium ×40, Citron ×15, Adamant Seed ×15, Might Seed ×15        |
| 7           | Hatchling Leash 8  | 15%          | 70,000  | Elunium ×45, Golden Flower ×5, Nitroshroom ×5, Zapshroom ×5      |
| 8           | Hatchling Leash 9  | 10%          | 100,000 | Elunium ×45, Golden Flower ×7, Nitroshroom ×7, Zapshroom ×7      |
| 9           | Hatchling Leash 10 | 5%           | 150,000 | Elunium ×50, Golden Flower ×10, Nitroshroom ×10, Zapshroom ×10   |

***

### Mount System Bonuses:

{% tabs %}
{% tab title="Level 1" %}

```cpp
- +1% Exp Rate
- +1% Drop Rate
- +25 Maximum HP  
- +10 Maximum SP
```

{% endtab %}

{% tab title="Level 2" %}

```cpp
- +1% Exp Rate
- +1% Drop Rate
- +50 Maximum HP  
- +15 Maximum SP  
```

{% endtab %}

{% tab title="Level 3" %}

```cpp
- +3% Exp Rate
- +3% Drop Rate
- +75 Maximum HP  
- +20 Maximum SP  
```

{% endtab %}

{% tab title="Level 4" %}

```cpp
- +3% Exp Rate
- +3% Drop Rate
- +100 Maximum HP  
- +25 Maximum SP  
- +3 ATK  
- +3 MATK 
```

{% endtab %}

{% tab title="Level 5" %}

```cpp
- +5% Exp Rate
- +5% Drop Rate
- +125 Maximum HP  
- +30 Maximum SP  
- +5 ATK  
- +5 MATK  
- +50 Maximum Weight
```

{% endtab %}
{% endtabs %}

{% tabs %}
{% tab title="Level 6" %}

```cpp
- +5% Exp Rate
- +5% Drop Rate
- +150 Maximum HP  
- +35 Maximum SP  
- +7 ATK  
- +7 MATK  
- +50 Maximum Weight 
```

{% endtab %}

{% tab title="Level 7" %}

```cpp
- +7% Exp Rate
- +7% Drop Rate
- +175 Maximum HP  
- +40 Maximum SP  
- +9 ATK  
- +9 MATK  
- +70 Maximum Weight
```

{% endtab %}

{% tab title="Level 8" %}

```cpp
- +7% Exp Rate
- +7% Drop Rate
- +200 Maximum HP  
- +50 Maximum SP  
- +9 ATK  
- +9 MATK  
- +100 Maximum Weight  
- +3% Attack Speed Rate
```

{% endtab %}

{% tab title="Level 9" %}

```cpp
- +10% Exp Rate
- +10% Drop Rate
- +300 Maximum HP  
- +75 Maximum SP  
- +12 ATK  
- +12 MATK  
- +1500 Maximum Weight  
- +5% Attack Speed Rate
```

{% endtab %}

{% tab title="Level 10" %}

```cpp
- +15% Exp Rate
- +15% Drop Rate
- +400 Maximum HP  
- +150 Maximum SP  
- +15 ATK  
- +15 MATK  
- +200 Maximum Weight  
- +1 Base Attack Speed
```

{% endtab %}
{% endtabs %}


# Equipment Degrader

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfelAuEmXuZWTZTzHNaqS%2Fimage.png?alt=media&amp;token=539e3010-fcbf-4494-bbaa-f4b582270fc1" alt=""><figcaption></figcaption></figure>

The Equipment Degrader NPC allows players to remove certain enhancements and progressions from their gear, such as refine levels, item options, grades, and refine protection scroll limits. This can be useful when repurposing equipment or preparing it for new enchantments.

***

### Features & Description:

| Function                       | Description                                                               | Fee |
| ------------------------------ | ------------------------------------------------------------------------- | --- |
| Refine Protection Scroll Limit | Removes refine scroll usage limit to allow future protected refinements   | N/A |
| Refine Downgrade               | Lowers refine level by a chosen amount (1 refine per 125,000z)            | N/A |
| Remove Item Option             | Clears all random enchantments or bonuses from gear                       | N/A |
| Remove Item Grade              | Downgrades gear grade (e.g. Grade A → Grade B), also removes enchantments | N/A |

{% hint style="warning" %}
**Note:** Cards are not affected by the Equipment Degrader.
{% endhint %}

***


# Pet Whisperer

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FDIfgWVMTsFSSupaI3QaJ%2Fimage.png?alt=media&amp;token=26376b10-44fc-4fbe-af97-faa08a520e00" alt=""><figcaption></figcaption></figure>

Speak to the **Pet Whisperer** in Prontera Headquarters to unlock rare companions or recover abandoned pet eggs. This system introduces a crafting method for **uncommon pet eggs** and a recovery service for **abandoned pets**.

***

### Features:

| Feature                   | Description                                                                   |
| ------------------------- | ----------------------------------------------------------------------------- |
| **Craft Uncommon Egg**    | Trade materials and Zeny for a random uncommon pet egg                        |
| **Recover Abandoned Pet** | Restore abandoned pet eggs at the cost of Zeny (pet intimacy resets to *Shy*) |

***

### Crafting an Uncommon Pet Egg:

To craft a **Random Uncommon Egg**, you'll need:

| Required Materials | Amount  |
| ------------------ | ------- |
| Germination Breed  | 1       |
| Jellopy            | 25      |
| Sticky Mucus       | 25      |
| Shell              | 50      |
| Animal Skin        | 50      |
| **Zeny Fee**       | 50,000z |

{% hint style="success" %}
💡 After crafting, you'll receive **1 random uncommon pet egg** from the pool below.
{% endhint %}

#### Uncommon Egg Pool:

* Poring Egg
* Drops Egg
* Poporing Egg
* Lunatic Egg
* Picky Egg
* Chonchon Egg
* Baby Desert Wolf Egg
* Rocker Egg
* Spore Egg
* Peco Peco Egg

***

### Recover Abandoned Pets:

Have an **abandoned pet egg**? The Pet Whisperer can help restore it.

| Service          | Fee                                             |
| ---------------- | ----------------------------------------------- |
| **Pet Recovery** | 250,000 Zeny                                    |
| **Result**       | Egg is restored, but intimacy resets to **Shy** |

{% hint style="danger" %}
Only pet eggs marked as "abandoned" are eligible for this service.
{% endhint %}

***


# Transcendence

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FVlsH8xugWKWRjVJQg2jE%2Fimage.png?alt=media&amp;token=6db2525a-07ff-4e24-b073-4cd9817d65ef" alt=""><figcaption></figcaption></figure>

**Transcendence** (commonly referred to as **Rebirth**) allows non-transcended Second Class characters who have reached **Base Level 99** and **Job Level 50** to shed their mortal coil and begin a new life as a **High Novice** (Novice High).

Reborn characters gain higher base stats, increased HP/SP pools, advanced transcendent skill trees, and pave the path toward **Transcendent Second Classes** (such as *Lord Knight, High Priest, High Wizard, Whitesmith, Sniper, Assassin Cross, Paladin, Champion, Professor, Stalker, Creator, Clown, and Gypsy*).

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Prerequisites & Eligibility

Before attempting the transcendence quest, verify that your character fulfills the following criteria:

* **Base Level:** Exactly **99**
* **Job Level:** Exactly **50**
* **Eligible Classes (2nd Job Only):**
  * Knight, Crusader, Wizard, Sage, Hunter, Bard, Dancer, Priest, Monk, Assassin, Rogue, Blacksmith, Alchemist
* *(Note: 1st Job classes, Expanded classes such as Taekwon, Gunslinger, Ninja, Super Novice, Baby Classes, or already Transcended characters cannot undergo Rebirth.)*

{% stepper %}
{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FHfiE3fQkMxVwQTfzUBRU%2FRANDGRIS.gif?alt=media\&token=7653be1f-a462-48f2-90f0-dcf8c57184d4)Craft the Valkyrie's Feather

In OSRO Revo, the Valkyrie in Valhalla strictly requires a ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) **Valkyrie's Feather** (`Valkyries_Feather`) before she will sever your earthly bonds.

Visit the **Fallen Valkyrie**

```
Location: Yuno (157, 327)
NPC: Fallen Valkyrie
```

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnaH9Be01GiziGJoyLoSy%2Fimage.png?alt=media\&token=a3ae4e91-647a-494e-84dc-b0413523db3e) Required Crafting Materials

To craft **1x Valkyrie's Feather** ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) , you must gather and deliver the following **22 materials**:

<table><thead><tr><th width="275.4000244140625">Required Item</th><th width="113.7999267578125" align="center">Quantity</th><th>How / Where to Obtain</th></tr></thead><tbody><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> <strong>Forasia Coin</strong></td><td align="center"><strong>333</strong></td><td>Forasia Digging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhHNUamArNeefnGqcw6m%2F42504.png?alt=media&amp;token=34bd00f2-80cd-42e2-8204-cae25cc0132e" alt=""> <strong>Citron</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FOeVe9om7mdhzU0bMzEvU%2F42505.png?alt=media&amp;token=ee2add38-994c-46cf-8e1d-f20eb2a023c8" alt=""><strong>Adamant Seed</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FkEctm0KR6AGhd3UEKsqG%2F42506.png?alt=media&amp;token=c410ae17-cf66-4f6d-9338-328cdb5812f1" alt=""><strong>Might Seed</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZTGzyX6dTKxfScddZyye%2F42507.png?alt=media&amp;token=3c391a82-9a7a-48a9-88eb-a673945596bb" alt=""><strong>Golden Flower</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FGBatvsLQ2T3KmeDUM9HE%2F42508.png?alt=media&amp;token=65473255-4e4c-4f85-bb2d-8a07746e8c3c" alt=""><strong>Nitroshroom</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FOPkhqpu9qWyx5R8cMt1p%2F42509.png?alt=media&amp;token=5f421367-8832-47b4-9514-8a2bc64248fd" alt=""> <strong>Zapshroom</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBGJWAFAgZap8oFF1KGPN%2F42603.png?alt=media&amp;token=6639d99b-9dd1-49a1-9d4b-b6f9e8243bf1" alt=""> <strong>Azure Sea Star</strong></td><td align="center"><strong>50</strong></td><td>Forasia Foraging System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUQIjMYkVN8bMlL9WmMPk%2F41012.png?alt=media&amp;token=2c14fcc7-19ba-4331-9fce-cb5e7c5d1746" alt=""> <strong>Umbala Coin</strong></td><td align="center"><strong>20</strong></td><td>Umbala Daily Quests</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBapKz8l0BK2IAR10NKMC%2F42610.png?alt=media&amp;token=58c1a94f-cb86-4a86-9354-eec238b33624" alt=""> <strong>Nimble Octopus</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FsE6x9hZfHu8WNCpLMRuO%2F42611.png?alt=media&amp;token=4e5fd54e-f985-46b6-b579-9206c9e883cb" alt=""> <strong>Lucky Koi</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FJcgmUiGidpdtXzqK2JLu%2F42612.png?alt=media&amp;token=8461a413-c7d3-48a2-90d7-4bca15502a34" alt=""> <strong>Bull Shark</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FDGm73pjOaA3MSSNG93B4%2F42613.png?alt=media&amp;token=c1fdabdb-6a1e-4019-8412-4beb1dc8bd31" alt=""> <strong>Ancient Squid</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FacuDFwdAz4SGZcWFQVe2%2F42614.png?alt=media&amp;token=aa4b5a10-3265-4d76-bc2a-cf73ad8d5666" alt="" data-size="line"> <strong>Swift Sturgeon</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FpU3Vmbwr9363DeWlNFWh%2F42615.png?alt=media&amp;token=f741a608-2986-43ca-92b9-fa723b52c981" alt=""> <strong>Fatty Tuna</strong></td><td align="center"><strong>20</strong></td><td>Forasia Fishing System</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyyHC37s8ylAmsLjk2NcX%2F41029.png?alt=media&amp;token=e8f74167-3420-447e-a188-00e0e2865991" alt=""> <strong>Sara's Memory Coin</strong></td><td align="center"><strong>10</strong></td><td>Sarah's Memory Memorial Dungeon</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRY8FfzzbQa2A9mBact05%2F41028.png?alt=media&amp;token=dae4c3c7-0ba9-4d26-968b-a8ae605dcf11" alt=""> <strong>Orc's Memory Coin</strong></td><td align="center"><strong>10</strong></td><td>Orc's Memory Memorial Dungeon</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8BNyk0r6QauuVK9l1YC7%2F42401.png?alt=media&amp;token=f70bac3b-8233-42f3-88ad-f4b8b8da31fd" alt=""> <strong>Aquastone Ingot</strong></td><td align="center"><strong>3</strong></td><td>Forasia Mining System / Ore Smelting</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F5XSmq8iwBDzi1h5x1FgL%2F42402.png?alt=media&amp;token=654d7451-0a92-459a-add3-5919a89e62ca" alt=""> <strong>Flamestone Ingot</strong></td><td align="center"><strong>3</strong></td><td>Forasia Mining System / Ore Smelting</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FoK6rBVayM1e1PUklXDod%2F42403.png?alt=media&amp;token=c0c01a1a-d254-4760-9f2b-8276f03c7239" alt=""> <strong>Dragonstone Ingot</strong></td><td align="center"><strong>3</strong></td><td>Forasia Mining System / Ore Smelting</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FAZmPnXHPJ0n5lxdeyOB3%2F42404.png?alt=media&amp;token=00beece3-4cb4-4156-9368-eb2f1b920db1" alt=""> <strong>Galestone Ingot</strong></td><td align="center"><strong>3</strong></td><td>Forasia Mining System / Ore Smelting</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F98NVDDInl6FlcIBYU1ON%2F42405.png?alt=media&amp;token=27fba385-fc98-467b-b9a9-7d58dec2c385" alt=""> <strong>Terrastone Ingot</strong></td><td align="center"><strong>3</strong></td><td>Forasia Mining System / Ore Smelting</td></tr></tbody></table>

{% hint style="warning" %}
**Weight Check:** Ensure you have enough weight capacity when turning in materials. Upon completion, the Fallen Valkyrie will grant you the ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) **Valkyrie's Feather** (Weight: 0) and broadcast a server-wide announcement!
{% endhint %}
{% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzdEBmhV7lZJEzCvgAPM5%2F2_M_SAGE_B.gif?alt=media\&token=759af399-df43-4e3d-a48a-d089dbecafed) Gain Access to the Book of Ymir

Head inside the **Schweicherbil Magic Academy** in Yuno (`yuno_in02`). Speak to Sage **Metheus Sylphe** at `@navi yuno_in02 88,164`.

* Pay a donation fee of **1,285,000 Zeny**.
* Metheus Sylphe immediately unlocks the Book of Ymir for you.

> 💬 *Metheus Sylphe's Advice:* *"Also, do not forget Valkyrie's Feather. You will be needing it."*
> {% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRHUzgaaVkDlBOaKPsJf4%2Fimage.png?alt=media\&token=1af8a0c1-5fda-49e1-b255-c6f3202f003a)Read the Book & Traverse the Maze

Walk north through the library to the **Book of Ymir** (`yuno_in02 93,207`).

1. Read the inscription regarding ancient heroes, Valkyrie, and the Heart of Ymir.
2. Head down to the lower academy chambers and navigate through the maze path (`yuno_in05`).
3. Locate the glowing **Heart of Ymir** at `yuno_in05 49,43`.
4. Interact with the Heart of Ymir to be transported directly to the entrance of **Valhalla (Hall of Honor)** (`valkyrie 48,8`).
   {% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdEmj0sV55gRHTEPHdHqr%2F4_VR_BOOK_FAIRY.gif?alt=media\&token=5f30d679-6e82-4655-97fa-2e31495f161d)Complete the Rebirth Checklist

{% hint style="danger" %}
**CRITICAL REQUIREMENT:**

The Valkyrie requires you to abandon all earthly possessions and desires. If **ANY** item on this checklist is violated, you will be immediately expelled from Valhalla and warped back to Yuno!
{% endhint %}

Before talking to the Valkyrie at `valkyrie 48,86`, verify:

* [x] **Weight is EXACTLY 0:** Deposit all weapons, armors, accessories, potions, arrows, ammunition, and loot into your Kafra Storage. *(The* ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) *Valkyrie's Feather has 0 weight and remains in your inventory).*
* [x] **Zeny is EXACTLY 0:** Store all Zeny in Kafra Storage or bank.
* [x] **All Skill Points Allocated (`Skill Points == 0`):** Spend all available skill points from both 1st and 2nd job classes.
* [x] **No Pushcart:** Merchants, Blacksmiths, and Alchemists must remove their cart.
* [x] **No Falcon:** Hunters must release their falcon at the Falcon Breeder.
* [x] **No Mount / Peco Peco:** Knights and Crusaders must dismount.
* [x] **No Active Pets / Homunculus:** Put all pets back into their eggs.
* [x] **Valkyrie's Feather Present:** 1x `Valkyries_Feather` ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) must be in your inventory.
  {% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPPRbulJ0oXcqEtJ9XONo%2FNOVICE_H.gif?alt=media\&token=595127ad-d64e-442a-88ae-5b5135863814)Complete the Valkyrie Ritual & Rebirth

Walk north across the hall in Valhalla to greet the **Valkyrie** (`valkyrie 48,86`).

1. The Valkyrie inspects your soul, confirming you carry the **Valkyrie's Feather** with 0 weight, 0 zeny, and 0 remaining skill points.
2. She invokes the Three Norns of Fate:
   * **Urd:** Severs and clears previous earthly memories and job variables.
   * **Verdandi:** Records your most honorable deeds.
   * **Skuld:** Guides you safely to your new life.
3. The ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtCYyUXQtT1ADhByfMtHW%2Fimage.png?alt=media\&token=02bd8439-bbbb-45f9-9ef4-10d6fd7608ff) **Valkyrie's Feather** is consumed.
4. Your character is reborn as a **High Novice (Base Lv 1 / Job Lv 1)** with **100 Stat Points** allocated to fresh distribution!

### Starter Gifts & Skills Received

* 🗡️ **Knife \[4]** (`Knife_`)
* 👕 **Cotton Shirt \[1]** (`Cotton_Shirt_`)
* 🩹 **First Aid** (`NV_FIRSTAID`)
* 💤 **Play Dead** (`NV_TRICKDEAD`)

### Destination Starting Cities

Upon rebirth, the Valkyrie automatically warps you to the starting city corresponding to your class branch:

| Previous 2nd Class         | Destination Town | Warp Coordinates   |
| -------------------------- | ---------------- | ------------------ |
| **Knight / Crusader**      | **Izlude**       | `izlude 129,97`    |
| **Wizard / Sage**          | **Geffen**       | `geffen 120,60`    |
| **Hunter / Bard / Dancer** | **Payon**        | `payon 69,100`     |
| **Priest / Monk**          | **Prontera**     | `prontera 273,354` |
| **Assassin / Rogue**       | **Morroc**       | `morocc 154,50`    |
| **Blacksmith / Alchemist** | **Alberta**      | `alberta 116,57`   |
| {% endstep %}              |                  |                    |
| {% endstepper %}           |                  |                    |

## Transcendent Perks

* **Base HP & SP Boost:** \~25% higher maximum HP and SP compared to non-transcendent classes.
* **Higher Stat Ceiling:** Reborn characters receive **100 Stat Points at Level 1** and earn more stat points per level up.
* **Advanced Transcendent Skills:** Unlocks powerful transcendence-exclusive skills once advancing to Transcendent 2nd Class (Base Lv 99 / Job Lv 70).


# Forasia: Life Skill

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCFhEL1PZxyvdbF1b0iPF%2Fimage.png?alt=media&amp;token=cc9e0a10-ed19-4cf4-a77f-6f9f269acc5c" alt=""><figcaption></figcaption></figure>

The Forasia region in OldschoolRO introduces a specialized life skill environment where adventurers can gather, craft, and survive using professions like **Mining**, **Fishing**, and **Foraging**. This content-rich zone is ideal for players who enjoy gathering resources, crafting consumables, and exploring an ecosystem filled with rare life forms and elemental monsters.

***

### Overview:

| Life Skill   | Description                                                                             |
| ------------ | --------------------------------------------------------------------------------------- |
| **Mining**   | Gather mystical ores and crystals used to refine equipment and craft enhancement items. |
| **Fishing**  | Collect various fish used to create tonics that offer recovery and battle buffs.        |
| **Foraging** | Harvest magical plants, herbs, and mushrooms to brew potions with timed bonuses.        |

{% hint style="info" %}
**Hint**: Access to Forasia is granted via the **Forasia's Warden** in Prontera. You may also unlock temporary gathering gear to get started with each profession.
{% endhint %}

***

### Getting to Forasia:

To enter Forasia, speak with the **Forasia’s Warden** in Prontera. If you're eligible, they will warp you to one of three main campsites:

* Mining Camp
* Fishing Camp
* Foraging Camp

{% hint style="success" %}
You can also teleport between camps using the **Forasia Keeper NPCs**.
{% endhint %}

***

### Life Skill Trial Gear:

Upon your first visit to each profession, you may be granted a **Trial Hat** for each job. These hats are temporarily rented and required to gather specific resources.

| Profession | Trial Gear    | Duration |
| ---------- | ------------- | -------- |
| Mining     | Mine Helm     | 3 days   |
| Fishing    | Fisherman Hat | 3 days   |
| Foraging   | Straw Hat     | 3 days   |

{% hint style="warning" %}
**Tip:** Equip the hat to begin gathering resources like **Flamestone**, **Tonics**, or **Potions**.
{% endhint %}

***

### Monster Presence & Scoutflies

Forasia is inhabited by special elemental monsters:

* **Aquaring**
* **Sproutring**
* **Stonering**

Use the **Scoutflies** ability to detect them nearby. If enemies are found, their location will appear on your minimap for a short time (Only usable within Forasia and limited by a cooldown).

***

### Campsite Cauldrons:

Located in each camp, these cauldrons enhance the environment visually and mark profession specific gathering areas.

***

### Life Essentials Shop

Each profession includes its own shop accessible via the **Forasia’s Warden**:

| Shop Type     | Key Items     |
| ------------- | ------------- |
| Mining Shop   | Pick Axe      |
| Fishing Shop  | Various Baits |
| Foraging Shop | Sickle        |

***


# Mining System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FrWsWv2JY1eiwBVR131QB%2Fimage.png?alt=media&amp;token=17bf5916-4fdd-4c00-a76b-3295d4467a9a" alt=""><figcaption></figcaption></figure>

The cliffs of Forasia glitter with five elemental ores.\
By wearing a **Mine Helm** and wielding a **Pick-Axe** you can extract raw stones, refine them into **Ingots**, and climb from Rookie Prospector to Master Miner.

***

### Core NPCs & Gear:

| NPC / Item            | Coordinates / Access                        | Function                               |
| --------------------- | ------------------------------------------- | -------------------------------------- |
| **Mining Instructor** | Forasia **299 278**                         | Handles level-up quest line            |
| **Smelter**           | Prontera                                    | Converts ore points → Ingots           |
| **Mine Helm**         | Trial version from *Forasia’s Warden*       | **Required** headgear to unlock Mining |
| **Pick-Axe** ×10      | Given at Lv 1 unlock *(extra in Mine shop)* | Required tool for the Interact action  |

{% hint style="info" %}
**Safety Rule** - The Smelter literally will not serve you if you forget to equip your **Mine Helm**.
{% endhint %}

***

### Level Progression (Overview):

| Stage                  | Unlocks                                              | Main Quests (flags)                                                                               | Typical Reward                                |
| ---------------------- | ---------------------------------------------------- | ------------------------------------------------------------------------------------------------- | --------------------------------------------- |
| **Lv 1: Prospector**   | Mine **Rough** stones of all 5 elements              | Mine 75-100 × any node → Mine 30-50 × **same element** in a row → Craft *any* Ingot (via Smelter) | Pick-Axe ×10 & 100 Rough stones               |
| **Lv 2: Journeyman**   | Mine **Flawed** stones• Interact with **Stonerings** | Strike 2 Stonerings → Mine 175-250 times → 25-50 successful digs                                  | 150 Flawed stones (random element)            |
| **Lv 3: Master Miner** | Mine **Pure** stones (highest tier)                  | Mine 300-350 times → Final 75-100 digs                                                            | Unlock Tempered stones & full Ingot catalogue |

***

### Ore Types & Rarity Ladder:

{% embed url="<https://osro-revo.gg/videos/Mining.mp4>" %}

Each node yields up to **45 digs** before despawning for 3-10 minutes.

| Element            | Rough (15 pt)     | Flawed (75 pt)     | Pure (150 pt)    | Tempered (300 pt)    |
| ------------------ | ----------------- | ------------------ | ---------------- | -------------------- |
| **Aquastone** 💧   | Rough Aquastone   | Flawed Aquastone   | Pure Aquastone   | Tempered Aquastone   |
| **Flamestone** 🔥  | Rough Flamestone  | Flawed Flamestone  | Pure Flamestone  | Tempered Flamestone  |
| **Dragonstone** 🐲 | Rough Dragonstone | Flawed Dragonstone | Pure Dragonstone | Tempered Dragonstone |
| **Galestone** 🌪   | Rough Galestone   | Flawed Galestone   | Pure Galestone   | Tempered Galestone   |
| **Terrastone** ⛰   | Rough Terrastone  | Flawed Terrastone  | Pure Terrastone  | Tempered Terrastone  |

***

### Smelter Workflow:

1. Talk to **Smelter** in Prontera with *Mine Helm equipped*.
2. Choose an Ingot type; the UI shows required ores and their point values.
3. Supply **9,000 total points** of any mix for that element (e.g. 30 × Pure + 20 × Flawed).
4. Consume **2 Stamina Points** and receive **1 Ingot**.

#### Ingot Recipes at a Glance:

| Ingot ID          | Element  | Points Needed | Example Cheap Mix          |
| ----------------- | -------- | ------------: | -------------------------- |
| Aquastone Ingot   | Water    |         9 000 | 60 × Flawed (75 pt ea)     |
| Flamestone Ingot  | Fire     |         9 000 | 30 × Pure (150 pt ea)      |
| Dragonstone Ingot | Draconic |         9 000 | 10 × Tempered (300 pt ea)  |
| Galestone Ingot   | Wind     |         9 000 | 8 × Tempered + 20 × Flawed |
| Terrastone Ingot  | Earth    |         9 000 | Any mix ≥ 9 000 points     |

{% hint style="info" %}
Ingots act as high-tier crafting cores for future weapon, armour, and accessory upgrades.
{% endhint %}

***


# Fishing System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8AK5GuZmXK5FTn3zjAYX%2Fimage.png?alt=media&amp;token=03643fd8-f0c9-4ccc-bb6c-4bd87a933a6c" alt=""><figcaption></figcaption></figure>

Unlock a peaceful yet rewarding profession through Forasia’s Life Skill System. By mastering **Fishing**, players can catch unique fish, trade them in, and distill potent **Stat Tonics** using the **Tonic Crafter**.

***

### Overview:

Fishing is a multi-level Life Skill in OldschoolRO that allows you to catch unique fish and exchange them for **Calorie Points**, which can be used to distill stat enhancing **Tonics**.

***

### NPCs Involved:

| NPC Name               | Location         | Function                         |
| ---------------------- | ---------------- | -------------------------------- |
| **Fishing Instructor** | Forasia (69, 87) | Teaches fishing, tracks progress |
| **Tonic Crafter**      | Prontera         | Distills tonics from caught fish |

***

### Fishing Progression

{% embed url="<https://osro-revo.gg/videos/Fishing.mp4>" %}

> Use the `Interact` skill near **Water Cells** to fish.\
> Wear a **Fisherman Hat** and complete tasks to unlock new levels.

{% tabs %}
{% tab title="🎣 Level 1" %}
**Unlocked Fish:** Smelly Fish, Slimy Eel, Azure Sea Star\
**Objectives:** Fish multiple times, catch specific fish (e.g., Slimy Eel), craft items (e.g., Dash Juice)
{% endtab %}

{% tab title="🎣 Level 2" %}
**Unlocked Fish:** Strong Mackerel, Swordfish, Tough Fish, Baby Squid, Small Octopus, Charmed Carp\
**Objectives:** Fish 100–150 times, craft more tonics, catch rare fish
{% endtab %}

{% tab title="🎣 Level 3" %}
**Unlocked Fish:** Nimble Octopus, Lucky Koi, Bull Shark, Ancient Squid, Swift Sturgeon, Fatty Tuna\
**Objectives:** Trade caught fish for tonics, complete fish trade quota, full mastery of the fishing system
{% endtab %}
{% endtabs %}

***

### Tonic Crafting System:

Use the **Tonic Crafter** to turn your caught fish into **Stat Tonics** using **Calorie Points**.

| Tonic Type | Related Fish (Examples)       | Calorie Conversion |
| ---------- | ----------------------------- | ------------------ |
| STR Tonic  | Strong Mackerel, Bull Shark   | 125 – 500 pts      |
| AGI Tonic  | Swordfish, Swift Sturgeon     | 125 – 500 pts      |
| VIT Tonic  | Tough Fish, Fatty Tuna        | 125 – 500 pts      |
| INT Tonic  | Baby Squid, Ancient Squid     | 125 – 500 pts      |
| DEX Tonic  | Small Octopus, Nimble Octopus | 125 – 500 pts      |
| LUK Tonic  | Charmed Carp, Lucky Koi       | 125 – 500 pts      |

{% hint style="info" %}
**Tip:** The rarer the fish, the more calories they contribute.
{% endhint %}

***


# Foraging System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fwv21yd1PchFHtiMSLUG6%2Fimage.png?alt=media&amp;token=9efcc609-f6bf-479a-9240-be8956733d3b" alt=""><figcaption></figcaption></figure>

The forests and mushroom caves of **Forasia Island** overflow with exotic flora.\
By wielding a simple **Sickle** and the **Interact** skill, adventurers can harvest plants, seeds, spores, and even insect husks, then fuse them into powerful extracts and combat potions.

***

### Key NPCs & Tools:

| NPC / Item              | Location / Obtained From                            | Purpose                                   |
| ----------------------- | --------------------------------------------------- | ----------------------------------------- |
| **Foraging Instructor** | Forasia 308 128                                     | Grants levels, gives tier quests, rewards |
| **Straw Hat**           | Trial copy from **Forasia’s Warden** or craft       | Mandatory headgear to unlock Lv 1         |
| **Sickle**              | Free 10 pcs on Lv 1 unlock *(extra from Mine shop)* | Tool required to harvest nodes            |
| **Combination Kit**     | Instructor reward (early quest)                     | Alchemy station for herbal recipes        |

{% hint style="info" %}
**Tip** – Don’t lose your Straw Hat; it’s required for every Interact action on plant nodes.
{% endhint %}

***

### Level Breakdown & Unlocks:

#### **Lv 1 - Budding Botanist**

| Newly Harvestable                          | First Craft Quest       | Instructor Rewards                                                |
| ------------------------------------------ | ----------------------- | ----------------------------------------------------------------- |
| Blue Mushroom, Medicinal Herb, Insect Husk | • Hunters Potion (5-10) | <p><strong>Sickle ×10</strong><br>Choice bundle of Lv 1 herbs</p> |

#### **Lv 2 - Jungle Herbalist**

| Newly Harvestable                | Mid-tier Tasks                                                                                                    |
| -------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
| Citron, Adamant Seed, Might Seed | <p>Gather 40-50 nodes<br>Smack <strong>2 Sproutrings</strong> with Interact<br>Craft Stoneskin Extract (5-10)</p> |

#### **Lv 3 - Master Forager (MAX)**

| Newly Harvestable                     | End-game Goals (repeatable)            |
| ------------------------------------- | -------------------------------------- |
| Golden Flower, Nitroshroom, Zapshroom | Craft high-grade extracts & sell/trade |

***

{% embed url="<https://osro-revo.gg/videos/Foraging.mp4>" %}

### Gathering Nodes:

Nodes are invisible “cells” that toggle walkability and have per-node harvest limits (1-10).\
After depletion they enter **Forage Cool-down** (1-3 min random) then respawn automatically.

| Node Name (Lv)         | Drops (common → rare)                         |
| ---------------------- | --------------------------------------------- |
| **Blue Mushroom** (1)  | Blue Mushroom 1-3, Small chance Nitroshroom   |
| **Medicinal Herb** (1) | Medicinal Herb 1-3, Slim chance Golden Flower |
| **Insect Husk** (1)    | Insect Husk 1-3, Tiny chance Zapshroom        |
| **Citron Tree** (2)    | Citron 1-2, Leaf, Sap                         |
| **Adamant Plant** (2)  | Adamant Seed, Hard Shell                      |
| **Might Seedling** (2) | Might Seed, Energy Spore                      |
| **Golden Flower** (3)  | Golden Flower, rare Shine Petal               |
| **Nitroshroom** (3)    | Nitroshroom, Gunpowder Spore                  |
| **Zapshroom** (3)      | Zapshroom, Static Dust                        |

***

### Special Sproutring Event:

Sproutrings (mini-poring mobs) occasionally spawn across Forasia.\
Use **Interact** on them to “whack” (counted per hit, not kill) — required for certain Lv 2 quests.

***

### Crafting Highlights:

> Combine various ingredients gathered from the wild to create powerful consumables using the **Combination Kit (Item Lv. 30)**.

| Crafted Item             | Materials Required                        |
| ------------------------ | ----------------------------------------- |
| **Energy Drink**         | Dash Juice ×1, Citron ×1                  |
| **Hunter's Potion**      | Blue Mushroom ×1, Medicinal Herb ×1       |
| **Mega Hunter's Potion** | Hunter's Potion ×1, Citron ×1             |
| **Max Potion**           | Mega Hunter's Potion ×1, Golden Flower ×1 |
| **Dash Juice**           | Insect Husk ×1, Slimy Eel ×1              |
| **Life Powder**          | Smoke Bomb ×1, Mega Hunter's Potion ×1    |
| **Herbal Remedy**        | Mega Hunter's Potion ×1, Smelly Fish ×1   |
| **Demon Extract**        | Might Seed ×1, Dash Juice ×1              |
| **Stoneskin Extract**    | Adamant Seed ×1, Dash Juice ×1            |
| **Farcaster**            | Smoke Bomb ×1, Blue Mushroom ×1           |
| **Smoke Bomb**           | Insect Husk ×1, Nitroshroom ×1            |
| **Scoutflies**           | Insect Husk ×1, Smelly Fish ×1            |
| **Psychoserum**          | Zapshroom ×1, Dash Juice ×1               |

***

{% hint style="info" %}
All recipes require a **Combination Kit** in inventory.
{% endhint %}

***


# Digging system

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FapK0LkMz4QAxluAgzuvg%2Fimage.png?alt=media&amp;token=9ed62050-efa9-4003-9b1c-508f36ea81ed" alt=""><figcaption></figcaption></figure>

Unearth long-lost relics, rare crafting shards, and valuable island currency beneath the shores of **Forasia Summer Beach** (`forsum_b`). By wielding specialized shovels and utilizing the **Interact** skill, adventurers can excavate sparkling coastal mounds and recycle beach debris with the local collector.

### Key NPCs & Access

To reach the excavation grounds, enter **Forasia** through the **Main Hall**, then head to the **South Portal of Forasia** (`forasia 95, 9`) to warp to the **Summer Beach**.

<table><thead><tr><th width="290.60009765625">NPC Name</th><th>Location &#x26; Coordinates</th><th>Function</th></tr></thead><tbody><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPHwYIcj3ZZf00LLsJidd%2F4_M_EINMINER.gif?alt=media&amp;token=1e184b4c-fa77-46ae-8509-2b007a8219fa" alt=""><strong>Excavation Expert</strong></td><td>Summer Beach (<code>forsum_b 95, 363</code>)</td><td>Grants free starter shovel, tracks dig progression milestones, and handles shovel crafting &#x26; upgrades.</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FsXTfyHdk4GxeFLYi1J92%2Fimage.png?alt=media&amp;token=1e806276-d67e-447a-ae43-41476b6617bd" alt=""> <strong>Beach Collector</strong></td><td>Summer Beach (<code>forsum_b 363, 54</code>)</td><td>Exchanges excavated beach debris and trash for <strong>Forasia Coins</strong>.</td></tr></tbody></table>

{% hint style="info" %}
**Starter Tip:** Speak with the **Excavation Expert** upon arrival to unlock **Digging Level 1** and claim your first ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7GE9RwzMCc8QVyKjWoxE%2F42007.png?alt=media\&token=fba21b7d-1323-43d7-9f83-538098c9939f)**Iron Shovel for free**!
{% endhint %}

### Core Digging Mechanics

{% stepper %}
{% step %}

## Locate a Mound

Look for sparkling mounds that emit glistening sand particles (`EF_SPRINKLESAND`). Stand within **3 cells** of the mound.
{% endstep %}

{% step %}

## Interact

Use your **Interact** skill on the mound to begin digging.
{% endstep %}

{% step %}

## Channeling & Stamina (STA)

Excavating consumes **Stamina (STA)** and channels a progress bar based on your shovel's dig speed:

* **Sand Mounds:** Consumes **1 STA**
* **Steel Mounds:** Consumes **1 STA**
* **Obsidian Mounds:** Consumes **2 STA**
  {% endstep %}

{% step %}

## Tool Durability

Each dig check carries a small chance for your shovel to break. Higher-tier shovels significantly decrease breakage rates.
{% endstep %}
{% endstepper %}

### Shovel Tiers & Progression

Upgrading your shovel grants faster excavation times, lower breakage chances, access to higher-tier mounds, and improved excavation loot quality.

<table><thead><tr><th>Shovel Tier</th><th width="83.2000732421875" align="center">Level Req.</th><th width="90.4000244140625" align="center">Dig Speed</th><th width="122.4000244140625" align="center">Mound Access &#x26; STA Cost</th><th width="88.7999267578125" align="center">Sand Break %</th><th width="106.4000244140625" align="center">Steel Break %</th><th width="100" align="center">Obsidian Break %</th><th width="175.2000732421875">Crafting / Upgrade Requirements</th></tr></thead><tbody><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7GE9RwzMCc8QVyKjWoxE%2F42007.png?alt=media&amp;token=fba21b7d-1323-43d7-9f83-538098c9939f" alt=""><strong>Iron Shovel</strong></td><td align="center">Lv. 1</td><td align="center">3.0s</td><td align="center">Sand Mounds <em>(1 STA)</em></td><td align="center">5%</td><td align="center">—</td><td align="center">—</td><td>1st Free <em>(Extra copies: 10,000 Zeny)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhTC4e6oCuVVI970RbGfI%2F42008.png?alt=media&amp;token=3c30f87c-bf6a-4242-b87c-484804554647" alt=""> <strong>Steel Shovel</strong></td><td align="center">Lv. 2</td><td align="center">2.0s</td><td align="center">Sand &#x26; Steel Mounds <em>(1 STA)</em></td><td align="center">2%</td><td align="center">3%</td><td align="center">—</td><td>1x Iron Shovel <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7GE9RwzMCc8QVyKjWoxE%2F42007.png?alt=media&amp;token=fba21b7d-1323-43d7-9f83-538098c9939f" alt="">, 10x Forasia Coin, 5x Steel Shards <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fc50JeL3zH2QYVgZiQYpN%2F42701.png?alt=media&amp;token=c97a78e5-18b3-4946-bd9e-66f70994a2bc" alt="">, 25,000 Zeny <em>(80% Success)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FWnsFOV0ygXi1tvIuNkhB%2F42009.png?alt=media&amp;token=238ff090-5366-4ff8-ab72-2152cfeaf52f" alt=""><strong>Obsidian Shovel</strong></td><td align="center">Lv. 3</td><td align="center">1.0s</td><td align="center">Sand/Steel <em>(1 STA)</em> &#x26; Obsidian <em>(2 STA)</em></td><td align="center">1%</td><td align="center">2%</td><td align="center">3%</td><td>1x Steel Shovel <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhTC4e6oCuVVI970RbGfI%2F42008.png?alt=media&amp;token=3c30f87c-bf6a-4242-b87c-484804554647" alt="">, 20x Forasia Coin, 5x Obsidian Shards <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtdUT0EXeTvVNLWRCheUc%2F42702.png?alt=media&amp;token=73c09524-04c7-40d7-b0c1-beaa141cfedd" alt="" data-size="line">, 50,000 Zeny <em>(60% Success)</em></td></tr></tbody></table>

{% tabs %}
{% tab title="Level 1: Sand Mounds" %}

* **Tool Requirement:** ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7GE9RwzMCc8QVyKjWoxE%2F42007.png?alt=media\&token=fba21b7d-1323-43d7-9f83-538098c9939f) Iron Shovel (or better).
* **Mound Access:** Sand Mounds *(1 STA per dig)*.
* **Level-Up Requirement:** Complete **150 successful digs** to qualify for the Steel Shovel upgrade at the Excavation Expert.
  {% endtab %}

{% tab title="Level 2: Steel Mounds" %}

* **Tool Requirement:** Steel Shovel (or better).
* **Mound Access:** Sand Mounds *(1 STA)*, Steel Mounds *(1 STA)*.
* **Level-Up Requirement:** Complete **500 successful digs** to qualify for the Obsidian Shovel upgrade at the Excavation Expert.
  {% endtab %}

{% tab title="Level 3: Obsidian Mounds" %}

* **Tool Requirement:** Obsidian Shovel.
* **Mound Access:** Sand Mounds *(1 STA)*, Steel Mounds *(1 STA)*, Obsidian Mounds *(2 STA)*.
* **Mastery Perks:** Fastest dig speed (1.0s), lowest breakage rate across all mounds, maximum loot quality, and exclusive access to Obsidian Mounds.
  {% endtab %}
  {% endtabs %}

### Mound Types & Spawning Properties

Mounds spawn dynamically across the beach with personal exhaustion cooldowns:

<table><thead><tr><th width="194.5999755859375">Mound Type</th><th align="center">STA Cost</th><th width="105.2000732421875" align="center">Player Dig Limit</th><th width="149" align="center">Personal Node Cooldown</th><th>Required Shovel &#x26; Level</th></tr></thead><tbody><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FVJgNAlIcdMneXiwGMI6z%2Fimage.png?alt=media&amp;token=c97a3bfd-f50a-4bc8-8ee7-aa326f402c3c" alt=""><strong>Sand Mounds</strong></td><td align="center"><strong>1 STA</strong></td><td align="center">5 – 6 digs</td><td align="center">5 – 7 minutes</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7GE9RwzMCc8QVyKjWoxE%2F42007.png?alt=media&amp;token=fba21b7d-1323-43d7-9f83-538098c9939f" alt=""> Iron Shovel (Digging Lv. 1+)</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FSfstKbpAnsqihWGbdnOn%2Fimage.png?alt=media&amp;token=5441ca40-17c1-467d-913e-66809b2d56dd" alt=""><strong>Steel Mounds</strong></td><td align="center"><strong>1 STA</strong></td><td align="center">5 – 6 digs</td><td align="center">7 – 10 minutes</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhTC4e6oCuVVI970RbGfI%2F42008.png?alt=media&amp;token=3c30f87c-bf6a-4242-b87c-484804554647" alt="">Steel Shovel (Digging Lv. 2+)</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FqPMPIOR7wIwylOLoOb0u%2Fimage.png?alt=media&amp;token=bca02bde-588f-4533-8dcd-15c047dcc896" alt=""><strong>Obsidian Mounds</strong></td><td align="center"><strong>2 STA</strong></td><td align="center">5 – 6 digs</td><td align="center">10 – 15 minutes</td><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FWnsFOV0ygXi1tvIuNkhB%2F42009.png?alt=media&amp;token=238ff090-5366-4ff8-ab72-2152cfeaf52f" alt="">Obsidian Shovel (Digging Lv. 3)</td></tr></tbody></table>

{% hint style="info" %}
**Personal Node Cooldown:** Digging 5–6 times on a single mound temporarily exhausts it for your character (*"You have excavated this mound excessively..."*). Simply move to another active mound on the beach while waiting for the timer to expire.
{% endhint %}

### Excavation Loot Possibilities

The items you can uncover depend on the mound type and the quality of your equipped shovel:

<table><thead><tr><th>Item Name</th><th width="102.4000244140625" align="center">Sand Mounds</th><th width="101" align="center">Steel Mounds</th><th width="106.4000244140625" align="center">Obsidian Mounds</th><th>Category &#x26; Purpose</th></tr></thead><tbody><tr><td> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fc50JeL3zH2QYVgZiQYpN%2F42701.png?alt=media&amp;token=c97a78e5-18b3-4946-bd9e-66f70994a2bc" alt=""> <strong>Steel Shards</strong></td><td align="center"><blockquote><p><mark style="color:$success;"><strong>✔</strong></mark></p></blockquote></td><td align="center">—</td><td align="center">—</td><td>Upgrade material for <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FhTC4e6oCuVVI970RbGfI%2F42008.png?alt=media&amp;token=3c30f87c-bf6a-4242-b87c-484804554647" alt="">Steel Shovel</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FtdUT0EXeTvVNLWRCheUc%2F42702.png?alt=media&amp;token=73c09524-04c7-40d7-b0c1-beaa141cfedd" alt="" data-size="line"> <strong>Obsidian Shards</strong></td><td align="center">—</td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center">—</td><td>Upgrade material for <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FWnsFOV0ygXi1tvIuNkhB%2F42009.png?alt=media&amp;token=238ff090-5366-4ff8-ab72-2152cfeaf52f" alt="">Obsidian Shovel</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FNKLAiQKkHH2xf5IMoG3d%2F42704.png?alt=media&amp;token=9c1e2987-0d0b-4fde-87b5-e61c693775fd" alt=""> <strong>Treasure Key</strong></td><td align="center">—</td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Rare Island Key Item</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUTeuLn25RyCwqMGbp3QD%2F42708.png?alt=media&amp;token=28278722-73cc-43a5-8f4f-3b761575d9e9" alt=""> <strong>Shiny Sea Shell</strong></td><td align="center">—</td><td align="center">—</td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Beach Debris <em>(Worth 20 Forasia Coins</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fkv9PU2h7egsNxSe7qVZk%2F42707.png?alt=media&amp;token=0caff7d0-54f1-4f44-9f98-a0dbfcb7895e" alt=""> <strong>Rusty Bottle Cap</strong></td><td align="center">—</td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Beach Debris <em>(Worth 10 Forasia Coins</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBAqQGhu6OENjJQoSen6D%2F42705.png?alt=media&amp;token=43f25b61-bafd-4cb1-9b4a-b5d32ca2eb86" alt=""><strong>Crushed Can</strong></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Beach Debris <em>(Worth 5 Forasia Coins</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F3bh86cqKmZOlSkiozaaU%2F42706.png?alt=media&amp;token=11a706de-fe5d-470b-94a9-990ba60d04f6" alt=""> <strong>Old Paper</strong></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Beach Debris <em>(Worth 5 Forasia Coins</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> <strong>Forasia Coin</strong></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark> <em>(1–15x)</em></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark> <em>(1–25x)</em></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark> <em>(1–25x)</em></td><td>Island Life Skill Currency</td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FDkva85CweeriuRRI0JW4%2F42709.png?alt=media&amp;token=cd061338-8a14-4887-b5e5-02accc646cdd" alt="" data-size="line"> <strong>Dry Sand</strong></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Bulk Scrap <em>(25 Sand = 1 Forasia Coin</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FwqhQPluBU5MhfhvmH03v%2F42710.png?alt=media&amp;token=10f6968f-abb4-45c8-bb35-a8247791f5e0" alt=""> <strong>Stone</strong></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td align="center"><mark style="color:$success;"><strong>✔</strong></mark></td><td>Bulk Scrap <em>(25 Stone = 1 Forasia Coin</em> <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"><em>)</em></td></tr></tbody></table>

*Higher-tier shovels (Steel and Obsidian) yield larger coin bundles and have a greater chance of uncovering valuable materials rather than basic sand and stone.*

### Beach Collector: Trash Exchange

The **Beach Collector** (`forsum_b 363, 54`) buys debris and scrap dug up from the beach in exchange for <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> **Forasia Coins**.

| Debris Item                                                                                                                                                                                                                             | Coin Value                                                                                                                                                                                                                                                                       | Exchange Method & Notes                                      |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------ |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBAqQGhu6OENjJQoSen6D%2F42705.png?alt=media\&token=43f25b61-bafd-4cb1-9b4a-b5d32ca2eb86) **Crushed Can**     | **5 Forasia Coins** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line">        | Direct exchange per item                                     |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F3bh86cqKmZOlSkiozaaU%2F42706.png?alt=media\&token=11a706de-fe5d-470b-94a9-990ba60d04f6) **Old Paper**       | **5 Forasia Coins** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line">        | Direct exchange per item                                     |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fkv9PU2h7egsNxSe7qVZk%2F42707.png?alt=media\&token=0caff7d0-54f1-4f44-9f98-a0dbfcb7895e)**Rusty Bottle Cap** | **10 Forasia Coins** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line">       | Direct exchange • Uncovered from Steel & Obsidian Mounds     |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUTeuLn25RyCwqMGbp3QD%2F42708.png?alt=media\&token=28278722-73cc-43a5-8f4f-3b761575d9e9) **Shiny Sea Shell** | **20 Forasia Coins** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line">       | Direct exchange • Uncovered exclusively from Obsidian Mounds |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FDkva85CweeriuRRI0JW4%2F42709.png?alt=media\&token=cd061338-8a14-4887-b5e5-02accc646cdd) **Dry Sand**        | **1 Forasia Coin** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> per 25x | Bulk rate *(batches of 25; remainders kept)*                 |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FwqhQPluBU5MhfhvmH03v%2F42710.png?alt=media\&token=10f6968f-abb4-45c8-bb35-a8247791f5e0) **Stone**           | **1 Forasia Coin** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> per 25x | Bulk rate *(batches of 25; remainders kept)*                 |

{% hint style="success" %}
**Eco-Friendly Profit:** Trading debris to the Beach Collector is one of the fastest and most reliable ways to farm <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FfM5IE2Qd021JTh6Ng5lh%2Fimage.png?alt=media&amp;token=5a1f2776-244a-42a9-8695-90cfe91ab928" alt="" data-size="line"> **Forasia Coins** to fund shovel upgrades and other island activities!
{% endhint %}


# Training Arena

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FoVkmGpUZ33NlS428cl9e%2Fimage.png?alt=media&amp;token=dfa3f6d9-2abd-4914-8cb6-1dd38e43af90" alt=""><figcaption></figcaption></figure>

The Training Arena is a private damage test instance where you can summon MVPs or Mini-boss dummies, modify their HP, and view your DPS in real-time.

{% embed url="<https://osro-revo.gg/videos/Dummy.mp4>" %}

***

### This system is perfect for:

* Testing builds and skill rotations
* Simulating MVP battles
* Practicing PvM damage in a controlled environment

***

### Key Features:

* Summon MVP or Mini-boss test dummies
* Configure HP multiplier (1x–100x)
* Real-time stats: **Battle time**, **DPS**, **Total Damage**

***

### Battle Display

Every second, the system displays real-time stats in a sample message window:

```
[ Battle Time ]
Monster: Baphomet (1039)
HP Multiplier: 5x
DPS: 3,284,102
Total Damage: 5,893,010
```


# World Blessing

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FE2WFY2Z0Q4Efd6EcUpaF%2Fimage.png?alt=media&amp;token=c7c8bd28-e715-4784-8ed1-4d0a274b64b3" alt=""><figcaption></figcaption></figure>

The **World Blessing** is a community-driven feature that boosts EXP, JOB EXP, and optionally DROP rates for all players when the donation goal is reached.

***

### Overview:

Players can donate Zeny to a global pool. Once the required amount is reached, the blessing activates server-wide for a limited time.

***

### How It Works:

| Phase      | Description                                                            |
| ---------- | ---------------------------------------------------------------------- |
| Donation   | Contribute Zeny to the World Blessing NPC                              |
| Activation | Once the required amount is reached, the blessing starts automatically |
| Cooldown   | Once ended, a cooldown prevents immediate reactivation                 |


# Town Relations

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnZlwGlNl6oM3UUEtEp6y%2Fimage.png?alt=media&amp;token=90472a45-c6ce-436f-8e87-37ac06de7522" alt=""><figcaption></figcaption></figure>

Support your favorite town with donations and earn exclusive buffs. The Town Relations system is a server-wide feature that tracks donations per town and rewards the top contributor with a powerful, persistent status buff.

***

The Town Relations system allows players to **donate Zeny to different towns** in the game. The top donor for each town receives a **special buff** exclusive to that location.

***

### Features:

* Donate Zeny to any town
* See top contributors in real time
* Gain a **unique buff** as the top donor

***

### Donation System:

```admonition
Minimum Donation Requirement
```

* Players can only donate in multiples of a **minimum Zeny value**.
* If the donation is accepted and becomes the highest for that town, the donor will:
  * Receive a **permanent buff** as long as they remain the top donor

```admonition
Buff Rules
```

* If another player donates more, the previous buff is **automatically removed**.

***

### Buff System Logic:

* The server checks the donation amount and compares it to the previous highest.
* If the new donor exceeds it:
  * The previous benefactor's buff is removed
  * The new top donor receives the buff immediately

***

### Town Relations Bonuses:

<details>

<summary>Prontera Buff</summary>

\- Max HP Rate: +15%\
\- Max SP Rate: +5%\
\- Attack Rate: +10%\
\- Magic Attack Rate: +10%\
\- Attack Speed: +1\
\- All Stats: +3

</details>

<details>

<summary>Morroc Buff</summary>

\- Attack Speed: +1\
\- Flee: +5\
\- Agility: +3\
\- Strength: +1\
\- Luck: +2\
\- Critical Attack Rate: +5%

</details>

<details>

<summary>Geffen Buff</summary>

\- Magic Attack Rate: +10%\
\- Max Weight: +300\
\- Variable Cast Rate: -5%\
\- Intelligence: +3\
\- Dexterity: +2\
\- Vitality: +2

</details>

<details>

<summary>Payon Buff</summary>

\- Ranged Attack Rate: +5%\
\- Flee: +3\
\- Agility: +2\
\- Dexterity: +3\
\- Luck: +1\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Alberta Buff</summary>

\- Max Weight: +1000\
\- Strength: +3\
\- Agility: +2\
\- Vitality: +1\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%

</details>

<details>

<summary>Izude Buff</summary>

\- Base Attack: +20\
\- Vitality: +3\
\- Attack Speed Rate: +5%\
\- SP Recovery Rate: +5%

</details>

<details>

<summary>Aldebaran Buff</summary>

\- Speed Rate: +10%\
\- Agility: +3\
\- Intelligence: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Xmas Buff</summary>

\- Drop Rate: +10%\
\- Water Resistance: +20%\
\- Luck: +3\
\- Strength: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Comodo Buff</summary>

\- Drop Rate: +10%\
\- Critical Attack Rate: +5%\
\- Agility: +3\
\- Luck: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Yuno Buff</summary>

\- Variable Cast Rate: -5%\
\- Defense for All Sizes: +5%\
\- Intelligence: +3\
\- Vitality: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Amatsu Buff</summary>

\- SP Usage Rate: -10%\
\- Delay Rate: -5%\
\- Dexterity: +3\
\- Intelligence: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

<details>

<summary>Gonryun Buff</summary>

\- Long Range Defense: +5%\
\- Vitality: +3\
\- Intelligence: +3\
\- Attack Rate: +5%\
\- Magic Attack Rate: +5%\
\- Attack Speed Rate: +5%

</details>

***

### Town Mayor NPC Locations

These NPCs handle town donations and rankings. Each one represents their respective city.

***

### **Weekly Automated Buff Reset:**

Every **Monday 00:01 AM (server time)**, the system automatically clears all town buffs and donation data. This scheduled reset ensures every town has a fair chance to gain support, and keeps the competition for benefits fresh and balanced.

**What happens during the reset:**

* **Town Buffs** are removed from all characters.
* **Donation Records** for all towns are wiped from the system.
* **Top Donors** are reset.
* Any active buffs related to town contributions are forcefully ended.

{% hint style="warning" %}
🕒 **When:** Every Monday at 0&#x30;**:01 AM**
{% endhint %}

***


# Rubbish Trader

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8FjEadEvL17LXeGKcHCF%2Fimage.png?alt=media&amp;token=aefd6ba1-5baf-4a1b-907f-054efc9243c8" alt=""><figcaption></figcaption></figure>

Exchange useless drops for **Rubbish Points**, then spend those points in a special shop packed with consumables and QoL goodies. Great for decluttering your inventory and fighting server-wide inflation.

***

#### This system lets you:

* Sell junk items for **Rubbish Points**
* Use points to buy consumables (manuals, gums, potions, scrolls, etc.)
* Help reduce Zeny inflation by removing excess items from the economy

***

#### Sell Rubbish Items:

1. Talk to the NPC and choose **Sell Rubbish Items**
2. A filtered sell window will appear (only valid trash is listed)
3. Each item gives **Rubbish Points** based on its NPC sell price

{% hint style="warning" %}
**Note:** Only the following item types are accepted:\
`Etc, Healing, Usable, Weapons, Armor, Pet Egg, Pet Armor, Ammo.`
{% endhint %}

***

### Frequently Asked Questions (FAQs):

| Question                  | Answer                                                                                                              |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------- |
| **Are points tradable?**  | No - Rubbish Point is a character currency.                                                                         |
| **Can I sell gear?**      | Yes, as long as it’s a normal drop (carded/refined value doesn’t matter – point value is still based on NPC price). |
| **Is there a daily cap?** | No hard cap; just the 00:00 reset.                                                                                  |

Enjoy a cleaner inventory and free consumables. Happy dumping, Mr. Wick! 🤵


# Service Provision

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLG4H5NtbSIH95jrfDLJu%2Fimage.png?alt=media&amp;token=100f0b2a-4117-4f42-b0da-645993d98b4d" alt=""><figcaption></figcaption></figure>

The Class Service Provision System is a comprehensive in-game service management. It empowers players to create, customize, and offer a wide range of services such as warps, item crafting, repairs, and more! Through interactive chat rooms. With support for both online and offline service provision, the system enables seamless player-to-player transactions, complete with configurable fees, automated tax deductions, and resource-based requirements.

***

### How It Works:

1. Use **Service Provision** skill from your skill-tree to set up your own service shop, configure fees, and select which services to offer.
2. **Service Users** (other players) browse available services, pay the required zeny fee, item  requirements, and receive the service instantly.
3. The system handles all payments, resource checks, and service delivery automatically.

***

### Service Types:

| Service Type            | Description                                    |
| ----------------------- | ---------------------------------------------- |
| **Warp Portal**         | Teleport players to memorized locations        |
| **Item Crafting**       | Produce items for a fee                        |
| **Potion Brewing**      | Brew potions using provided materials          |
| **Chemical Protection** | Apply equipment protection buffs               |
| **Other Services**      | Custom services (enchant, repair, forge, etc.) |

***

### Service Fee and Tax:

* **Service Fee:** The amount you set for each service. Minimum fees may apply.
* **Service Tax:** A small percentage of each fee is deducted as tax (shown in menus).

| Example                    | Calculation                  |
| -------------------------- | ---------------------------- |
| Fee: 10,000 Zeny, Tax: 10% | Provider receives 9,000 Zeny |

***

### Service Requirements:

* **Stamina:** Providers need enough stamina to offer services.
* **Materials:** Some services require specific items (e.g., Blue Gemstone for warps).
* **Skills:** Some services require certain skills at a minimum level.

***

### Tips and Best Practices:

* Set competitive fees to attract more users.
* Keep your service title clear and relevant.
* Ensure you have enough materials and stamina before opening your service.
* Check your skills and items before offering advanced services.

***

### Frequently Asked Questions:

**Q: What happens if I run out of stamina or materials?**\
A: Your service will automatically close, and users will be notified.

**Q: Can I change my service fees or title after opening?**\
A: Yes, you can update your service configuration at any time.

**Q: How do I know if someone used my service?**\
A: You will receive a notification and the payment (minus tax) automatically.

**Q: Can I offer multiple services at once?**\
A: Yes, you can configure and offer as many services as your class and skills allow.

***


# Leveling - Safe Zones

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fmf01oexfSEk3So2euOHn%2Fimage.png?alt=media&amp;token=0f201d6f-a7a5-4201-9e37-f697d5b92d7c" alt=""><figcaption></figcaption></figure>

**Safe Zone System** introduces protected areas within specific high-traffic leeching maps. These zones are ideal for players who want to take a short break or safely regenerate without being attacked by monsters around.

***

### Available Safe Zone Maps:

| Map Name          | Map          |
| ----------------- | ------------ |
| Sphinx Dungeon 4F | `in_sphinx4` |
| Magma Dungeon 2F  | `mag_dun02`  |

{% hint style="danger" %}
These zones are **rotating** and will shift location within the map every hour.
{% endhint %}

***

### How It Works:

| Feature                | Details                                                           |
| ---------------------- | ----------------------------------------------------------------- |
| **Safe Zone Radius**   | 5x5 tile area                                                     |
| **Protection Effects** | Monsters cannot enter; skills are disabled (Basilica effect zone) |
| **Visibility**         | A glowing area on the minimap and screen with visual cues         |
| **Auto Relocation**    | Zone changes position automatically every hour                    |

{% hint style="info" %}
When a zone relocates, a system message will notify players in the affected map.
{% endhint %}

***

### Benefits of the Safe Zone:

* No monster attacks
* Great for regen or waiting
* A safe space for leechers and support classes
* Useful for solo players grinding in dangerous maps

***

### How to Find the Safe Zone:

* Look for **visual effects**
* A small **icon** will appear on your minimap

***


# Gearscore System

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FxYcENxYZ1Aywg3ouawtv%2Fimage.png?alt=media&amp;token=c05a8ccb-164f-4f33-9e46-e76771f8e2f5" alt=""><figcaption></figcaption></figure>

A single numerical value that reflects the overall power of a piece of equipment.\
Gear Score is determined by **base stats** (ATK / MATK / DEF / Weight), **grade**, **refine**, and any **tiered extras** (headgear rank, card rarity, orb quality).

***

### How Gear-Score Is Calculated:

1. **Base Formula**
   * **Weapons:** `ATK + MATK + Weapon-Level Score`
   * **Armor:** `(DEF × 2) + Weight`
2. **Add Grade Score**
   * Each grade (D → A) contributes a flat bonus (see tables below).
3. **Add Refine Score**
   * Different tables exist for Armor and each Weapon Level.
4. **Add Tier Bonuses** (if present)
   * Headgear, Accessories, Cards, Orbs each add their own tier score.
5. **Sum Everything** → **Final Gear Score**.

***

#### Armor Grade Bonus:

| Grade | Score |
| ----- | ----- |
| D     | 500   |
| C     | 1 250 |
| B     | 3 400 |
| A     | 8 500 |

#### Refine Bonus:

| +Refine | Score  |
| ------- | ------ |
| +1      | 250    |
| +2      | 550    |
| +3      | 1 200  |
| +4      | 2 500  |
| +5      | 8 700  |
| +6      | 10 450 |
| +7      | 12 000 |
| +8      | 13 800 |
| +9      | 15 850 |
| +10     | 19 800 |

#### Weapon Grade Bonus:

| Grade | Score |
| ----- | ----- |
| D     | 200   |
| C     | 500   |
| B     | 1 375 |
| A     | 3 400 |

#### Weapon Level Bonus:

| Weapon Lv | Score |
| --------- | ----- |
| 1         | 250   |
| 2         | 1 200 |
| 3         | 3 500 |
| 4         | 8 500 |

#### Weapon Refine Score (Lv1–Lv4):

| **Refine** | **Lv 1** | **Lv 2** | **Lv 3** | **Lv 4** |
| ---------- | -------: | -------: | -------: | -------: |
| +1         |       50 |      100 |      125 |      175 |
| +2         |      115 |      250 |      300 |      400 |
| +3         |      240 |      500 |      600 |      850 |
| +4         |      500 |    1 000 |    1 250 |    1 750 |
| +5         |    1 750 |    3 500 |    4 350 |    6 100 |
| +6         |    2 100 |    4 200 |    5 200 |    7 300 |
| +7         |    2 400 |    4 800 |    6 000 |    8 400 |
| +8         |    2 800 |    5 500 |    6 850 |    9 650 |
| +9         |    3 200 |    6 350 |    7 900 |   11 100 |
| +10        |    4 000 |    7 900 |    9 900 |   13 900 |

#### Headgear Tiers:

| Tier | Examples                              | Score |
| ---- | ------------------------------------- | ----- |
| Lv 1 | NPC / Non-slot                        | 200   |
| Lv 2 | Common drops (e.g. *Apple o’ Archer*) | 500   |
| Lv 3 | Quest / Event / Blueprint             | 1 250 |
| Lv 4 | Donation Exclusives                   | 3 500 |

#### Accessory Tiers:

| Tier | Examples                 | Score |
| ---- | ------------------------ | ----- |
| Lv 1 | NPC / Non-slot           | 100   |
| Lv 2 | Slotted mobs (Ring \[1]) | 500   |

#### Card Tiers:

| Tier | Examples                      | Score  |
| ---- | ----------------------------- | ------ |
| Lv 1 | *Poring* (filler)             | 200    |
| Lv 2 | *Drops* (common)              | 500    |
| Lv 3 | *Raydric / Thara Frog* (rare) | 1 250  |
| Lv 4 | Mini-Boss (*Ghostring*)       | 3 500  |
| Lv 5 | Boss (*Eddga*)                | 10 000 |

#### Orb Enchant Tiers:

| Tier | Typical Stat     | Score |
| ---- | ---------------- | ----- |
| Lv 1 | +1 Stat / low %  | 200   |
| Lv 2 | +2 Stat / mid %  | 500   |
| Lv 3 | Max stat / max % | 1 250 |

***

### Example Calculation:

1. **Base:** 400 + 50 + WeaponLv(3 500) = **3 950**
2. **Grade-B Bonus:** +1 375 → 5 325
3. **Refine (+7 Lv 3):** +6 000 → 11 325
4. **Card Tier 3:** +1 250 → **12 575 Gear Score**

***


# Gearscore Features

The **Gearscore System** is a custom OSRO feature designed to measure the overall strength of a player based on their equipped gears. This score is used to:

* Determine entry eligibility for custom **instances** or **dungeons**.
* Rank the top Gearscore holders weekly.
* Enable prestige-based buffs and rewards for top-ranking players.

***

### How to Check Your Gearscore:

You can use either of the following commands:

* `/gearscore`

***

### Weekly Gearscore Ranking:

* Every day at **00:00** (server time), the **Top 10 Gearscore holders** are automatically calculated and stored.
* These rankings can be viewed anytime through the Gearscore NPC menu.
* Players in the Top 10 receive **special buffs** and recognition.

***

### Gearscore Instances:

The system allows you to enter custom instances based on your gearscore. Each instance has:

* **Minimum Gearscore requirement**
* **Base Level range**
* **Zeny entry fee**
* **Unique maps and monster mechanics**

***

### Currently available instance:

| Instance           | Required GS | Zeny Fee | Level Range | Map                    | Description                                                                 |
| ------------------ | ----------- | -------- | ----------- | ---------------------- | --------------------------------------------------------------------------- |
| **Poring Village** | 5,000       | 500 Zeny | 30–60       | `prt_fild05` (148,235) | A village filled with mischievous Porings, designed for party play and fun! |

***

### Top Ranker Buffs:

Players in the **Top 10** ranking receive stat bonuses for 24 hours. Buffs are re-applied automatically as long as the player remains in the top list.

| Rank        | Bonus Stats                  |
| ----------- | ---------------------------- |
| 🥇 Top 1    | +15 ATK / +15 MATK / +15 DEF |
| 🥈 Top 2–5  | +10 ATK / +10 MATK / +10 DEF |
| 🥉 Top 6–10 | +5 ATK / +5 MATK / +5 DEF    |

***


# Inn Employees


# Inn Keeper - Recovery

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FvCC7PFgWxLC8f58bx2iK%2Fimage.png?alt=media&amp;token=578db450-d9a6-410c-a58e-59923eeadd0f" alt=""><figcaption></figcaption></figure>

Need a quick full recovery, faster natural regen or a safe respawn point?\
The **Improved Inn Keeper** network lets you rent a room anywhere in Rune-Midgard and rewards you with powerful out-of-combat buffs.

***

### 1. Service Summary

| Feature               | Details                                                               |
| --------------------- | --------------------------------------------------------------------- |
| **Room Rental**       | Pay Zeny *or* hand in a matching room voucher to rent a private room. |
| **Instant Heal**      | HP & SP restored to 100 %.                                            |
| **Regeneration Buff** | Depending on the room tier you receive a 30-minute recovery buff.     |
| **Save-Point**        | A free “Save” option records this inn as your new respawn location.   |
| **Warp Inside**       | After payment the NPC moves you directly to the room interior sprite. |

***

### 2. Room Catalogue

| Tier                   | Voucher Item                | Zeny Fee\* | Buff Granted (30 min)    | Effect                           |
| ---------------------- | --------------------------- | ---------- | ------------------------ | -------------------------------- |
| **Basic Room**         | —                           | **Free**   | *none*                   | Purely a save-point & full heal. |
| **Studio Room**        | `Studio Room Voucher`       | 10 000 z   | **Inn HP Recovery**      | +25 % natural HP regen.          |
| **Double Bed Room**    | `Double Bed Room Voucher`   | 30 000 z   | **Inn SP Recovery**      | +25 % natural SP regen.          |
| **Presidential Suite** | `Presidential Room Voucher` | 50 000 z   | **Inn HP + SP Recovery** | +25 % HP *and* SP regen.         |

{% hint style="warning" %}
A voucher always overrides the Zeny fee. If you have the item in inventory the Keeper will automatically offer “Use Voucher” instead of Zeny.
{% endhint %}

***

### 3. NPC Locations

| Town                 | Inn Name (NPC)                | Map - X Y           |
| -------------------- | ----------------------------- | ------------------- |
| Prontera (main)      | West Prontera Inn – **Sammy** | `prt_in 244 136`    |
| Prontera (Main Hall) | **Ahlma** (Multi-room)        | `prt_in2 311 175`   |
| Morroc (NE)          | **Hasna**                     | `morocc_in 147 141` |
| Morroc (South)       | **Manar**                     | `morocc_in 80 100`  |
| Geffen               | **Cena**                      | `geffen_in 70 64`   |
| Payon                | **Ahee**                      | `pay_in01 137 173`  |
| Alberta              | **Jennie**                    | `alberta_in 32 142` |
| Aldebaran            | **Rilim**                     | `aldeba_in 92 58`   |

{% hint style="success" %}
Each NPC uses the same menu logic, so you will always see the four room options plus the free **Save** feature.
{% endhint %}

***


# Inn Chef - Food

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FoqcQ3FRS1lXPQ9FPKTpn%2Fimage.png?alt=media&amp;token=609aa1ab-e07a-4e7b-a6ca-46c1baabffaf" alt=""><figcaption></figcaption></figure>

The Inn Chef is your go-to NPC for tasty stat buffs. Pay with Zeny or vouchers, or enjoy free meals with a room rental. Whether you're boosting STR or getting a full stat spread, there's a dish to help you perform better. Ideal for players looking to prep before grinding or PvP.

***

### 1. Quick Overview

| What you get                                              | How long                   | Where                                       |
| --------------------------------------------------------- | -------------------------- | ------------------------------------------- |
| **STR / AGI / VIT / INT / DEX / LUK** food (or Full Meal) | **30 min** (1,800 seconds) | Any NPC named **Inn Chef** inside town inns |

{% hint style="info" %}
The buff strength depends on the *meal category* you order (see below).
{% endhint %}

***

### 2. Meal Categories & Cost

| Category                           | Voucher Item              |          Zeny Cost\* | Stat Bonus (per buff)                              |
| ---------------------------------- | ------------------------- | -------------------: | -------------------------------------------------- |
| **Basic Meal** (Hotel Guests only) | —                         | **Free** (with room) | <p><strong>+1 \~ +3</strong><br>Random 3 stats</p> |
| **Deluxe Meal** (VIP Guests only)  | —                         |             **Free** | **+5** to *all six* stats                          |
| **Kanto-style**                    | `Kantostyle Food Voucher` |             10 000 z | +1                                                 |
| **Carinderia**                     | `Carinderia Food Voucher` |             30 000 z | +2                                                 |
| **Restaurant**                     | `Restaurant Food Voucher` |            100 000 z | +3                                                 |

{% hint style="info" %}
If you carry the matching **voucher** the NPC will always consume it instead of Zeny.
{% endhint %}

***

### 2.1 Free Guest Meals

| Guest Type     | Meal Shown in Menu | Cool-down             |
| -------------- | ------------------ | --------------------- |
| Normal account | **Basic Foods**    | **24 h** per check-in |
| VIP account    | **Deluxe Foods**   | **3 h** per check-in  |

{% hint style="info" %}
You must have rented one of the *Studio / Double / Presidential* rooms (see Inn Keeper) and still have at least **1 “Hotel Meal” credit** left to claim the free dish.
{% endhint %}

***

### 3. How to Dine

1. **Rent a room** (optional but grants free Basic/Deluxe meals).
2. Talk to **Inn Chef**.
3. Pick a **category** – the menu shows “Use Voucher” if you have one, otherwise the Zeny fee.
4. Select a **meal type** (Full or single stat).
5. Enjoy the 30-minute buff!

{% hint style="info" %}
Re-ordering the *same* stat food overwrites the previous timer; no stacking.
{% endhint %}

***

### 4. Inn Chef Locations

| Town                 | Inn                 |
| -------------------- | ------------------- |
| Prontera – West Inn  | `prt_in 249 129`    |
| Prontera – Main Hall | `prt_in2 289 162`   |
| Morroc (NE Inn)      | `morocc_in 140 145` |
| Morroc (South Inn)   | `morocc_in 76 100`  |
| Geffen Inn           | `geffen_in 76 61`   |
| Payon Inn            | `pay_in01 129 182`  |
| Alberta Inn          | `alberta_in 24 147` |
| Aldebaran Inn        | `aldeba_in 88 55`   |

***

**Bon appétit!** May every bite power your next adventure, Mr. Wick! 🤵


# Battle Pass

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FGoAOXePlRMmGqFQzAcSp%2Fimage.png?alt=media&amp;token=2133bf8c-2809-456b-bb5f-600881af77fa" alt=""><figcaption></figcaption></figure>

Unlock tiers, gain EXP, level up, and **claim rewards** as you progress.

***

### Player Quick Guide:

| NPC                     | Map / Coords                | Purpose                                                   |
| ----------------------- | --------------------------- | --------------------------------------------------------- |
| **Battle Pass Manager** | Main Hall - `prt_hq 85,116` | Unlock tiers, view progress, claim rewards, daily stamina |

{% hint style="success" %}
Progress can be viewed by logging in to our website.
{% endhint %}

***

#### How to Unlock Tiers:

Web Link: <https://osro-revo.gg/?module=battlepass>

| Tier to Unlock |  Option A (Zeny) | Option B (Ticket via Cash Shop) |
| -------------- | ---------------: | ------------------------------- |
| **Tier 1**     | **250,000 Zeny** | **Battle Pass \[Tier 1]**       |
| **Tier 2**     |                — | **Battle Pass \[Tier 2]**       |
| **Tier 3**     |                — | **Battle Pass \[Tier 3]**       |

{% hint style="warning" %}
Unlock path is sequential: Tier 1 → Tier 2 → Tier 3.
{% endhint %}

***

#### ⬆️ Leveling & EXP

* Battle Pass has **50 levels** (see EXP table below).
* EXP sources are server-defined (quests/events/cash points)

**EXP per Level (to reach next level):**

| Lv | EXP | Lv | EXP | Lv | EXP | Lv | EXP | Lv |  EXP |
| -: | --: | -: | --: | -: | --: | -: | --: | -: | ---: |
|  1 |   5 | 11 | 120 | 21 | 230 | 31 | 490 | 41 |  790 |
|  2 |  10 | 12 | 130 | 22 | 250 | 32 | 520 | 42 |  820 |
|  3 |  20 | 13 | 140 | 23 | 270 | 33 | 550 | 43 |  850 |
|  4 |  30 | 14 | 150 | 24 | 290 | 34 | 580 | 44 |  880 |
|  5 |  40 | 15 | 160 | 25 | 310 | 35 | 610 | 45 |  910 |
|  6 |  50 | 16 | 170 | 26 | 340 | 36 | 640 | 46 |  940 |
|  7 |  60 | 17 | 180 | 27 | 370 | 37 | 670 | 47 |  970 |
|  8 |  70 | 18 | 190 | 28 | 400 | 38 | 700 | 48 | 1000 |
|  9 |  80 | 19 | 200 | 29 | 430 | 39 | 730 | 49 | 1030 |
| 10 | 100 | 20 | 210 | 30 | 460 | 40 | 760 | 50 | 1060 |

{% hint style="warning" %}
You can’t gain EXP beyond the **max level (50)**.
{% endhint %}

***

#### 🎁 [Claiming Rewards](https://osro-revo.gg/?module=battlepass)

1. Talk to **Battle Pass Manager** → **Claim Rewards**.
2. Rewards are granted for **all unlocked tiers up to your current level**.
3. If inventory is full, items arrive via **RODEX** (by tier and level).

***

#### ⚡ Daily Stamina

* Once per day, choose **Get Daily Stamina**.
* Your **daily amount** scales with **your current level** and **how many tiers you’ve unlocked**.

***


# Character Support

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FYeW7fXJZ0s8P7yg2vcJb%2Fimage.png?alt=media&amp;token=0f2e51e5-c9f4-4ac0-89fa-484d7b3cd55a" alt=""><figcaption></figcaption></figure>

The Character Support NPC lets you **change your name**, **change gender**, or **reset another character** on your account when you're having issues with your character.

***

| Action                   | Cost | Cooldown         | Notes                              |
| ------------------------ | ---- | ---------------- | ---------------------------------- |
| **Name Change**          | N/A  | N/A              | Must leave Guild & Party to access |
| **Gender Change**        | N/A  | N/A              | N/A                                |
| **Return to Save-Point** | Free | 30 min / account | Works on *other* chars             |
| **Reset Looks**          | Free | 30 min / account | Works on *other* chars             |

***

**Allowed characters for a new name:**

* A-Z, a-z, 0-9 and spaces **inside** the string.
* 4-24 characters
* No leading/trailing spaces
* No symbols

***

### 1. Name Change:

```step
1. Talk to Character Support ➜ Name Change  
2. Confirm you are not in a party or guild  
3. Enter your desired name (validation runs immediately).
4. NPC kicks you out ➜ wait ≥ 10 seconds ➜ relog
```

{% hint style="success" %}
The NPC double checks that the name you pick is unique before charging you.
{% endhint %}

***

### 2. Gender Change:

```step
1. Choose Gender Change
2. Pay Zeny
3. You'll be sent to the character select screen
```

***

### 3. Character Reset:

Expand for the two sub-services.

* Resets **last login coordinates** of another character to its recorded save point.
* Resets hair style, hair color and clothes color.
* Unequips all gears.

***

Enjoy your fresh identity, Mr. Wick! 🤵


# Stat & Skill Reset

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQ3vXpHtoUoGG5kE9bLlt%2Fimage.png?alt=media&amp;token=d638abaa-5d22-404e-be9e-d4b492edaa5b" alt=""><figcaption></figcaption></figure>

The **Reset Girl** is a premium service NPC located at Main Hall (`prt_hq 80 98)`, designed to help players **reset skills**, **reset stats**, or **manage and load saved builds**. Whether you made a mistake in stat allocation or want to try a new build, she’s here to help you experiment and optimize your character.

{% hint style="success" %}
💡 Players under Level 70 get **one-time free resets** for both skills and stats.
{% endhint %}

***

### Available Services:

| Option              | Description                                             | Requirements           |
| ------------------- | ------------------------------------------------------- | ---------------------- |
| **Reset Skills**    | Removes all learned skills.                             | Skill Voucher or Zeny  |
| **Reset Stats**     | Resets all stat points.                                 | Status Voucher or Zeny |
| **Load Stat Build** | Load a previously saved stat build from one of 3 slots. | Status Voucher or Zeny |

***

### Payment Methods:

Reset services accept one of the following methods depending on configuration:

* **Zeny**
* **Reset Vouchers**
  * `Skill Voucher` (for Skills reset)
  * `Status Voucher` (for Stats reset or Load Build)

Prices scale depending on the number of times you’ve already used the service:

| Service         | Free Limit | Cost After Limit                   | Maximum Cost Cap |
| --------------- | ---------- | ---------------------------------- | ---------------- |
| Reset Skills    | 8 times    | Increases by usage (25k Zeny base) | 200,000 Zeny     |
| Reset Stats     | 5 times    | Increases by usage (50k Zeny base) | 250,000 Zeny     |
| Load Stat Build | N/A        | Voucher or fixed fee               | -                |

***

### Build Save/Load System:

Each character can save up to **3 stat builds**, allowing easy switching between different playstyles.

#### Manage Your Builds:

* **Save Build:** Store your current stat distribution with a custom name.
* **Load Build:** Reload saved stats (must match base level at save time).
* **Clear Build:** Delete a saved slot to reuse it.

{% hint style="warning" %}
⚠️ **Note:** You can only load a stat build if your current base level matches the saved level.
{% endhint %}

***

### Tips & Notes:

* Status resets do not affect quest-related progress or skill prerequisites.
* Loading a build will overwrite your current stats.
* Zeny cost increases after each usage but is capped.
* You can view saved builds' details before loading or deleting them.

***


# Card Trader

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FERavJnRFmDUwCRkwg2H1%2Fimage.png?alt=media&amp;token=4081fc1f-6dbe-42c1-9443-b752c7fa685b" alt=""><figcaption></figcaption></figure>

Turn your extra cards into something valuable! The Card Trader in OldschoolRO lets you trade unused monster cards for Card Points, which you can use to get exclusive rewards. Whether it’s normal cards, mini boss drops, or MVP treasures, each card has a point value! Making your grind even more worth it.

***

### What Are Card Points?

* Every monster **card** can be **sold** to the Card Trader.
* The NPC converts each card into **Card Points (CP)**.

#### Default Rates:

| Card Type                                                                                                                                                                                                                                 | Point Value |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fp4PtmYpTRtCh6YbNwqiz%2Fimage.png?alt=media\&token=5388f773-4c5d-4190-bea6-2da71ae88bac) **Normal** card       | **1 CP**    |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F3EDCbQ5sNMXHmxixLbZb%2Fimage.png?alt=media\&token=d3f95c2c-31ec-4b54-a9b3-6fe124f1e87a) **Mini-Boss** card    | **25 CP**   |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F88LakKK9bFfhzVbtOljP%2Fimage.png?alt=media\&token=16cedd03-2b07-46b7-82cd-28a33e43b7b0) **Rare Utility** card | **50 CP**   |

***

#### Buy Rewards:

| Reward                                                                                                                                                                                                                                 | Cost                 | Notes                       |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------- | --------------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FsBxtIzF8evN6cvpImYOS%2Fimage.png?alt=media\&token=61ac250e-06e9-4804-9908-d895495966d7) **Old Card Album** | **30 CP + 50 000 z** | Guaranteed random card pull |

***

### Frequently Asked Questions:

| Question                                      | Answer                               |
| --------------------------------------------- | ------------------------------------ |
| **Are cards destroyed permanently?**          | Yes! Double check before confirming. |
| **Can I trade Card Points to other players?** | No, CP are account bound.            |
| **Is the OCA droplist customized?**           | No, we use official kRO card tables. |

***


# Spirit Transfer

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FOAWJsKyM3eWQ0lfXXVxb%2Fimage.png?alt=media&amp;token=52666cdd-9af3-42bd-a6d4-7c8499b3b5df" alt=""><figcaption></figcaption></figure>

Rebirth your maxed-out character into a Novice and earn powerful **Profession Spirits**. Redeem them for your former class or convert them into **Spirit Points** used for exclusive high-grade gear.

***

### Overview:

| Feature           | Description                                                    |
| ----------------- | -------------------------------------------------------------- |
| **Rebirth**       | Reset your character to Novice and receive a Profession Spirit |
| **Redeem**        | Use the Profession Spirit to change back to your class         |
| **Spirit Points** | Sell spirits for points and use them to buy high-grade items   |
| **Spirit Shop**   | Special shop that accepts Spirit Points as currency            |

***

### Rebirth to Novice:

#### Requirements:

* Base Level **99**
* Job Level **50**
* All **Skill Points must be used**
* Zeny Fee: **1,285,000z**

#### What You Receive?

* A **Profession Spirit** item based on your current class
* Your character is reset to:
  * **Level 1 Novice**
  * All stats and skills cleared

{% hint style="success" %}
💡 Use the Profession Spirit later to redeem your class or sell it for Spirit Points.
{% endhint %}

***

### Profession Spirit Redemption:

Redeem your spirit to return to your class.

| Requirement    | Details                         |
| -------------- | ------------------------------- |
| Must be Novice | Only Novice class can redeem    |
| Zeny Fee       | 2,500,000z                      |
| Class Options  | Choose between 2-1 and 2-2 jobs |
| Item Consumed  | 1x Profession Spirit            |

***

### Spirit Points Conversion:

You can sell Profession Spirits to convert them into **Spirit Points**.

| Profession Spirit   | Points Earned |
| ------------------- | ------------- |
| Spirit of Merchant  | 1,000         |
| Spirit of Mage      | 950           |
| Spirit of Thief     | 900           |
| Spirit of Acolyte   | 850           |
| Spirit of Swordsman | 800           |
| Spirit of Archer    | 750           |

***

### Spirit Shop (High Grade):

Use your earned **Spirit Points** to buy exclusive equipment.

| Item                                                                                                                                                                                                                                  | Cost (Spirit Points) |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------- |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F2d4r4GSDm51mWBPAOVcx%2Fimage.png?alt=media\&token=e9c81a58-efca-4210-be47-e2f18fd3a451) Arch Angel Wing   | 12,500               |
| ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6JMOU3QM20cVwXNTA7Vr%2Fimage.png?alt=media\&token=fbf03c27-4630-4efe-a8b4-f648ea8e6714) Fallen Angel Wing | 15,750               |
| \[More Items...]                                                                                                                                                                                                                      | Coming Soon          |

***

### Quick Notes:

* One rebirth = one Profession Spirit
* Multiple spirits can be stored or sold
* Spirit Points are **used like currency** in select shops
* Spirit mechanics add progression and replayability for maxed characters

***

{% hint style="danger" %}
You can only Rebirth **ONCE** per character. **IF** you also redeem a Spirit for a certain character, you will not be allowed to Rebirth using that specific character!
{% endhint %}


# Fashion Storage

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F0GIfCC6x9wJP12fWBw8G%2Fimage.png?alt=media&amp;token=a60f98d5-638c-43dd-88bc-117ea977a4d3" alt=""><figcaption></figcaption></figure>

The **Fashion Storage System** allows players to store headgears and costume garments in a special wardrobe collection. Stored items earn **Shine Points**, which unlock passive stat bonuses automatically while also allowing players to wear saved visuals as cosmetic fashion layers.

***

## Main Features

| Feature            | Description                                         |
| ------------------ | --------------------------------------------------- |
| Fashion Collection | Store headgears and costume robes permanently       |
| Cosmetic Layers    | Wear stored visuals without equipping the real item |
| Shine Points       | Gain points by storing items                        |
| Passive Bonuses    | Unlock stat bonuses from total Shine Points         |
| Withdraw Option    | Reclaim stored items anytime                        |

***

## How It Works

Speak to **Fashion Kafra** and choose from the menu:

| Option               | Function                         |
| -------------------- | -------------------------------- |
| Open Fashion Storage | Opens storage window             |
| Manage Fashion       | Remove active fashion layers     |
| Shine Bonus          | View unlocked and locked bonuses |
| Information          | Learn about the system           |

***

#### Deposit Rules:

| Rule                | Value       |
| ------------------- | ----------- |
| Deposit Fee         | 75,000 Zeny |
| Max Deposit at Once | 1 Item      |
| Duplicate Deposits  | Not Allowed |
| Shine Points Gained | +1 per item |

{% hint style="info" %} <mark style="color:green;">**You may deposit:**</mark> <mark style="color:green;"></mark><mark style="color:green;">Headgears an Costume Garments.</mark>
{% endhint %}

***

#### Withdrawing Items:

Stored items may be reclaimed anytime.

| Rule                               | Value        |
| ---------------------------------- | ------------ |
| Withdraw Fee                       | 150,000 Zeny |
| Shine Points Lost                  | -1           |
| Removes Active Fashion if Equipped | Yes          |

***

## Wearing Fashion Visuals

Stored items can be used as cosmetic visuals.

| Supported Layers | Slot   |
| ---------------- | ------ |
| Top Headgear     | Upper  |
| Mid Headgear     | Middle |
| Low Headgear     | Lower  |
| Costume Garment  | Robe   |

{% hint style="info" %} <mark style="color:$danger;">**This changes appearance only and does not affect real equipment stats.**</mark>
{% endhint %}

***

## Shine Bonus System:

Collect Shine Points to unlock passive bonuses automatically.

| Shine Points | Bonus   |
| ------------ | ------- |
| 10           | Atk +1  |
| 15           | Matk +1 |
| 20           | Luk +1  |
| 25           | Vit +1  |
| 30           | Agi +1  |
| 35           | Dex +1  |
| 40           | Int +1  |
| 45           | Str +1  |
| 50           | SP +50  |
| 55           | HP +50  |

***

## Example Progression:

| Stored Items | Shine Points            |
| ------------ | ----------------------- |
| 10 Items     | Unlock Atk +1           |
| 25 Items     | Multiple Bonuses Active |
| 55 Items     | Full Bonus Set          |

***

## Notes

* Only eligible fashion items can be stored
* Some items cannot display visually
* Removing fashion layers is free
* Bonuses are automatic once thresholds are met
* Storage acts as long-term fashion progression system

***


# Costume Maker

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F7sbnRMx5oNSFs0xnhazP%2Fimage.png?alt=media&amp;token=0b9e7d55-e9be-4a61-9ac8-7eb2765a8e0d" alt=""><figcaption></figcaption></figure>

The Costume Maker is one of our exclusive features. This handy NPC lets you convert regular headgear pieces into full costumes or even switch an existing costume between **Top / Mid / Low** slots using ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FpXKoLipzeIgOoDsAUCGn%2FEtc_Voucher_Costume-removebg-preview.png?alt=media\&token=8a21a359-1936-4d25-88f1-efcfcc02b8ee) Costume Voucher.

While converted costumes maintain the original headgear's appearance, any item effects or stats will be disabled. However, you can easily restore the gear to its normal, functional state whenever desired. It's a fashionable compromise that ensures your character always looks their best, even when min-maxing gear. The Costume Maker brings new levels of aesthetic flexibility to your Ragnarok adventures!

***

| Action                                    | Cost                                                                                                                                                                                                                                                                                           | What happens?                                                                               |
| ----------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------- |
| **Convert** headgear → costume            | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FnYjiGyVZbj0r9snXoojo%2FEtc_Voucher_Costume-removebg-preview.png?alt=media\&token=97be9cc0-1242-4280-9e8b-eabec85b1549) `1× Costume Voucher`                        | Removes all refine, enchants & card slots- Gear becomes a costume occupying the *same* slot |
| **Revert** costume → normal gear          | `500,000 Zeny`                                                                                                                                                                                                                                                                                 | Original item stats are restored (refine / cards are **not** returned)                      |
| **Re-position** costume (Top ⇆ Mid ⇆ Low) | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fh3jgN3WT8frTPA7uk71d%2FEtc_Voucher_Costume-removebg-preview.png?alt=media\&token=85e0e0ef-9085-42b5-b2b2-b274afc4b5b0) `1× Costume Voucher` **+** `1,000,000 Zeny` | Moves a *costumised* headgear to another visible slot                                       |

{% hint style="warning" %}
When an item is converted **all functional effects vanish; r**efinements, grades, enchants and cards are **irrevocably removed**.
{% endhint %}

***

### How to Use:

1. **Talk to the NPC**
2. **Choose “Convert, Revert or Reposition”**
3. Pick the desired sub-option:

   | Option      | Eligible Equipment                                                  |
   | ----------- | ------------------------------------------------------------------- |
   | Convert     | Any equipped Top / Mid / Low Headgear or Garment **without** cards  |
   | Revert      | Any equipped Costume Headgear/Garment that was created via this NPC |
   | Re-Position | Any *costume* headgear (Top/Mid/Low only)                           |
4. Pay the fee → confirm → enjoy the new look!

***

### Eligibility Checklist:

| Requirement                                                                                                                                                                                                                                                                     | Convert            | Revert       | Re-position     |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------ | ------------ | --------------- |
| Item **must be equipped**                                                                                                                                                                                                                                                       | ✅                  | ✅            | ✅               |
| No cards socketed                                                                                                                                                                                                                                                               | ✅                  | –            | –               |
| No refine / grade / enchant (will be stripped)                                                                                                                                                                                                                                  | ✅                  | –            | –               |
| Required ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FlHyxFlzXQUyUqZEwPNSe%2FEtc_Voucher_Costume-removebg-preview.png?alt=media\&token=a73e0e76-0b6e-4cd7-b3e2-d965bc5be057) **Costume Voucher** | 1x                 | –            | 1x              |
| Required **Zeny**                                                                                                                                                                                                                                                               | –                  | 500,000 Zeny | 1,000,000 Zeny  |
| Headgear slot limits                                                                                                                                                                                                                                                            | Original slot only | –            | Top / Mid / Low |

{% hint style="warning" %}
**Garment Costumes:** Any garment with its own sprite (e.g. **Costume Wings**) can also be converted/reverted, but cannot be re-positioned.
{% endhint %}

***

### Frequently Asked Questions (FAQ):

| Question                                                  | Answer                                                                                                   |
| --------------------------------------------------------- | -------------------------------------------------------------------------------------------------------- |
| **Do I keep cards, refine or enchants after converting?** | No. The NPC strips all functional bonuses. Convert only if you want pure aesthetics.                     |
| **Can I convert rental or bound items?**                  | Yes but the rental/bound status is kept.                                                                 |
| **Why can’t I re-position my costume?**                   | Only head slot costumes (Top, Mid, Low) can be moved. Garments and non-converted headgears are excluded. |

***

Happy styling Mr. Wick! 🤵


# Kafra Points Shop

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyrpPL0oui9PJOSerWZAN%2Fimage.png?alt=media&amp;token=1f2d28b6-aa81-4114-b561-0a2f49a6d7af" alt=""><figcaption></figcaption></figure>

## Points Manager System

This feature combines Activity Points, Vote Points, and Event Points into one NPC, making it easier for players to manage, claim, and spend their rewards in one place.

***

#### Overview:

```admonition
What is the Points Manager?
```

The Points Manager allows players to:

* View their current **Vote Points, Activity Points** and **Event Points**
* Claim **Vote Points**
* Open the Shops
  * **Vote Points Shop**
  * **Activity Points Shop**
  * **Event Points Shop**

***

#### How to earn points:

* **Vote Points**\
  Earned by [voting for the server](https://osro-revo.gg/?module=vote) on supported voting sites. Players can claim their rewards through the Points Manager after voting.
* **Activity Points**\
  Earned by staying active in-game. These can be claimed through the **Hourly Reward NPC**. Use `@hourly` to check your availability or cooldown.
* **Event Points**\
  Earned by participating in [automated in-game events](https://wiki.osro-revo.gg/in-game-events/automated-events), special activities, and server-hosted event challenges.

***


# Guild Contribution

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQWEp5e1Qwjh8ZZAo1Oss%2Fimage.png?alt=media&amp;token=93ffb761-8b40-4991-9c9d-a20c27274238" alt=""><figcaption></figcaption></figure>

A system that allows guild members to donate resources or complete quests to level up their guild. Contribution grants guild EXP and boosts your guild’s overall strength.

***

### Overview:

Guild members can contribute in two ways:

* 💰 **Donation** (Zeny or Emperium)
* 📦 **Quests** (Collect and submit specific items)

Each action grants **Guild EXP**, helping the guild level up (max level 50).

***

### Requirements:

* You **must** be a member of a guild to access this feature.
* Only guilds **below level 50** can continue leveling via contribution.

***

### Contribution by Donation:

| Method   | Required   | Guild EXP Gained     |
| -------- | ---------- | -------------------- |
| Zeny     | 1 Zeny     | 10 EXP per Zeny      |
| Emperium | 1 Emperium | 10,000 EXP per piece |

How It Works:

* You can choose how much Zeny or how many Emperiums to donate.
* After donation, your guild gains EXP immediately.

***

### Contribution by Quest:

* You can complete **up to 3 item quests per day**.
* Quests are randomly generated and refreshed every 24 hours.
* Each quest requires you to submit a certain amount of specific items.
* Completing a quest will add **Guild EXP**.
* A cooldown timer shows how long before new quests are available.

***

## Guild Experience Requirements (Lv 1–50):

<table data-full-width="true"><thead><tr><th align="right">To Lv</th><th align="right">Need EXP</th><th align="right">Total EXP</th><th></th><th align="right">To Lv</th><th align="right">Need EXP</th><th align="right">Total EXP</th></tr></thead><tbody><tr><td align="right">1</td><td align="right">--</td><td align="right">0</td><td></td><td align="right">26</td><td align="right">67,600,000</td><td align="right">1,442,500,000</td></tr><tr><td align="right">2</td><td align="right">100,000</td><td align="right">100,000</td><td></td><td align="right">27</td><td align="right">72,900,000</td><td align="right">1,515,400,000</td></tr><tr><td align="right">3</td><td align="right">400,000</td><td align="right">500,000</td><td></td><td align="right">28</td><td align="right">78,400,000</td><td align="right">1,593,800,000</td></tr><tr><td align="right">4</td><td align="right">900,000</td><td align="right">1,400,000</td><td></td><td align="right">29</td><td align="right">84,100,000</td><td align="right">1,677,900,000</td></tr><tr><td align="right">5</td><td align="right">1,600,000</td><td align="right">3,000,000</td><td></td><td align="right">30</td><td align="right">90,000,000</td><td align="right">1,767,900,000</td></tr><tr><td align="right">6</td><td align="right">2,500,000</td><td align="right">5,500,000</td><td></td><td align="right">31</td><td align="right">96,100,000</td><td align="right">1,864,000,000</td></tr><tr><td align="right">7</td><td align="right">3,600,000</td><td align="right">9,100,000</td><td></td><td align="right">32</td><td align="right">102,400,000</td><td align="right">1,966,400,000</td></tr><tr><td align="right">8</td><td align="right">4,900,000</td><td align="right">14,000,000</td><td></td><td align="right">33</td><td align="right">108,900,000</td><td align="right">2,075,300,000</td></tr><tr><td align="right">9</td><td align="right">6,400,000</td><td align="right">20,400,000</td><td></td><td align="right">34</td><td align="right">115,600,000</td><td align="right">2,190,900,000</td></tr><tr><td align="right">10</td><td align="right">8,100,000</td><td align="right">28,500,000</td><td></td><td align="right">35</td><td align="right">122,500,000</td><td align="right">2,313,400,000</td></tr><tr><td align="right">11</td><td align="right">10,000,000</td><td align="right">38,500,000</td><td></td><td align="right">36</td><td align="right">129,600,000</td><td align="right">2,443,000,000</td></tr><tr><td align="right">12</td><td align="right">12,100,000</td><td align="right">50,600,000</td><td></td><td align="right">37</td><td align="right">136,900,000</td><td align="right">2,579,900,000</td></tr><tr><td align="right">13</td><td align="right">14,400,000</td><td align="right">65,000,000</td><td></td><td align="right">38</td><td align="right">144,400,000</td><td align="right">2,724,300,000</td></tr><tr><td align="right">14</td><td align="right">16,900,000</td><td align="right">81,900,000</td><td></td><td align="right">39</td><td align="right">152,100,000</td><td align="right">2,876,400,000</td></tr><tr><td align="right">15</td><td align="right">19,600,000</td><td align="right">101,500,000</td><td></td><td align="right">40</td><td align="right">160,000,000</td><td align="right">3,036,400,000</td></tr><tr><td align="right">16</td><td align="right">22,500,000</td><td align="right">124,000,000</td><td></td><td align="right">41</td><td align="right">168,100,000</td><td align="right">3,204,500,000</td></tr><tr><td align="right">17</td><td align="right">25,600,000</td><td align="right">149,600,000</td><td></td><td align="right">42</td><td align="right">176,400,000</td><td align="right">3,380,900,000</td></tr><tr><td align="right">18</td><td align="right">28,900,000</td><td align="right">178,500,000</td><td></td><td align="right">43</td><td align="right">184,900,000</td><td align="right">3,565,800,000</td></tr><tr><td align="right">19</td><td align="right">32,400,000</td><td align="right">210,900,000</td><td></td><td align="right">44</td><td align="right">193,600,000</td><td align="right">3,759,400,000</td></tr><tr><td align="right">20</td><td align="right">36,100,000</td><td align="right">247,000,000</td><td></td><td align="right">45</td><td align="right">202,500,000</td><td align="right">3,961,900,000</td></tr><tr><td align="right">21</td><td align="right">40,000,000</td><td align="right">287,000,000</td><td></td><td align="right">46</td><td align="right">211,600,000</td><td align="right">4,173,500,000</td></tr><tr><td align="right">22</td><td align="right">44,100,000</td><td align="right">331,100,000</td><td></td><td align="right">47</td><td align="right">220,900,000</td><td align="right">4,394,400,000</td></tr><tr><td align="right">23</td><td align="right">48,400,000</td><td align="right">379,500,000</td><td></td><td align="right">48</td><td align="right">230,400,000</td><td align="right">4,624,800,000</td></tr><tr><td align="right">24</td><td align="right">52,900,000</td><td align="right">432,400,000</td><td></td><td align="right">49</td><td align="right">240,100,000</td><td align="right">4,864,900,000</td></tr><tr><td align="right">25</td><td align="right">57,600,000</td><td align="right">490,000,000</td><td></td><td align="right">50</td><td align="right">250,000,000</td><td align="right">5,114,900,000</td></tr></tbody></table>

***

### Cooldown:

| Trigger                       | Cooldown Duration |
| ----------------------------- | ----------------- |
| Accepting any quest           | 24 hours          |
| Completing all 3 daily quests | 24 hours          |

You can only complete **up to 3 quests per day**. After that, you’ll need to wait for the cooldown.

***

### Guild Contribution Bonuses:

As your guild contributes and progresses, it will unlock powerful **Guild Buff Levels**. These buffs are automatically applied to all guild members depending on your current contribution level.

| Guild Buff Level | EXP Bonus | Drop Bonus | Max Weight | HP/SP Regen | Boss Damage Bonus | Ignore Def / Mdef | Extra Bonuses          |
| ---------------- | --------- | ---------- | ---------- | ----------- | ----------------- | ----------------- | ---------------------- |
| **Level 10**     | +1%       | +1%        | +150       | +1%         | +1%               | +1%               | -                      |
| **Level 20**     | +5%       | +5%        | +300       | +5%         | +5%               | +5%               | -                      |
| **Level 30**     | +7%       | +7%        | +500       | +7%         | +7%               | +7%               | -                      |
| **Level 40**     | +10%      | +10%       | +700       | +10%        | +10%              | +10%              | +10% ASPD Rate         |
| **Level 50**     | +15%      | +15%       | +1,200     | +15%        | +15%              | +15%              | +10% Move Speed+1 ASPD |

#### How It Works:

* Guild buffs are applied automatically as your guild reaches higher **Guild Contribution Levels**.
* Bonuses apply to **all races**, including **boss monsters**.
* Special buffs like **Attack Speed (ASPD)** and **Movement Speed** are unlocked at higher levels.
* Contribute actively with your guild to unlock stronger buffs!

***

### Notes:

* Guild EXP is applied server-side. It may take **10 seconds** before it reflects.
* You will not be able to contribute if your guild has reached **Level 50**.
* Guild level progress is viewable via Guild Contribution NPC.
* Entry to the guild dungeons is granted when your guild reaches the necessary level.

***


# Blueprint Manager

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCbZOfw2KPQRtvZ1bWPie%2Fimage.png?alt=media&amp;token=54d66522-b4f5-432c-bcdb-0e321fee579c" alt=""><figcaption></figcaption></figure>

The Blueprint Manager is a custom crafting system that allows players to submit blueprint items to unlock timed quests for exclusive headgear rewards. Each blueprint corresponds to a monster tier and generates a random set of material requirements for completion.

***

### How It Works:

{% hint style="info" %}
**Blueprints act like crafting tokens.**\
Submit one to generate a timed quest and unlock the ability to craft limited headgears.
{% endhint %}

1. **Obtain a Blueprint** - Dropped from monsters or MVPs based on their tier.
2. **Submit Blueprint** - Hand it over to the Blueprint Manager NPC to receive a quest.
3. **Fulfill Requirements** - Collect materials, zeny, or points required by the quest.
4. **Claim the Reward** - Exchange the requirements for an exclusive headgear.
5. **Repeat** - You may hold multiple blueprint quests at once (up to 10).

***

### Blueprint Types:

| Tier    | Blueprint Name                                                                                                                                                                                                                                                   | Source Monster Level |
| ------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------- |
| Tier D  | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMggGlKs6bailwopXpARp%2FEtc_Blueprint_D-removebg-preview.png?alt=media\&token=2af91326-1a7b-4f5b-97bb-039aad67990b) `Blueprint [D]`   | Lv. 1–25             |
| Tier C  | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fju1hUvxk6uXJSpTUfhzg%2FEtc_Blueprint_C-removebg-preview.png?alt=media\&token=baa8602e-c3bc-4653-ae85-40fc9e0fb5c4) `Blueprint [C]`   | Lv. 26–50            |
| Tier B  | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F9RHjCJdEn4cFuV0OjixO%2FEtc_Blueprint_B-removebg-preview.png?alt=media\&token=d18efbd1-b50e-4d58-92f1-ba843fb1f682)  `Blueprint [B]`  | Lv. 51–75            |
| Tier A  | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FcEIu3OtUjMPHh5w8PHpj%2FEtc_Blueprint_A-removebg-preview.png?alt=media\&token=31a09d12-75cf-4763-8a85-0bb2858854f2) `Blueprint [A]`   | Lv. 76–99            |
| Tier S  | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FxQgYz8PSinaxjeBt2IRb%2FEtc_Blueprint_S-removebg-preview.png?alt=media\&token=941fb6e4-2fdf-471e-a992-afeb2a64c129) `Blueprint [S]`   | Mini-Bosses          |
| Tier SS | ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FsGlZJyBOMAzoRO9NzLUW%2FEtc_Blueprint_SS-removebg-preview.png?alt=media\&token=09bc4cef-7436-429f-abee-4e3813377422) `Blueprint [SS]` | MVP Monsters         |

{% hint style="warning" %}
**Note**: Higher tier blueprints are rarer but grant access to better and more unique headgears.
{% endhint %}

***

### Requirements:

Each blueprint quest requires a mix of the following:

| Requirement Type | Description                            |
| ---------------- | -------------------------------------- |
| Zeny             | Varies by tier                         |
| Items            | Random potions or materials            |
| Points           | Activity Points or Vote Points         |
| Time Limit       | Blueprint quests expire in 12–24 hours |

{% hint style="warning" %}
**Extension Available**: Use `Blueprint Extension Ticket` to extend quest duration.
{% endhint %}

***

### Time Limits & Extensions:

* Each blueprint quest comes with a **random duration** (between 12 to 24 hours by default).
* Use **Blueprint Extension Ticket** to extend the time by 12 hours.
* Expired blueprints are automatically removed from your quest list.


# Undershirt Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FM1Bgo3g46oDq5rslEDem%2Fimage.png?alt=media&amp;token=e2bc2044-25d7-4c5a-9299-f4ad27e2c8cf" alt=""><figcaption></figcaption></figure>

Craft the **Undershirt** through a **repeatable** tailoring quest in **Umbala**. After gathering materials and extracting saps via monster hunts, you’ll attempt the craft with a **chance of success**. Be warned: **failure consumes all requirements and the fee.**

***

| NPC                   | Map / Coords                | Note                                                            |
| --------------------- | --------------------------- | --------------------------------------------------------------- |
| **Hurrah the Tailor** | **Umbala** `umbala 106,166` | Quest giver & crafter. Items usage is disabled while in dialog. |

***

#### Step 1 - Initial Materials

Talk to **Hurrah the Tailor** and hand over the initial materials:

| Item                | Amount |
| ------------------- | -----: |
| Huge Leaf           |    100 |
| Soft Blade of Grass |    100 |

{% hint style="info" %}
After turning these in, you’ll be asked to extract saps by hunting monsters.
{% endhint %}

***

#### Step 2 - Sap Extraction (Hunting)

Hunt the following monsters (the NPC sets/advances quest states automatically):

| Monster        | Amount |
| -------------- | -----: |
| Dryad          |     10 |
| Wootan Fighter |     10 |
| Wootan Shooter |     10 |

{% hint style="info" %}
When you return with these kills complete, you’ll unlock the final tailoring req
{% endhint %}

***

#### Step 3 - Tailoring Requirements (Final Turn-in)

Bring these **materials** and **fee** for the crafting attempt:

| Item         |     Amount |
| ------------ | ---------: |
| **Pantie**   |      **1** |
| Revo Crystal |          1 |
| Umbala Cloth |          3 |
| Umbala Coin  |         10 |
| Elastic Band |         10 |
| Fabric       |         30 |
| Huge Leaf    |         30 |
| **Zeny**     | **75,000** |

{% hint style="info" %}
The NPC checks **inventory weight** before crafting; free up space to avoid failures.
{% endhint %}

***

### Crafting Mechanics:

* **Success Chance:** \~**30%**
* **On Failure:**
  * **All final materials + fee are consumed.**
* **Repeatable:** Yes. You can reattempt as long as you bring the materials and fee again.

***


# Umbala Bag Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FAJPtgCe8CesPwdbSWX3o%2Fimage.png?alt=media&amp;token=05fcac37-8e58-48dd-8cab-28e657634332" alt=""><figcaption></figcaption></figure>

The **Adventure Bag Quest** is a **one-time account-wide quest** set in **Umbala and Umbala Fields**. Help two Umbala researchers recover their lost belongings by hunting monsters, gathering materials, and finally tracking a strange signal out in the field. Successful adventurers will be rewarded with the exclusive **Adventure Bag**.

***

### Quest NPCs & Locations:

| NPC       | Map & Coordinates   | Role                                                                             |
| --------- | ------------------- | -------------------------------------------------------------------------------- |
| **Racdo** | `umbala 137,84`     | Starts the quest and handles all monster hunting stages.                         |
| **Owij**  | `umbala 185,139`    | Takes over mid-quest, requests several item sets, and locates the bag via “GPS”. |
| **Mound** | `um_fild02 230,364` | Final spot where the Adventure Bag is dug up.                                    |

***

### Requirements:

There are no base level or gearscore requirements in the script, but you will need to:

* Comfortably farm **Umbala fields and related dungeons**.
* Hunt the specified monsters in decent quantities.
* Gather multiple stacks of Umbala-related materials.

***

### How to Start:

1. Talk to **Racdo** in **Umbala** (`umbala 137,84`).
2. Adventure Bag Quest begins and your first **hunting objective** is added to your quest log.

***

### Stage 1 - Racdo’s Lost Items (Monster Hunts)

#### 1.1 First Hunt - Umbala Forest Monsters

Racdo believes monsters in the Umbala fields stole his items.

**Objective:**

* Defeat:
  * **100x Dryad**
  * **100x Wootan Fighter**
  * **100x Wootan Shooter**

Return to **Racdo** after finishing the kills.

{% hint style="info" %}
If you are done: You move to the second hunting list.
{% endhint %}

***

#### 1.2 Second Hunt – Deeper Field Monsters

Racdo still finds “nothing” and asks you to hunt more.

**Objective:**

* Defeat:
  * **50x Parasite**
  * **50x Stone Shooter**
  * **50x Wooden Golem**

Return again to **Racdo** when complete.

{% hint style="info" %}
If you are done: He sends you to his colleague: **“Please find Owij.”**
{% endhint %}

***

### Stage 2 - Owij’s Investigation (Item Gathering)

From here on, the quest continues with **Owij** in Umbala.

#### 2.1 First Item Set

Talk to **Owij** once you’ve been referred from Racdo.

**Required Items:**

* **5x Umbala Coin**
* **1x Umbala Cloth**

***

#### 2.2 Second Item Set

After the first set, Owij needs more materials to investigate.

**Required Items:**

* **50x Elastic Band**
* **20x Log**
* **20x Huge Leaf**

***

#### 2.3 Third Item Set

The final set of items Owij needs for her investigation.

**Required Items:**

* **50x Wooden Heart**
* **10x Elunium**
* **10x Shoulder Protector**

***

### Stage 3 - GPS Tracking (Wait Phase)

With all items delivered, Owij is now “checking the GPS”.

* This quest is a **playtime based**.

Talk to **Owij** again to confirm that it was hidden around Umbala Fields.

* At this point, you are ready for the **final step**.

***

### Stage 4 - The Mysterious Mound (Final Reward)

Head to **Umbala Field 02**:

* NPC: **Mound**
* Location: `um_fild02 230,364`

If your GPS step is ready:

1. Talk to the **Mound**.
2. Make sure you have enough **weight/space** for **Adventure Bag**.
3. You will see the mound is beeping.
4. Choose **“Dig the mound.”** repeatedly.
   * Each attempt has a chance to succeed.
   * Gives you **1x Adventure Bag o**n success.

***


# Umbala Daily Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F8ycknB61Qbxh1dT5hHKA%2Fimage.png?alt=media&amp;token=ea3c576c-8168-4c06-9209-6e9def726070" alt=""><figcaption></figcaption></figure>

The **Umbala Daily Quests** are repeatable missions available once per day, offering both **monster hunting** and **item gathering** objectives. Completing these quests rewards players with consumables, Umbala coins, and other useful materials that support daily progression and farming.

Each quest refreshes after **24 hours** (real-time cooldown). You can freely **choose, abandon, or complete** any available quest from the Umbala Researcher NPC.

***

| NPC                   | Location        | Description                                                                                                |
| --------------------- | --------------- | ---------------------------------------------------------------------------------------------------------- |
| **Umbala Researcher** | `umbala 73,169` | Offers a selection of daily hunting and gathering quests. Rewards are automatically given upon completion. |

***

### How It Works:

1. Speak to the **Umbala Researcher** to view the current day’s quest list.
2. Choose a quest to begin. Progress will be tracked under your quest log.
3. Complete the required task (monster kills or item collection).
4. Return to the NPC to **submit** your quest and claim your reward.
5. After completion or abandonment, that quest becomes **locked for 24 hours**.

{% hint style="warning" %}
💡 You can abandon a quest early, but it will also trigger the 24-hour cooldown.
{% endhint %}

***

### Available Quests:

#### 1️⃣ - Monster Hunting Quests

| Quest Name                | Objective                                                          | Reward                        |
| ------------------------- | ------------------------------------------------------------------ | ----------------------------- |
| **Takedown the Shooters** | Hunt monsters in the Umbala region (Wootan Shooters and Fighters). | 1x **Fly Wing Box (2H)**      |
| **Fight in the Woods**    | Defeat creatures inhabiting the Umbala forest.                     | 3x **Light White Potion Box** |
| **Parasite’s Paradise**   | Eliminate parasitic monsters deep in Umbala’s wilderness.          | 5x **Umbala Coin**            |

{% hint style="info" %}
Hunting quests are automatically tracked in your Quest Log.\
Completion requires killing the listed monsters; progress resets daily.
{% endhint %}

***

#### 2️⃣ - Item Gathering Quests

| Quest Name            | Required Items                                                                           | Reward                |
| --------------------- | ---------------------------------------------------------------------------------------- | --------------------- |
| **Longshot Items**    | <p>100x Slingshot<br>100x Elastic Band</p>                                               | 1x **Bubble Gum**     |
| **Jungle Guide**      | <p>100x Shoulder Protector<br>100x Huge Leaf<br>100x Log<br>100x Soft Blade of Grass</p> | 1x **Arrow Box (1D)** |
| **Forest Protection** | <p>100x Wooden Heart<br>100x Log</p>                                                     | 5x **Umbala Coin**    |

{% hint style="info" %}
Item gathering quests check your inventory.\
Items are consumed upon submission, so prepare in advance before accepting.
{% endhint %}

***

### Rewards System:

| Type                   | Notes                                                    |
| ---------------------- | -------------------------------------------------------- |
| **Daily Limit**        | Each quest can only be completed once per day.           |
| **Cooldown**           | 24-hour timer per quest after completion or abandonment. |
| **Trade Restrictions** | Rewards are given as **\[NT] Not Tradable** items.       |

***


# CD in Mouth Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FCiISY9WkjCq7EDKEHR7O%2Fimage.png?alt=media&amp;token=12056526-d097-448f-ad15-8bc1d1882255" alt=""><figcaption></figcaption></figure>

Follow the quest chain in order. This is a **multi-stage progression quest** involving item collection, monster hunting, and NPC travel across Rune-Midgard.

***

### 📍 NPC Locations

| NPC              | Location               |
| ---------------- | ---------------------- |
| **Elder Wiztah** | `gef_tower` (120, 34)  |
| **Chojin**       | `payon` (92, 57)       |
| **Calvados**     | `umbala` (138, 166)    |
| **Hellhound**    | `glast_01` (43, 371)   |
| **Sprite**       | `alberta_in` (57, 46)  |
| **Bane**         | `moc_ruins` (103, 147) |
| **Fairmont**     | `cmd_in02` (185, 94)   |

***

### 1️⃣ Step 1: Elder Wiztah (Start)

Speak with **Elder Wiztah**.

| Item        | Amount |
| ----------- | ------ |
| Fluff       | 100    |
| Shoot       | 50     |
| Red Herb    | 5      |
| Yellow Herb | 5      |
| White Herb  | 5      |
| Green Herb  | 5      |
| Blue Herb   | 5      |
| Stem        | 30     |
| Zeny        | 50,000 |

After submission → Go to **Payon** and find **Chojin**.

***

### 2️⃣ Step 2: Chojin (Payon)

#### Hunt Phase 1

* 100 Arclouses
* 100 Whispers
* 100 Marionettes

Return to Chojin.

#### Hunt Phase 2

* 100 Argoses
* 100 Mermen
* 100 Lava Golems

Return to Chojin.

After completion → Go to **Umbala** and find **Calvados**.

***

### 3️⃣ Step 3: Calvados (Umbala)

| Item            | Amount |
| --------------- | ------ |
| Mastela Fruit   | 30     |
| Apple Juice     | 20     |
| Banana Juice    | 20     |
| Grape Juice     | 20     |
| Orange          | 20     |
| Honey           | 10     |
| Royal Jelly     | 10     |
| Hinalle Leaflet | 10     |
| Zeny            | 50,000 |

After submission → Go to **Glastheim** and find **Hellhound (Hell Dog)**.

***

### 4️⃣ Step 4: Hellhound (Glastheim)

#### Hunt Phase 1

* 200 Zombie Prisoners
* 200 Skel Prisoners
* 200 Injustices

Return to Hellhound.

#### Hunt Phase 2

* 200 Raydrics
* 200 Raydric Archers
* 200 Evil Druids

Return to Hellhound.

#### Hunt Phase 3

* 200 Wraiths
* 50 Wanderers
* 50 Abysmal Knights

Return to Hellhound.

Hellhound sends his regards → Return to **Calvados**.

***

### 5️⃣ Step 5: Return to Calvados

| Item          | Amount |
| ------------- | ------ |
| Coral Reef    | 100    |
| Stone Heart   | 50     |
| Light Granule | 15     |
| Blood of Wolf | 15     |
| White Powder  | 10     |
| Black Powder  | 10     |
| Yellow Powder | 10     |
| Cursed Ruby   | 10     |
| Zeny          | 50,000 |

After submission → Go to **Alberta** and find **Sprite**.

***

### 6️⃣ Step 6: Sprite (Alberta)

| Item           | Amount |
| -------------- | ------ |
| Black Cat Doll | 50     |
| Hung Doll      | 50     |
| Poring Doll    | 5      |
| Chonchon Doll  | 5      |
| Yoyo Doll      | 5      |
| Racoon Doll    | 5      |
| Rocker Doll    | 5      |
| Spore Doll     | 5      |
| Zeny           | 50,000 |

After submission → Go to **Morroc Ruins** and find **Bane**.

***

### 7️⃣ Step 7: Bane (Morroc Ruins)

#### Hunt Phase 1

* 300 Mimics
* 1000 Verits

#### Hunt Phase 2

* 300 Marduks
* 300 Ancient Mummies

#### Hunt Phase 3

* 5000 Minorouses
* 200 Majoruroses

#### Hunt Phase 4

* 1000 Mummies
* 1000 Isises

Return to Bane after each phase.

***

#### Bane Item Submission

| Item     | Amount |
| -------- | ------ |
| Opal     | 5      |
| Emerald  | 5      |
| Ruby     | 5      |
| Amethyst | 5      |
| Sapphire | 5      |
| Zircon   | 5      |
| Topaz    | 5      |
| Zeny     | 50,000 |

After submission → Go to **Comodo** and find **Fairmont**.

***

### 8️⃣ Step 8: Fairmont (Comodo)

| Item          | Amount |
| ------------- | ------ |
| Zombie Card   | 1      |
| Dullahan Card | 1      |
| Familiar Card | 1      |
| Quve Card     | 1      |
| Wormtail Card | 1      |
| Penomena Card | 1      |
| Zeny          | 50,000 |

Then prepare:

* 50,000 Zeny
* Consume 100 Yellow Potions
* Consume 100 Orange Potions
* Consume 100 White Potions

Return to **Elder Wiztah**.

***

### 9️⃣ Step 9: Final Return to Elder Wiztah

Final submission:

| Item               | Amount |
| ------------------ | ------ |
| Umbala Coin        | 5      |
| Umbala Clothes     | 5      |
| Dark Stone         | 5      |
| Poring Coin        | 5      |
| Sara's Memory Coin | 5      |
| Orc Memory Coin    | 5      |
| Ment               | 5      |
| Arcane Diamond     | 2      |
| Revo Crystal       | 2      |
| Zeny               | 50,000 |

***

### 🎁 Quest Reward

| Item           | Amount |
| -------------- | ------ |
| 💿 CD in Mouth | 1      |

***


# Revenge Hat Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FjKr0KBPohV1WczrdBouk%2Fimage.png?alt=media&amp;token=1654c07a-fb10-40d2-9bb1-2bd2bab65ef0" alt=""><figcaption></figcaption></figure>

The **Queen Anne's Revenge Hat Quest** is a multi-stage questline where players help the royal knights locate the missing **Queen Anne**.

Throughout the investigation, adventurers must defeat several **MVP monsters**, gather rare items, and assist multiple NPCs across Rune-Midgard.

Completing the quest rewards players with the powerful **Queen Anne's Revenge Hat**.

***

## Starting the Quest

| Location | Map                | NPC       |
| -------- | ------------------ | --------- |
| Prontera | `prontera 155 270` | Queen Mai |

Queen Mai asks adventurers to investigate the disappearance of her sister **Queen Anne**, who was kidnapped by mysterious figures.

To prove your strength, she asks you to defeat a powerful monster.

***

## Quest Walkthrough

### Step 1: Defeat Baphomet

**Objective -** Kill the MVP monster: **Baphomet**

After defeating Baphomet, return to Queen Mai.

***

### Step 2: Collect Investigation Items

After defeating Baphomet, Queen Mai asks for additional proof.

| Required Items | Amount |
| -------------- | ------ |
| Evil Horn      | 100    |
| Majestic Goat  | 1      |

After submitting the items, Queen Mai sends you to meet a knight investigating the case.

***

## Step 3: Speak with Knight Mina

| Location     | Map                  | NPC         |
| ------------ | -------------------- | ----------- |
| Morroc Field | `moc_fild14 341 286` | Knight Mina |

Knight Mina reveals that clues lead to the **Pyramids**, where the team must defeat **Osiris**.

***

### Step 4: Defeat Osiris

**Objective -** Kill the MVP monster: **Osiris**

After the hunt, Knight Mina will request additional items.

| Required Items | Amount |
| -------------- | ------ |
| Osiris Doll    | 5      |
| Crown          | 1      |

Once completed, Knight Mina will send you to **Alberta**.

***

## Step 5: Speak with Knight Sophia

| Location | Map               | NPC           |
| -------- | ----------------- | ------------- |
| Alberta  | `alberta 232 119` | Knight Sophia |

Knight Sophia believes Queen Anne may be connected to events in **Ant Hell**.

***

### Step 6: Defeat Maya

**Objective -** Kill the MVP monster: **Maya**

After defeating Maya, Sophia requests the following items.

| Required Items     | Amount |
| ------------------ | ------ |
| Mother's Nightmare | 2      |
| Tiara              | 1      |

After this step, you will be sent to **Geffen Tower**.

***

## Step 7: Speak with Crusader Lia

| Location     | Map                | NPC          |
| ------------ | ------------------ | ------------ |
| Geffen Tower | `gef_tower 61 140` | Crusader Lia |

Crusader Lia continues the investigation.

***

### Step 8: Defeat Dracula

**Objective -** Kill the MVP monster: **Dracula**

After defeating Dracula, collect the required item.

| Required Items       | Amount |
| -------------------- | ------ |
| Cape of Ancient Lord | 1      |

***

### Step 9: Investigation Hunts

Crusader Lia asks you to clear several monsters to confirm Queen Anne's location.

| Monster          | Amount |
| ---------------- | ------ |
| Stalactic Golem  | 700    |
| Freezer          | 50     |
| Nightmare Terror | 50     |

Afterwards, additional enemies must also be defeated.

| Monster           | Amount |
| ----------------- | ------ |
| Thief Bug         | 700    |
| Sandman           | 150    |
| Evil Cloud Hermit | 50     |

Once completed, return to **Prontera**.

***

## Step 10: Locate Queen Anne

Queen Mai discovers that Queen Anne is being held captive in **Payon Forest**.

| Location    | Map                  | NPC        |
| ----------- | -------------------- | ---------- |
| Payon Field | `pay_fild11 112 296` | Queen Anne |

***

### Step 11: Defeat Eddga

To free Queen Anne, defeat the final MVP.

**Objective -** Kill the MVP monster: **Eddga**

***

## Final Reward:

After rescuing Queen Anne, she offers her royal hat as a reward.

| Required Items | Amount |
| -------------- | ------ |
| Revo Crystal   | 5      |

***

## Quest Reward:

| Reward                   | Amount |
| ------------------------ | ------ |
| Queen Anne's Revenge Hat | 1      |

***


# Slotted Sunglasses

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzCbLah5AXkS4W1o8VxtF%2Fimage.png?alt=media&amp;token=fd60f5d9-f699-4bf7-af74-7cbe284722f0" alt=""><figcaption></figcaption></figure>

The slotted **Sunglasses Quest** is a **one-time quest** that rewards players with **Sunglasses \[1]** after completing a long chain of hunting and item collection tasks.

***

## Quest Information

| NPC             | Location            |
| --------------- | ------------------- |
| **Foh Tu Cero** | Prontera (`94,226`) |

***

## How to Start

Speak to **Foh Tu Cero** in Prontera.

He is a traveling herbalist researching strange herbs and monsters.

***

### Step 1: Hunt Monsters

| Monster  | Amount |
| -------- | ------ |
| Poring   | 2000   |
| Poporing | 2000   |
| Smokie   | 2000   |

***

### Step 2: Gather Ingredients

| Item                 | Amount |
| -------------------- | ------ |
| Huge Leaf            | 300    |
| Hinalle Leaflet      | 100    |
| Mandragora Flowerpot | 50     |
| Aloe                 | 20     |

**Zeny Fee:** 30,000

***

### Step 3: Hunt Plants

| Monster     | Amount |
| ----------- | ------ |
| Blue Plant  | 100    |
| White Plant | 100    |
| Geographer  | 200    |

***

### Step 4: More Plants

| Monster       | Amount |
| ------------- | ------ |
| Green Plant   | 100    |
| Shining Plant | 100    |
| Flora         | 200    |

***

### Step 5: Gather Herbs

| Item             | Amount |
| ---------------- | ------ |
| Green Herb       | 250    |
| Blue Herb        | 100    |
| Maneater Blossom | 200    |

**Zeny Fee:** 30,000

***

### Step 6: Mushroom Hunt

| Monster      | Amount |
| ------------ | ------ |
| Spore        | 5000   |
| Poison Spore | 5000   |

***

### Step 7: Medicine Supplies

| Item            | Amount |
| --------------- | ------ |
| Royal Jelly     | 50     |
| Mastela Fruit   | 15     |
| Yggdrasil Seed  | 15     |
| Yggdrasil Berry | 15     |

**Zeny Fee:** 30,000

***

### Step 8: Food Hunt

| Monster  | Amount |
| -------- | ------ |
| Savage   | 3000   |
| Minorous | 1000   |
| Phen     | 1000   |

***

### Step 9: Cooking Supplies

| Item            | Amount |
| --------------- | ------ |
| Illusion Flower | 5      |
| Savage Meat     | 20     |
| Beef Head       | 20     |
| Shusi           | 50     |
| Raw Fish        | 50     |
| Coal            | 100    |

**Zeny Fee:** 30,000

***

### Final Step: Reward Materials

| Item           | Amount |
| -------------- | ------ |
| Purple Glasses | 10     |
| Glasses        | 5      |
| Sunglasses     | 5      |
| Revo Crystal   | 2      |

{% hint style="info" %}
**Zeny Fee:** 100,000
{% endhint %}

***

## Final Reward

After completing all steps:

| Reward              |
| ------------------- |
| **Sunglasses \[1]** |

***

{% hint style="warning" %}
Quest can only be completed **once per device**

Bring enough inventory space before claiming reward
{% endhint %}


# Summer Flower Quest


# Flower Lace Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FVPrUq7kttkQ9ssO1cip4%2Fimage.png?alt=media&amp;token=2f658c0d-988f-46f2-9a09-87195dbf60cb" alt=""><figcaption></figcaption></figure>

The **Lace Flower Crown Quest** is a **special Summer seasonal quest** where players assist **Aunt Gracia** in crafting a beautiful floral headgear. Complete several gathering and hunting steps to earn the exclusive **Costume: Lace Flower Crown**.

***

| NPC             | Location             |
| --------------- | -------------------- |
| **Aunt Gracia** | Prontera (`207,178`) |

***

## How to Start

Speak to **Aunt Gracia** in Prontera.

She needs help finishing her flower lace before noon.

***

### Step 1: Gather Flower Materials

Collect:

| Item          | Amount |
| ------------- | ------ |
| Cobweb        | 500    |
| Insect Husk   | 100    |
| Golden Flower | 20     |

***

### Step 2: Extract Binding Liquid

| Defeat Monster | Amount |
| -------------- | ------ |
| Plankton       | 500    |
| Argos          | 500    |
| Yoyo           | 300    |

***

### Step 3: Gather Mixture Materials

| Item             | Amount |
| ---------------- | ------ |
| Rough Flamestone | 50     |
| Glass Tube       | 20     |
| Socket Abrasive  | 10     |

***

### Step 4: Forging Time

After submitting materials, Aunt Gracia begins crafting.

{% hint style="info" %}
⏳ Wait for the forging timer to finish.
{% endhint %}

***

### Step 5: Final Touches

| Item         | Amount |
| ------------ | ------ |
| Revo Crystal | 2      |

{% hint style="info" %}
**Zeny Fee:** 50,000
{% endhint %}

***

## Final Reward

| Reward                         |
| ------------------------------ |
| **Costume: Lace Flower Crown** |

***

{% hint style="warning" %}
Bring enough inventory space before claiming reward
{% endhint %}


# Flower Blossom Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FAybIGBvKWbTj6t2yvnUU%2Fimage.png?alt=media&amp;token=a4d88e53-9a51-4296-a9f9-3eff5c4df1fb" alt=""><figcaption></figcaption></figure>

The **Costume: Flower Blossom Quest** is a **special Summer seasonal quest** where players help the **Garden Keeper** cultivate a rare blooming flower headgear. Complete several gathering and hunting objectives to obtain the elegant **Costume: Flower Blossom**.

***

| NPC               | Location                              |
| ----------------- | ------------------------------------- |
| **Garden Keeper** | Prontera Field (`prt_fild08 144,369`) |

***

## How to Start

Speak with the **Garden Keeper** near Prontera Field.

He is searching for materials to make a rare blossom bloom.

***

### Step 1: Gather Bloom Materials

| Item             | Amount |
| ---------------- | ------ |
| Moth Dust        | 150    |
| Medicinal Herb   | 100    |
| Wind of Verdure  | 50     |
| Tempered Diamond | 10     |
| Awakening Dust   | 5      |

***

### Step 2: Extract Light Dust

| Defeat Monster | Amount |
| -------------- | ------ |
| Disguise       | 300    |
| Gibbet         | 300    |
| Loli Ruri      | 300    |

***

### Step 3: Gather Rare Catalysts

| Item            | Amount |
| --------------- | ------ |
| Gold            | 3      |
| 2 carat Diamond | 10     |

***

### Step 4: Final Blooming Process

| Item         | Amount |
| ------------ | ------ |
| Revo Crystal | 2      |

{% hint style="info" %}
**Zeny Fee:** 100,000
{% endhint %}

***

## Final Reward

| Reward                      |
| --------------------------- |
| **Costume: Flower Blossom** |

***

{% hint style="warning" %}
Bring enough inventory space before claiming reward
{% endhint %}


# Sweet Flower Garden

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FWxKFpJ51UlfyX07xXNwR%2Fimage.png?alt=media&amp;token=a7082b76-b63a-4e94-94fa-8463759b819a" alt=""><figcaption></figcaption></figure>

The **Costume: Sweet Flower Garden Quest** is a **special Summer seasonal quest** where players help the **Umbrella Promodiser** gather materials for a fishing-themed reward. Complete hunting and collection objectives to obtain the exclusive **Costume: Sweet Flower Garden**.

***

| NPC                     | Location             |
| ----------------------- | -------------------- |
| **Umbrella Promodiser** | Prontera (`184,269`) |

***

## How to Start

Speak with the **Umbrella Promodiser** in Prontera.

He offers a sturdy umbrella for fishing and asks for help gathering materials in exchange for the costume reward.

***

### Step 1: Hunt Water Monsters

| Defeat Monster | Amount |
| -------------- | ------ |
| Anolian        | 2000   |
| Strouf         | 300    |
| Merman         | 300    |

***

### Step 2: Gather Fish Materials

After completing the hunt, gather the following materials from **Forasia**:

| Item           | Amount |
| -------------- | ------ |
| Smelly Fish    | 100    |
| Azure Sea Star | 100    |
| Swordfish      | 50     |
| Baby Squid     | 50     |
| Nimble Octopus | 50     |
| Lucky Koi      | 50     |
| Bull Shark     | 50     |
| Ancient Squid  | 50     |
| Swift Sturgeon | 50     |

***

### Step 3: Final Materials

| Item         | Amount |
| ------------ | ------ |
| Revo Crystal | 2      |

{% hint style="info" %}
**Zeny Fee:** 100,000
{% endhint %}

***

## Final Reward

| Reward                           |
| -------------------------------- |
| **Costume: Sweet Flower Garden** |

***

{% hint style="warning" %}
Bring enough inventory space before claiming reward
{% endhint %}


# Flower Shower Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FbHD1iaUIjrAweyK8b8Sl%2Fimage.png?alt=media&amp;token=d2c79b04-da75-42c3-808f-9742f2639ec3" alt=""><figcaption></figcaption></figure>

The **Costume: Flower Shower Quest** is a **special Summer seasonal quest** where players help **Florist Hisk** gather plant materials in exchange for an exclusive headgear reward. Complete several plant-hunting and item collection steps to obtain **Costume: Flower Shower**.

***

| NPC              | Location             |
| ---------------- | -------------------- |
| **Florist Hisk** | Prontera (`205,303`) |

***

## How to Start

Speak with **Florist Hisk** in Prontera.

He offers you a special reward if you help him gather floral materials.

***

### Step 1: Cut Down Plants

| Defeat Monster | Amount |
| -------------- | ------ |
| Green Plant    | 1000   |
| Red Plant      | 1000   |
| Yellow Plant   | 1000   |

***

### Step 2: Continue Plant Cutting

| Monster       | Amount |
| ------------- | ------ |
| Blue Plant    | 1000   |
| White Plant   | 1000   |
| Shining Plant | 200    |

***

### Step 3: Gather Floral Materials

| Item            | Amount |
| --------------- | ------ |
| Witherless Rose | 50     |
| Aloe            | 10     |
| Ment            | 10     |
| Hinalle         | 10     |
| Izidor          | 10     |

***

### Step 4: Final Requirement

| Item         | Amount |
| ------------ | ------ |
| Revo Crystal | 3      |

{% hint style="info" %}
**Zeny Fee:** 150,000
{% endhint %}

***

## Final Reward

| Reward                     |
| -------------------------- |
| **Costume: Flower Shower** |

***

{% hint style="warning" %}
Bring enough inventory space before claiming reward
{% endhint %}


# Decard Ticket Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FTzgzokErRS8XzeOf1v9X%2Fimage.png?alt=media&amp;token=01c902fe-919b-4649-8aa4-7df94e77f629" alt=""><figcaption></figcaption></figure>

The **Decard Ticket Crafting System** allows players to craft a **Decard Ticket**, which can be used for equipment decarding through the **Equipment Degrader**.

Crafting is not guaranteed. All required materials and Zeny are consumed once the crafting attempt begins, even when the attempt fails.

***

## NPC Location:

| NPC                       | Location         |
| ------------------------- | ---------------- |
| **Decard Ticket Crafter** | `prt_hq 101,169` |

***

## How to Use the Decard Ticket:

After successfully crafting the ticket, bring it to the **Equipment Degrader** located inside the:

**Refinery and Progression Room**

The ticket is used as part of the equipment decarding process.

***

## Crafting Information:

| Detail                        | Value        |
| ----------------------------- | ------------ |
| Success Chance                | 30%          |
| Zeny Fee                      | 100,000 Zeny |
| Materials Consumed on Failure | Yes          |

***

## Crafting Requirements:

| Material          |  Amount |
| ----------------- | ------: |
| Monster Card      |       1 |
| Umbala Coin       |      10 |
| Event Stone Coin  |      20 |
| Aquastone Ingot   |       2 |
| Flamestone Ingot  |       2 |
| Dragonstone Ingot |       2 |
| Galestone Ingot   |       2 |
| Terrastone Ingot  |       2 |
| Zeny              | 100,000 |

***


# Octo Tentacles Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FytTJ2cCecPVYPfqQlrmc%2Fimage.png?alt=media&amp;token=7358f9b0-6f42-4402-bcc9-8b9bbd3e11e5" alt=""><figcaption></figcaption></figure>

The **Costume: Call of the Deep Sea Octopus Quest** allows players to help a **Mysterious Merchant** gather rare aquatic materials in exchange for the exclusive **Costume: Call of the Deep Sea Octopus**.

***

## Quest Information:

| NPC                     | Location                            |
| ----------------------- | ----------------------------------- |
| **Mysterious Merchant** | Undersea Tunnel (`iz_dun00 184,51`) |

| Reward                              |
| ----------------------------------- |
| **Costume Deep Sea Octopus's Call** |

***

## Quest Requirements:

| Item               |  Amount |
| ------------------ | ------: |
| Claw of Monkey     |      50 |
| Fin                |      50 |
| Tough Vines        |      25 |
| Aquamarine         |      10 |
| Bookclip in Memory |       5 |
| Small Octopus      |       5 |
| Nimble Octopus     |       5 |
| Ancient Squid      |       5 |
| Hydra Card         |       2 |
| Zeny               | 100,000 |

***


# Ancient Ears Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fb2l24atq6LGv6if1Visn%2Fimage.png?alt=media&amp;token=1f349bbe-ce71-4323-a7f1-4b06581d24b6" alt=""><figcaption></figcaption></figure>

The **Costume: Ancient Elven Ear Quest** allows players to help a **Mysterious Merchant** gather common, rare, and fishing-related materials in exchange for the exclusive **Costume: Ancient Elven Ear**.

***

## Quest Information:

| NPC                     | Location            |
| ----------------------- | ------------------- |
| **Mysterious Merchant** | Alberta (`232,100`) |

| Reward                         |
| ------------------------------ |
| **Costume: Ancient Elven Ear** |

***

## Quest Requirements:

| Item            |  Amount |
| --------------- | ------: |
| Jellopy         |     200 |
| Cyfar           |      50 |
| Slick Paper     |      50 |
| Burning Hair    |      50 |
| Fang            |      50 |
| Blue Herb       |      20 |
| Old Paper       |       5 |
| Crushed Can     |       5 |
| Shiny Sea Shell |       5 |
| Lunatic Card    |       2 |
| Zeny            | 100,000 |

***


# Sailor Collar Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FW6hTaOE6C2b8chx6Hb6o%2Fimage.png?alt=media&amp;token=8ba5efb4-0b3a-44b8-b0b0-c26e7e3d9b96" alt=""><figcaption></figcaption></figure>

The **Costume: Sailor Collar WH Quest** allows players to help a **Mysterious Merchant** gather monster drops, fishing materials, a card, and a crafted ingot in exchange for the exclusive **Costume: Sailor Collar WH**.

***

## Quest Information:

| NPC                     | Location             |
| ----------------------- | -------------------- |
| **Mysterious Merchant** | Prontera (`249,191`) |

| Reward                            |
| --------------------------------- |
| **Costume: Sailor's White Lapel** |

***

## Quest Requirements:

| Item            |  Amount |
| --------------- | ------: |
| Danggie         |      50 |
| Bear's Footskin |      50 |
| Black Hair      |      50 |
| Slick Paper     |      50 |
| Destroyed Armor |      20 |
| Old Shuriken    |      20 |
| Azure Sea Star  |      10 |
| Blue Mushroom   |      10 |
| Solider Card    |       1 |
| Aquastone Ingot |       1 |
| Zeny            | 100,000 |

***


# Muka Sombrero Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fma18a9ntK8pKmwJlr6YE%2Fimage.png?alt=media&amp;token=371b0198-a8ca-4315-88a3-2bf9fc9a14c6" alt=""><figcaption></figcaption></figure>

The **Costume: Muka Sombrero Quest** allows players to help a **Mysterious Merchant** gather monster drops, fishing materials, and a card in exchange for the exclusive **Costume: Muka Sombrero**.

***

## Quest Information:

| NPC                     | Location           |
| ----------------------- | ------------------ |
| **Mysterious Merchant** | Izlude (`170,125`) |

| Reward                       |
| ---------------------------- |
| **Costume: Muka's Sombrero** |

***

## Quest Requirements

| Item             |  Amount |
| ---------------- | ------: |
| Straw Basket     |      25 |
| Huge Leaf        |      25 |
| Rough Aquastone  |      20 |
| Tassel           |      20 |
| Sharp Scale      |      15 |
| Mystic Frozen    |       5 |
| Tough Fish       |       5 |
| Bull Shark       |       5 |
| Rusty Bottle Cap |       5 |
| Muka Card        |       1 |
| Zeny             | 100,000 |

***


# Poring Village

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBJQ6ZtRZH1sUapcv8mg7%2Fimage.png?alt=media&amp;token=ea3352ff-c9f8-48bc-a339-fb4a70ad4142" alt=""><figcaption></figcaption></figure>

Welcome to the **Poring Village**, a charming yet chaotic instance tailored for mid-level adventurers seeking teamwork, challenge, and a sprinkle of chaos from our favorite bouncing blobs.

***

### Overview:

**Poring Village** is a custom instance built for party-based gameplay with a focus on Gearscore access. Traverse a scenic village overtaken by Porings of all shapes and sizes and uncover what's truly going on behind their adorable faces.

* **Required Level:** 30-60
* **Required Gearscore:** 5,000+
* **Party Required:** Yes (no solo entry)
* **Cooldown:** 6 hours per account
* **Entrance NPC:** Emily, located at `prt_fild05 145 235`

***

### Enchanting Your Veggies:

Before you enter, check out the **Veggie Enchanter** nearby at `prt_fild05 174 238`.

#### 🎯 Requirements:

* **100 Poring Coins**
* **5,000 Zeny**
* **Equip:** Poring Village Onion Leek or Carrot (headgear)

#### 🧪 Enchant Effects

The enchanter randomly adds stat-boosting cards or effect enchantments to your veggie equipment.

| Enchant Effect | Enchant Effect     |
| -------------- | ------------------ |
| HP +100        | INT +1             |
| HP +150        | DEX +1             |
| HP +200        | LUK +1             |
| SP +3          | HP Absorption Lv.1 |
| SP +5          | SP Absorption Lv.1 |
| SP +10         | CRIT +1            |
| STR +1         | ASPD +1%           |
| AGI +1         | VIT +1             |

{% hint style="warning" %}
Note: there's a **chance of failure**, and the gear may break during enchantment.
{% endhint %}

***

### 🧭 How to Enter:

1. **Talk to Emily** at the entrance.
2. Make sure your **party meets all requirements**:
   * All members are **online**
   * All are **Level 30–60**
   * Each has **at least 5,000 Gearscore**
3. The **party leader** must initiate the instance generation.
4. Once ready, all members may enter via Emily's prompt.

***

### Instance Structure:

The Poring Village consists of **3 progressive stages**:

#### 1️⃣ Stage One

* Face waves of Porings, Poporings, Marins, and Drops.
* Final Boss: **Goldring**
* After defeat, new areas open and the story progresses.

#### 2️⃣ Stage Two

* Encounter stronger monsters including Amerings and Poporings.
* Final Boss: **Amering**
* Opens up final section after boss defeat.

#### 3️⃣ Final Stage

* Mini-boss mobs spawn in waves.
* Final Boss: **King Poring**
* After defeat, instance is cleared and exit is granted.

***

### 🎁 Rewards:

* Completing the instance grants access to **Emily’s Gift Chest**.
* Players will receive:
  * **Porings Precious Box x1**
  * Experience
  * Loot from monsters

***

### Notes:

* **Transformation Warning:** Beginner mode may trigger a monster transformation upon entry.
* **Cooldown Timer:** You cannot re-enter for 6 hours after a successful run.
* **Boss Mechanics:** Unique boss dialogues and map changes add flavor to each phase.
* **Gearscore Gate:** Strictly enforced on all party members.

***

### Bonus Feature: Blue Light Column

Players may interact with the **Blue Light Column** found throughout the map:

* Triggers special transformations.
* Adds flavor and a bit of unexpected flair to your run.

***


# Nightmare Clock Tower

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fl1mHB0ARRx84cWqxwkHS%2Fimage.png?alt=media&amp;token=aba0d858-1113-44b7-b9f2-80d255b57742" alt=""><figcaption></figcaption></figure>

Long ago, the great Clock Tower was a proud symbol of order, its bells guiding daily life in the city. But as years passed, the tower’s machinery grew restless. Legends whisper that its caretaker, desperate to master the flow of time, performed forbidden rites within its halls. What he awakened was no blessing but instead, the tower became a prison of distorted hours and twisted memories.

Its corridors are haunted by warped echoes of the past; living books that bite, chests that devour, and mechanical guardians that no longer serve their creators.

Adventurers strong enough to face these terrors may enter through the gatekeeper who demands a small zeny offering.

At the heart of this nightmare dwells an ancient being, said to embody the very weight of time itself.

However, with this terror comes a dream, a dream of time and endless recovery. Rewarding as it seem, but the challenge lies within.

***

### Entrance NPC:

| NPC                              | Location                                | Role                                                      |
| -------------------------------- | --------------------------------------- | --------------------------------------------------------- |
| **Belljamin Button**             | `c_tower1 232,222`                      | Grants access to Clock Tower – Nightmare Mode (for a fee) |
| **Belljamin Button (Exit NPCs)** | `c_tower2_ 274,26` / `c_tower3_ 56,150` | Warps players back to Clock Tower 1F                      |

***

### Access Requirements:

| Step | Requirement                                                           |
| ---- | --------------------------------------------------------------------- |
| 1    | Start the quest by talking to **Belljamin Button** at Clock Tower 1F. |
| 2    | Collect **30 × Needle of Alarm** and bring them back.                 |
| 3    | Once completed, you gain access to **Nightmare Clock Tower**.         |

***

### Entry Conditions:

| Requirement    | Amount                                 |
| -------------- | -------------------------------------- |
| **Zeny Fee**   | 10,000 Zeny per entry                  |
| **Gear Score** | Minimum **20,000** gear score required |

Players can choose to warp into either:

* **Clock Tower 2F (Nightmare)** → spawn at `c_tower2_ 268,26`
* **Clock Tower 3F (Nightmare)** → spawn at `c_tower3_ 65,147`

***

### Monster Spawns:

#### Clock Tower 2F (Nightmare):

| Monster              | ID   | Count |
| -------------------- | ---- | ----- |
| Mimic (Nightmare)    | 2479 | 4     |
| Rideword (Nightmare) | 2478 | 16    |
| Neo Punk             | 2919 | 55    |
| Big Ben              | 2916 | 55    |
| Time Keeper          | 2918 | 1     |
| Arc Elder            | 2920 | 2     |
| Owl Viscount         | 2921 | 1     |

***

#### Clock Tower 3F (Nightmare):

| Monster               | ID   | Count |
| --------------------- | ---- | ----- |
| Mimic (Nightmare)     | 2479 | 9     |
| Rideword (Nightmare)  | 2478 | 8     |
| Big Bell              | 2917 | 109   |
| Time Keeper           | 2918 | 2     |
| Owl Viscount          | 2921 | 3     |
| Owl Marquis           | 2923 | 3     |
| **Boss: Time Holder** | 3074 | 1     |

***


# Rideword Hat Quest

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FNDBVEpwBIerW0bVjIMNy%2Fimage.png?alt=media&amp;token=3b379b89-f14b-46d3-9985-a9f2ff5375ac" alt=""><figcaption></figcaption></figure>

A custom chain quest to craft the **Rideword Hat** by uncovering the cursed secrets of Clock Tower.

***

### NPCs Involved:

| NPC                     | Location            | Role                                       |
| ----------------------- | ------------------- | ------------------------------------------ |
| **Old Librarian Garo**  | `c_tower2_ 247,34`  | Starts the quest, gives monster hunt tasks |
| **Tower Keeper Sakeer** | `c_tower3_ 255,255` | Requests items, reforges cursed bindings   |
| **Tower Keeper Geya**   | `c_tower3_ 7,50`    | Final step, delivers Rideword Hat          |

***

### Monster Hunt Stages (Old Librarian Garo):

| Stage | Monster            | Quantity | Next Step                    |
| ----- | ------------------ | -------- | ---------------------------- |
| 1     | Nightmare Rideword | 50       | Unlocks Big Ben hunt         |
| 2     | Big Ben            | 300      | Unlocks Time Keeper hunt     |
| 3     | Time Keeper        | 1        | Unlocks Owl Marquess hunt    |
| 4     | Owl Marquess       | 2        | Unlocks Master Rideword path |

***

### Item Collection Stages (Tower Keeper Sakeer):

| Stage | Required Items       | Quantity |
| ----- | -------------------- | -------- |
| 1     | Book of Billows      | 2        |
|       | Book of Mother Earth | 2        |
|       | Book of Blazing Sun  | 2        |
|       | Book of Gust of Wind | 2        |
| 2     | Elunium              | 10       |
|       | Oridecon             | 30       |
|       | Light Granule        | 20       |
|       | Elder Branch         | 20       |
| 3     | Mould Powder         | 100      |
|       | Ether Amber          | 1        |
|       | Arcane Diamond       | 1        |
|       | Revo Crystal         | 10       |

***

### 🏁 Final Step (Tower Keeper Geya):

| Requirement | Amount    |
| ----------- | --------- |
| Dark Stone  | 20        |
| Zeny        | 1,000,000 |

***


# Sunken Tower

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPcvJ30MBUQU0kWA72WEz%2Fimage.png?alt=media&amp;token=9a32daef-1111-4175-bbf3-b597c738dc46" alt=""><figcaption></figcaption></figure>

A meteor struck the **Endless Tower**, sinking its halls beneath the sea. The monsters remain and they’re getting stronger. **Leticia** needs your party to clear the **Sunken Tower** before the corruption spreads to the city.

***

### How to Start:

| Step | What to do                    | Details                                                 |
| ---- | ----------------------------- | ------------------------------------------------------- |
| 1    | Form a party                  | **Minimum:** 2 members (solo not allowed)               |
| 2    | Meet Leticia                  | **Map/Coords:** `alberta 214,74`                        |
| 3    | Party Leader talks to Leticia | Only the **party leader** can create/enter the instance |
| 4    | Pick a Mode                   | **EXP Mode** or **EXP+Coin Mode**                       |
| 5    | Pay fee                       | **20,000 Zeny per member**                              |

***

### Requirements & Entry Rules:

| Requirement    |                                    Value |
| -------------- | ---------------------------------------: |
| **Base Level** |         **40–99** (bracketed; see below) |
| **Party size** |                           **2+ members** |
| **Fee**        |               **20,000 Zeny per member** |
| **Cooldown**   |        **72 hours (3 days)** per account |
| **Duration**   | **60 minutes** (with countdown warnings) |
| **Map**        |              `1@ch_u` (Memorial Dungeon) |

{% hint style="warning" %}
If someone in the party is **offline**, **lacks Zeny**, or **out of level range;** creation fails.
{% endhint %}

***

### Level Brackets & Rank:

Your **party’s bracket** is determined by the leader’s Base Level at creation:

| Bracket | Levels | Rank (internal) |
| ------- | -----: | --------------: |
| **A**   |  40–59 |               0 |
| **B**   |  60–79 |               1 |
| **C**   |  80–99 |               2 |

{% hint style="success" %}
This rank affects monster stats, EXP, coin rates, and scaling.
{% endhint %}

***

### Modes:

| Mode                | What you get                                                                             |
| ------------------- | ---------------------------------------------------------------------------------------- |
| **EXP Mode**        | Experience rewards only                                                                  |
| **EXP + Coin Mode** | Experience rewards **plus** a chance to earn **Event Costume Coins** per 5th floor clear |

{% hint style="info" %}
You select the mode during creation. (EXP is always awarded; Coin is added if chosen.)
{% endhint %}

***

### Difficulty (inside the instance):

Talk to **Leticia** inside (`1@ch_u 8,55`) to **change difficulty** at any time:

| Difficulty | Cost to change                         | Effects                                          |
| ---------- | -------------------------------------- | ------------------------------------------------ |
| 1–5        | **1 × Sunken Tower Ticket** per change | More & tougher mobs, higher EXP & coin potential |

{% hint style="warning" %}
If you pick the same difficulty you’re already on, the change is rejected without consuming a ticket.
{% endhint %}

***

### Instance Flow:

* **Up to 150 floors**, repeating a **5-floor cycle** of spawn areas.
* On each floor start, Leticia announces buffs/theme (random element influences the run).
* Each floor spawns **20 + (5 × Difficulty)** randomized mobs from a large pool.
* **Every 5th floor** (i.e., when `floor % 5 == 4`) you can **claim rewards** before proceeding.

**Party leader** uses any **Dimensional Portal** to advance when the floor is clear.

***

### Rewards (every 5 floors):

| Reward Type             | How it works                                       |
| ----------------------- | -------------------------------------------------- |
| **Base EXP / Job EXP**  | Awarded to each member who claims on the 5th floor |
| **Event Costume Coins** | Chance per claim in **EXP+Coin Mode** only         |

**Coin chance & amount scale** with **Rank** and **Difficulty**:

* **Coin drop chance (%):** `15 + (5 × Rank) + (5 × (Difficulty − 1))`
* **Coin amount:** random between `5 + 3 × (Difficulty − 1)` and `7 + 3 × (Difficulty − 1)`

> The instance tracks how many party members have claimed (to avoid leaving people behind). The leader can **force-advance** (skips unclaimed rewards).

***

### Scaling Snapshot (what increases with Rank/Difficulty):

* **Monster Stats:** HP/ATK/HIT scale with Rank & Difficulty; random **Size**, **Race**, and **Element** per spawn keep fights varied.
* **EXP:**
  * **Bonus EXP:** increases with Rank; further boosted by Difficulty
  * **Mob EXP & Job EXP:** scale similarly; **Job = 80% of Mob**

***


# Fuzzy's Garden

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FVTocAF07MUBWiQ50RvuL%2Fimage.png?alt=media&amp;token=0a0f6770-1626-44c9-9234-787bcccbdb38" alt=""><figcaption></figcaption></figure>

**Fuzzy’s Garden** is a dangerous yet rewarding open-field dungeon filled with rare plants, mutated creatures, and fierce adventurers competing for loot. Once a peaceful garden, it has become a chaotic **PvP-enabled** battlefield where gathering and survival go hand in hand.

***

### Entrance & Access:

| Step | What to do                    | Details                                                                                                        |
| ---- | ----------------------------- | -------------------------------------------------------------------------------------------------------------- |
| 1    | Talk to **Fuzzy’s Attendant** | `prontera 145,191`                                                                                             |
| 2    | Meet requirements             | <p><strong>Base Lv: 75</strong><br><strong>Gear Score: 5,000</strong><br><strong>Zeny Fee: 5,000z</strong></p> |

***

### Monsters & Nodes (ecl\_fild01):

| Group       | Monster             |    ID |
| ----------- | ------------------- | ----: |
| Garden Mobs | Garden Dryad        | 20360 |
|             | Garden Arclouze     | 20361 |
|             | Garden Thara Frog   | 20362 |
|             | Garden Leopard      | 20363 |
|             | **Swift Nine Tail** | 20364 |
| Plants      | Blue Plant          |  1079 |
|             | White Plant         |  1082 |
|             | White Plant         |  1083 |

{% hint style="warning" %}
Spawns are spread across multiple rectangular areas; expect constant roaming and competition.
{% endhint %}

***

### Monster Drops:

<table><thead><tr><th width="257">Monster</th><th>Item Drops</th></tr></thead><tbody><tr><td><strong>Garden Dryad</strong></td><td>Rough Elunium, Panacea, Royal Jelly, Fruit of Mastela</td></tr><tr><td><strong>Garden Arclouze</strong></td><td>Rough Elunium, Fine Sand, Sparkling Dust, Yellow Live</td></tr><tr><td><strong>Garden Thara Frog</strong></td><td>Rough Elunium, Aquamarine, Crystal Blue, Panacea</td></tr><tr><td><strong>Garden Leopard</strong></td><td>Rough Oridecon, Starsand of Witch, Royal Jelly</td></tr><tr><td><strong>Swift Nine Tail</strong></td><td>Rough Oridecon, Bloody Red, Royal Jelly, Old Blue Box</td></tr></tbody></table>

***

### Tips & Etiquette:

* **Bring movement/escape tools**.
* **Farm in a loop**: rotate between plant clusters and mob rectangles to avoid downtime.
* **Team up** if you’re undergeared - roamers (Swift Nine Tail) can punish solo players.

***


# Orc's Memory

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBU9SxbrBwOh7o952pDIM%2Fimage.png?alt=media&amp;token=761bae9d-548f-4068-922b-dd4b5d7406e5" alt=""><figcaption></figcaption></figure>

**Orc’s Memory** is a memorial dungeon where your party enters a fractured dimension to **relive the memory of an Orc tribe** and uncover the truth behind Kruger and the Orc Shaman. This instance focuses on **party coordination, controlled mob clearing, and progression puzzles**, including stealth-like mechanics where killing too many “normal” Orcs can cause tougher forces to gather and block your path.

This guide covers entry requirements, mechanics, and a clean walkthrough of both floors.

***

### Entry NPC

| NPC                     | Location                   |
| ----------------------- | -------------------------- |
| Dimensional Gorge Piece | **gef\_fild10 (242, 202)** |

***

### Requirements

All party members must meet **ALL** requirements below:

| Requirement    | Rule                                   |
| -------------- | -------------------------------------- |
| Party          | Must be in a valid party               |
| Party Leader   | Only leader can **Create Instance**    |
| Online Members | All members must be online             |
| Levels         | **Lv. 50–99**                          |
| Zeny           | Each member must have **≥ 5,000 Zeny** |
| Gear Score     | Each member must have **≥ 5,000 GS**   |
| Cooldown       | 24 hours after entry/record insertion  |

***

### Walkthrough Overview

|              Floor | Key Objective                                                                       |
| -----------------: | ----------------------------------------------------------------------------------- |
| Floor 1 (`1@orcs`) | Defeat **Enchanted Orcs** across 4 zones while avoiding excess normal kills         |
| Floor 2 (`2@orcs`) | Light braziers (leader-only), defeat zone bosses, then defeat **Shaman Cargalache** |

***

## Floor 1 Guide (1\@orcs)

### Floor 1 Mechanics

After entering, Kruger explains the plan and the dungeon’s key rule:

> Only the **Enchanted Orcs** matter for progression.\
> Killing too many normal Orcs may cause **High Orcs to gather and block paths**, making it harder to advance.

#### Floor 1 Objectives

| Objective        | Details                                        |
| ---------------- | ---------------------------------------------- |
| Start event      | Trigger Kruger’s briefing                      |
| Zone progression | Clear **Enchanted Orc** in each of the 4 zones |
| Exit             | Reach **B1 Area 4** warp to Floor 2            |

***

### Floor 1 Zone Progression

|   Zone | What to do           | Unlock                |
| -----: | -------------------- | --------------------- |
| Area 1 | Defeat Enchanted Orc | Enables Area 2        |
| Area 2 | Defeat Enchanted Orc | Enables Area 3        |
| Area 3 | Defeat Enchanted Orc | Enables Area 4        |
| Area 4 | Warp to Floor 2      | Transfers to `2@orcs` |

> The Enchanted Orc spawns are handled by the “B1 Area” scripts and progress events.

***

## Floor 2 Guide (2\@orcs)

### Floor 2 Mechanics

Floor 2 introduces a **brazier lighting order puzzle**:

| Rule                    | Details                                                                             |
| ----------------------- | ----------------------------------------------------------------------------------- |
| Who can light braziers? | **Party leader only**                                                               |
| How it works            | Light torches in sequence to unlock each zone                                       |
| Danger                  | Combat waves attempt to block progress and “force concentration” warnings may occur |

***

### Floor 2 Progression

#### Step 1: Unseal Zones (Torches)

| Action                       | Result                           |
| ---------------------------- | -------------------------------- |
| Light Torch set #1 → #3      | Unlocks zone warps progressively |
| Clear mini-boss at each warp | Enables next warp                |

***

#### Step 2: Mini-boss Warps

| Warp | Boss Spawned        | Notes                               |
| ---- | ------------------- | ----------------------------------- |
| `#1` | Safeguard Chief     | Enables next torch chain after kill |
| `#2` | Orc Sniper          | Enables next torch chain after kill |
| `#3` | Depraved Orc Spirit | Triggers final boss sequence        |

***

### Final Boss: Shaman Cargalache

Once you reach the altar sequence:

| Boss              | Spawns With                 |
| ----------------- | --------------------------- |
| Shaman Cargalache | Depraved Orc Hero (support) |

***

### Ending Scene: Kruger

After the boss, speak to **Kruger** for the story conclusion revealing the Shaman’s identity and his regret.

***


# Sarah's Memory

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FBjWgrVWWAiPVs1wxYIvw%2Fimage.png?alt=media&amp;token=52750341-3224-421c-986c-1f60bacaa85e" alt=""><figcaption></figcaption></figure>

**Sara’s Memory** is a memorial dungeon that lets your party relive a tragic moment from **Sara Irine’s** childhood. When Sara was only 4 years old, her mother was murdered, and the only suspect was her father, **Lord (Doyen) Irine**. Sara shocked and terrified runs away as Payon guards chase her, while hidden figures manipulate events from the shadows.

This instance is a **story-driven chase + combat** dungeon that requires your party to keep moving through Payon’s streets, defeat waves of guards, and follow Sara’s trail until the rift collapses.

***

### Entry NPC

| NPC                 | Location             |
| ------------------- | -------------------- |
| Leon the Adventurer | **payon (116, 154)** |

***

### Requirements

Your party must meet **ALL** of the following:

| Requirement    | Rule                                    |
| -------------- | --------------------------------------- |
| Party          | Must be in a valid party                |
| Party Leader   | Only the leader can **Create Instance** |
| Levels         | Every member must be **Lv. 50–99**      |
| Online Members | All party members must be **online**    |
| Zeny           | Each member must have **≥ 5,000 Zeny**  |
| Gear Score     | Each member must have **≥ 5,000 GS**    |

***

### Instance Walkthrough

#### 1) The Encounter

Inside `1@sara`, the **party leader** triggers the story introduction with **Sara**. The scene establishes Payon village life and introduces **Doyen Irene**, before suspicious elders begin plotting behind the scenes.

***

#### 2) Follow Sara’s Trail

Progression is guided by:

* **Map announcements**
* **Viewpoint markers** (green indicators)
* **Warp triggers** that open after defeating required mobs

***

#### 3) Guard Waves (Unlocking Warps)

The instance repeatedly blocks paths until your party defeats waves of guards.

|   Phase | What happens                                   | Unlock                  |
| ------: | ---------------------------------------------- | ----------------------- |
| Phase 1 | Large wave of Payon Soldiers + Wolf Guards     | Warp to next area opens |
| Phase 2 | Smaller wave (Soldier II + Desert Wolf Guards) | Next warp opens         |
| Phase 3 | Heavy wave                                     | Next warp opens         |
| Phase 4 | Mini showdown area                             | Triggers boss sequence  |

***

#### 4) Doyen Irene Encounter

After a scripted chase sequence, your party faces:

* **Payon Soldier II** wave
* then **Doyen Irene** (boss)

Once defeated, the story reveals the twist: Doyen Irene claims he killed an assassin, not Sara’s mother explaining why his sword was bloody.

***

#### 5) The Shadow Figures

As you try to reach Sara, mysterious figures intervene, stating the “time travelers cannot interfere,” and Sara disappears causing the area to destabilize.

***

#### 6) Escape and Exit

A final warp becomes available that returns players to Payon.

***

### Warp Progression Points

These are the key warps used during progression (auto-enabled by the instance):

***


# Sealed Shrine

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FkMu671hHRxLhetnQt3X6%2Fimage.png?alt=media&amp;token=2c34f77b-6785-41f9-add6-52f07ad398da" alt=""><figcaption></figcaption></figure>

**Sealed Shrine** (also known as the *Sealed Catacomb*) is a high-level party Memorial Dungeon located beneath the tranquil grounds of the **St. Capitolina Monastery**. Deep inside its subterranean tomb lies the sealed form of the **Great Demon Baphomet**, suppressed centuries ago by ancient heroes.

As Satan Morocc’s dark energies pulse through Rune-Midgard, the demonic seals have weakened. Adventurers must brave the catacombs, awaken the spirit of the Ancient Hero, reignite the sacred flames of Thor, and confront the revived Demon Baphomet using the power of ancient elemental seals.

Completing the instance unlocks the ability to craft legendary headgears from the **Cursed Baphomet Doll** with **Rust Blackhand**.

## Requirements & Entry Rules

All party members must meet **ALL** of the following conditions:

<table><thead><tr><th width="225.199951171875">Requirement</th><th>Rule / Value</th></tr></thead><tbody><tr><td><strong>Party Requirement</strong></td><td>Must be in a valid party (<strong>Minimum 2 players</strong>)</td></tr><tr><td><strong>Party Leader</strong></td><td>Only the <strong>Party Leader</strong> can generate the instance</td></tr><tr><td><strong>Base Level</strong></td><td><strong>Base Lv. 75+</strong> for all party members</td></tr><tr><td><strong>Gear Score</strong></td><td>Minimum <strong>5,000 GS</strong> for every party member</td></tr><tr><td><strong>Online Status</strong></td><td>All party members must be <strong>online</strong> and active</td></tr><tr><td><strong>Instance Duration</strong></td><td><strong>2 Hours (120 minutes)</strong> to complete the dungeon</td></tr><tr><td><strong>Instance Cooldown</strong></td><td>Resets daily at midnight upon clearing (2 hours temporary cooldown on abort)</td></tr></tbody></table>

{% hint style="info" %}
If your cooldown has expired, speaking with **Friar Patrick** will dispel the lingering curse (*"Hocus Pocus Wingardium Abracadabra!"*), allowing you to create and enter the instance again.
{% endhint %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FPEAVHx35D00ywAYfX4gP%2Fimage.png?alt=media\&token=24601ad5-dcb4-4463-9123-0e53d6d027e4) Creating the Instance

Speak with Friar Patrick at `@navi monk_test 309, 146`

## Floor 1: The Catacomb

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FGP2jmA6xMGzYxzzKtXB7%2Fimage.png?alt=media&amp;token=fcd5d20a-3dac-4128-9cc8-e5fe5f2b9ae2" alt=""><figcaption></figcaption></figure>

{% stepper %}
{% step %}

### <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FrVwBiPJAKPIGopD9RJm1%2Fimage.png?alt=media&amp;token=4179abf8-2d02-4638-863d-6958baff4a83" alt="" data-size="line">Contact the Guardian Gravestone

Upon entering The Catacomb, navigate north to the trembling **Gravestone** at `(141, 221)` (marked in <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FeYtz06XQgH4tbZeD0xtG%2Fimage.png?alt=media&amp;token=a333c29a-7f73-4680-8117-7f14fb96bc0f" alt="" data-size="line">Yellow as **Hero** on the Map)

The **Party Leader** must interact with the Gravestone. The voice of an ancient champion will explain that his soul is anchored to a pendant lost in one of the tombs.
{% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRyEvTbA5bnpQYglULci7%2F6003.png?alt=media\&token=33eb4de2-4702-453a-980c-f588b050c08a) Locate the Soul Pendant

There are **13 Gravestones** (Marked in <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FwXVmDKiuIxcitR8ojptQ%2Fimage.png?alt=media&amp;token=1079d134-9bc2-4ca3-810c-eee5d8b1dc5a" alt="" data-size="line"> Blue as **Graves** on the Map) positioned throughout Floor 1. At instance generation, exactly **one** gravestone is randomly chosen as the true grave containing the  **Soul Pendant**:

|   #   | Gravestone Coordinates |    #   | Gravestone Coordinates |
| :---: | :--------------------: | :----: | :--------------------: |
| **1** |       `(86, 214)`      |  **8** |      `(127, 116)`      |
| **2** |      `(200, 209)`      |  **9** |       `(90, 98)`       |
| **3** |      `(230, 195)`      | **10** |       `(188, 84)`      |
| **4** |      `(118, 182)`      | **11** |       `(244, 42)`      |
| **5** |      `(193, 182)`      | **12** |       `(127, 32)`      |
| **6** |      `(253, 156)`      | **13** |       `(267, 30)`      |
| **7** |       `(88, 154)`      |        |                        |

* Search the gravestones until your party obtains the  **Soul Pendant**.
* The **Party Leader** must return the pendant to the North Gravestone `(141, 221)`.
* The guardian will substantialize as the **Ancient Hero's Soul** at the central Fire Altar `(176, 119)`.

  <figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fc8yyQL5yhuVlPXTTwXs7%2F4_M_CHAMPSOUL.gif?alt=media&amp;token=5b9beed5-f20a-4fd3-b1ee-f8b26fac262e" alt=""><figcaption><p>Ancient Hero's Soul</p></figcaption></figure>

{% hint style="warning" %}
Once the Hero's soul is substantialized, a **1-hour timer** begins. You must complete the 1F tasks and open the gate before the Hero's energy fades!
{% endhint %}
{% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6dQvTeZDX83n85hZuiEJ%2F6001.png?alt=media\&token=09604b61-cdea-4f0b-aff0-57051b4503a9)Essence of Fire & ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)Tokens of Apostle

Speak to the **Ancient Hero's Soul** at `(176, 119)` to begin the dual purification tasks (marked in  <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fo1MFVSG8sokFVvk8QMpy%2Fimage.png?alt=media&amp;token=ab1b6674-aee8-495c-a62d-45a55878f0e0" alt="" data-size="line"> Bright Green as **Altar** on the Map)

#### Task A: Gather 10 Essence of Fire ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6dQvTeZDX83n85hZuiEJ%2F6001.png?alt=media\&token=09604b61-cdea-4f0b-aff0-57051b4503a9) (Party Leader Only)

* The party leader is granted the title *Inheritor of Faith*.
* **12 Bobbing Torches** will spawn around the map (Marked in <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FuOhfU8Pn7ouWebeA9JrQ%2Fimage.png?alt=media&amp;token=15ab3b84-2ef3-42d5-8380-d7f1f171e82a" alt="" data-size="line"> Red as **Torches** on the map):
  * `(267, 210)`, `(85, 182)`, `(267, 154)`, `(157, 139)`, `(193, 138)`, `(193, 102)`
  * `(157, 102)`, `(113, 112)`, `(253, 56)`, `(239, 56)`, `(71, 42)`, `(155, 14)`
* The **Party Leader** must click these torches to collect **10 × Essence of Fire** <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FuOhfU8Pn7ouWebeA9JrQ%2Fimage.png?alt=media&amp;token=15ab3b84-2ef3-42d5-8380-d7f1f171e82a" alt="" data-size="line">.
* *(Warning: Non-leaders who touch a torch will be scorched for 50% max HP!)*

#### Task B: Farm ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)Tokens of Apostle (All Party Members)

* Special **Apostles of Baphomet** (Flame Skulls, Wraith Deads, Khalitzburgs, Evil Druids) roam the floor.
* Defeating an Apostle grants a ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)**Token of Apostle**.
* **Every single party member** must have at least **1 × Token of Apostle** ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d) in their inventory to mask their presence from Baphomet when entering 2F.
  {% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fc8yyQL5yhuVlPXTTwXs7%2F4_M_CHAMPSOUL.gif?alt=media\&token=5b9beed5-f20a-4fd3-b1ee-f8b26fac262e) Unlock and Warp to Floor 2

The **Party Leader** speaks with Ancient Hero's Soul `(176, 119)` with 10 Essence of Fire ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F6dQvTeZDX83n85hZuiEJ%2F6001.png?alt=media\&token=09604b61-cdea-4f0b-aff0-57051b4503a9) and 1 Token of Apostle ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d).

**Every party member** speaks with the Ancient Hero's Soul while carrying their Token of Apostle ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d).

The Leader confirms readiness, and the portal opens at the **Southeast corner** `(281, 12)`.

Stepping onto the warp consumes 1 Token of Apostle ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d) and transfers the player into Floor 2 .
{% endstep %}
{% endstepper %}

## Floor 2: The Main Altar

{% stepper %}
{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FheTsAL7fv8KIFXZm56Em%2FBAPHOMET_.gif?alt=media\&token=bf6ac77a-fd67-4750-b23e-ba1a76f6323e) Clear Apostle Ambush Waves

As your party moves down the hallway toward the central chamber, Apostle ambush traps trigger at three choke points:

* **Left Hallway:** `(50, 67)`
* **Right Hallway:** `(109, 67)`
* **Lower Approach:** `(79, 39)`

Defeat the swarming Apostles (Flame Skulls, Wraith Deads, Evil Druids, Khalitzburgs, Mini Demons, and Banshees). Note that these ambushes respawn periodically every 5 minutes.
{% endstep %}

{% step %}

### ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F2D5R8UAazdpGEn2RxVd4%2F4_BAPHOMET.gif?alt=media\&token=cad1a1b7-52a6-46ec-b03f-94caee34d5a9) Awaken Baphomet

The **Party Leader** interacts with **The Main Altar** at `(79, 65)`. A violent tremor and Meteor Storm visual effect erupts, awakening the **Great Demon Baphomet** at `(79, 64)`.
{% endstep %}

{% step %}

### Break Baphomet's Invulnerability

{% hint style="danger" %}
**Crucial Mechanic:** Baphomet is protected by an impervious barrier (`NPC_INVINCIBLE`) and **CANNOT be damaged normally**. You must use the 5 Magical Seal Altars to strip his invulnerability!
{% endhint %}

#### The 5 Magical Seal Altars

* **Center Seal (Main Altar):** `(79, 81)`
* **2 o'clock Seal (Northeast):** `(123, 109)`
* **4 o'clock Seal (Southeast):** `(123, 22)`
* **8 o'clock Seal (Southwest):** `(35, 21)`
* **10 o'clock Seal (Northwest):** `(35, 109)`

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEJfnviAVDxoWsAEsHy0G%2Fimage.png?alt=media&amp;token=090ff239-544e-4a4d-8829-a91dbca29b50" alt=""><figcaption></figcaption></figure>

#### How to Weaken Baphomet

1. Every **\~70 seconds**, the Ancient Hero will announce across the map that one specific Seal Altar is running out of magic power.
2. The designated Seal Altar will become active and clickable.
3. Your party tank/lurer must **drag Baphomet within 10 cells** of the active Seal Altar.
4. A party member must **click the active Magical Seal** to channel their spiritual energy into the altar.
5. **Debuffs & Penalties on the Activator:**
   * ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FLgyvk68kEvPAih6ZUSUJ%2Fimage.png?alt=media\&token=d7dab235-bcbf-4f5d-b7f9-c726a1dd6344) **Stone Curse Debuff:** Inflicts **Stone Curse for 20 seconds**, petrifying and immobilizing the activator.
   * 🩸 **HP Drain:** Instantly reduces the activator's **current HP by 50%**.
   * ⏳ **3-Minute Altar Lockout (Quest 3041):** The activator enters a **3-minute personal cooldown**.
   * ⚠️ **Premature Re-activation Penalty:** If a player still under the 3-minute lockout attempts to click an altar, the activation will fail, they will take another **-50% HP** drain, and suffer an extended **30-second Stone Curse**
   * 💡 **Strategy:** Because of the 3-minute lockout, **party members must rotate** who triggers the Magical Seals!
6. **Burst Phase:** Activating the altar when Baphomet is within 10 cells, strips his invulnerability shield. Unleash maximum DPS to burn down his HP!
7. Repeat this cycle each time Baphomet's barrier returns until the Great Demon is sealed.
   {% endstep %}

{% step %}

### Victory & Rewards

Upon slaying the Great Demon Baphomet:

* All remaining minion spawns and map hazard timers are cleared.
* <img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fc8yyQL5yhuVlPXTTwXs7%2F4_M_CHAMPSOUL.gif?alt=media&amp;token=5b9beed5-f20a-4fd3-b1ee-f8b26fac262e" alt="" data-size="line">**Ancient Hero's Soul** appears at `(80, 63)` to congratulate your party and provide a safe warp out back to St. Capitolina Monastery (`monk_test 310, 150`).
* **Quest Flag Granted:** All participating party members unlock access to **Rust Blackhand's Headgear Crafting Shop**.
* **Loot:** Baphomet drops MVP items, including the rare **Cursed Baphomet Doll**.
  {% endstep %}
  {% endstepper %}

## Associated Quests & Crafting

Defeating Baphomet unlocks exclusive end-game headgear crafting with the monastery dwarf blacksmith **Rust Blackhand** (`prt_monk 261, 91`):

* 🐐 [**Cursed Baphomet Doll Quest**](/dungeons-and-instances/sealed-shrine/cursed-baphomet-doll-quest) — Craft the **Gigantic Majestic Goat**, **Majestic Devil Horns**, or **Costume Golden Majestic Goat**.


# Cursed Baphomet Doll Quest

The **Cursed Baphomet Doll Quest** is an exclusive headgear forging quest available to adventurers who have successfully conquered the [**Sealed Shrine**](/dungeons-and-instances/sealed-shrine) memorial dungeon and subdued the Great Demon Baphomet.

By presenting the dark relic **Cursed Baphomet Doll** and other rare materials to the monastery blacksmith **Rust Blackhand**, you can forge formidable demonic horns and exclusive golden costume headgears.

## Rush Blackhand

<table><thead><tr><th width="295.4000244140625">NPC</th><th width="203.5999755859375">Location</th><th>Prerequisites</th></tr></thead><tbody><tr><td><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Ft6BkDlqg9idqEQIJkUih%2F4_M_DWARF.gif?alt=media&amp;token=a1055f02-ef19-4235-b2f6-303edb7d5dc2" alt=""> <strong>Rust Blackhand</strong></td><td><code>prt_monk 261, 91</code> <em>(St. Capitolina Monastery)</em></td><td>Must have cleared <a href="/dungeons-and-instances/sealed-shrine"><strong>Sealed Shrine</strong></a> at least once</td></tr></tbody></table>

{% hint style="warning" %}
If you have not defeated the Great Demon Baphomet in the Sealed Shrine, Rust Blackhand will refuse to speak with you:\
*"If you don't have business with me, go away! As you see, I make equipment for the Brothers at the monastery, not for adventurers like you."*
{% endhint %}

## Craftable Headgears & Recipes

Rust Blackhand offers three specialized crafts:

{% stepper %}
{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FEZMlJHw592ECfATE70C9%2F5374.png?alt=media\&token=86993f15-14ee-4ef2-90f8-db3121448dba) Gigantic Majestic Goat

A colossal helm infused with the raw power of the Great Demon Baphomet.

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FF9KLJVNK3AfoWKVO0qxE%2Fimage.png?alt=media&amp;token=8ae6d412-148a-4ed4-a1b9-c82fbf25bbc0" alt="" width="489"><figcaption></figcaption></figure>

**Required Materials:**

* **1 ×** Cursed Baphomet Doll ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FI5pFYizu2MD3HUyunj4H%2F6004.png?alt=media\&token=c2466f31-bbad-4f38-85e4-2e722f579be4)
* **2 x** Majestic Goat ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FiIrKbAZG9Ni08L6d1RyM%2F2256.png?alt=media\&token=b978cd89-a5cb-4b11-9a70-ea1a69c30fb5)
* **66 ×** Crystal of Darkness ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUEADAnYtUujOldB7zi7X%2F7799.png?alt=media\&token=1aa3a66c-43de-41b0-91fc-fce785a4d7aa)
* **66 ×** Fragment of Darkness![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fuj0OJW7EQ0SeG4KzIfnV%2F7798.png?alt=media\&token=a17581ac-b3d9-4250-8d25-bd1fd6bf9a82)
* **666 ×** Little Evil Horn ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FGL6ayRBb2jIgkOXLYV1B%2F1038.png?alt=media\&token=21cb1b2d-af5b-46e5-ac37-377f5b6678c9)
* **60 ×** Sara's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyyHC37s8ylAmsLjk2NcX%2F41029.png?alt=media\&token=e8f74167-3420-447e-a188-00e0e2865991)
* **60 ×** Orc's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRY8FfzzbQa2A9mBact05%2F41028.png?alt=media\&token=dae4c3c7-0ba9-4d26-968b-a8ae605dcf11)
* **6 ×** Dark Stone ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)
* **6 ×** Revo Crystal ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FKAqkB0eoq3qMPMuzaXA7%2F45702.png?alt=media\&token=47f7614c-c9d9-4697-8b6d-f25fa5fdec2b)
* **6,666,666 Zeny**
  {% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F88IpzyzWzGmhk0P0eO0o%2F5584.png?alt=media\&token=12657462-5292-49bc-87b6-9e38309aaefa)Majestic Devil Horns

Wicked devil horns that channel the swift cruelty of Baphomet's apostle legions.

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMOrqP4zN5bz4cdyaBWd5%2Fimage.png?alt=media&amp;token=2cf5fa16-20a0-4991-ad87-7b5b0cf139ba" alt="" width="530"><figcaption></figcaption></figure>

**Required Materials:**

* **1 ×** Cursed Baphomet Doll ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FI5pFYizu2MD3HUyunj4H%2F6004.png?alt=media\&token=c2466f31-bbad-4f38-85e4-2e722f579be4)
* **66 ×** Crystal of Darkness ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUEADAnYtUujOldB7zi7X%2F7799.png?alt=media\&token=1aa3a66c-43de-41b0-91fc-fce785a4d7aa)
* **66 ×** Fragment of Darkness![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fuj0OJW7EQ0SeG4KzIfnV%2F7798.png?alt=media\&token=a17581ac-b3d9-4250-8d25-bd1fd6bf9a82)
* **666 ×** Little Evil Wing ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FjCTEG91mLIisJdMV4F6N%2F1039.png?alt=media\&token=bc46edc9-f12b-455b-b567-9a3623ba985a)
* **60 ×** Sara's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyyHC37s8ylAmsLjk2NcX%2F41029.png?alt=media\&token=e8f74167-3420-447e-a188-00e0e2865991)
* **60 ×** Orc's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRY8FfzzbQa2A9mBact05%2F41028.png?alt=media\&token=dae4c3c7-0ba9-4d26-968b-a8ae605dcf11)
* **6 ×** Dark Stone ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)
* **6 ×** Revo Crystal ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FKAqkB0eoq3qMPMuzaXA7%2F45702.png?alt=media\&token=47f7614c-c9d9-4697-8b6d-f25fa5fdec2b)
* **6,666,666 Zeny**
  {% endstep %}

{% step %}

## ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQYW69n5mXvNR95A49sry%2F31589.png?alt=media\&token=8b108f4f-e43b-411e-a8fa-b7a79705adfe) Costume Golden Majestic Goat

A glorious golden visual costume rendition of the iconic Majestic Goat.

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FHMHxC0B8ttPoUcebu0gf%2Fimage.png?alt=media&amp;token=1e455951-29ab-4a13-8168-8c4a47dbf4c0" alt="" width="550"><figcaption></figcaption></figure>

**Required Materials:**

* **66 ×** Crystal of Darkness ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FUEADAnYtUujOldB7zi7X%2F7799.png?alt=media\&token=1aa3a66c-43de-41b0-91fc-fce785a4d7aa)
* **1 x** Majestic Goat ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FiIrKbAZG9Ni08L6d1RyM%2F2256.png?alt=media\&token=b978cd89-a5cb-4b11-9a70-ea1a69c30fb5)
* **66 ×** Fragment of Darkness![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fuj0OJW7EQ0SeG4KzIfnV%2F7798.png?alt=media\&token=a17581ac-b3d9-4250-8d25-bd1fd6bf9a82)
* **333 ×** Little Evil Horn ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FS3SPszCAxuBprrV64k4X%2F1038.png?alt=media\&token=3f492b9a-7d05-41e6-8329-9853c6d2daf2)
* **333 ×** Little Evil Wing ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMSwHgHi94hlG4bPHdc1G%2F1039.png?alt=media\&token=8c594025-612e-4296-a417-6f16254b6ac8)
* **60 ×** Sara's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FyyHC37s8ylAmsLjk2NcX%2F41029.png?alt=media\&token=e8f74167-3420-447e-a188-00e0e2865991)
* **60 ×** Orc's Memory Coin ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FRY8FfzzbQa2A9mBact05%2F41028.png?alt=media\&token=dae4c3c7-0ba9-4d26-968b-a8ae605dcf11)
* **6 ×** Dark Stone ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FMhQqNjAnuWMa2AFYA8T2%2F6002.png?alt=media\&token=c22d371e-a944-49b7-895d-ae3361bddb1d)
* **6 ×** Wolf Blood ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2F57nn6J2nyYVYmlcbogxK%2F6252.png?alt=media\&token=8277ccf4-90f5-414d-b80a-3a85df926f6d)
* **6 ×** Gold ![](https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FdnnKJt0FsKo5JxSdNE2s%2F969.png?alt=media\&token=b58131f8-6653-4cc5-bb23-9f7c89407b82)
* **6,666,666 Zeny**
  {% endstep %}
  {% endstepper %}

## Crafting Features

* **In-Game Preview:** You can click the **Preview** button in Rust Blackhand's dialogue to inspect how the headgear looks on your character before confirming your purchase.
* **Server Broadcast:** Upon successfully forging any of the items, a server-wide announcement will celebrate your craft.


# Party Finder

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FDm89ivjS9pqFIv0fXtNz%2Fimage.png?alt=media&amp;token=610cd11c-ab56-44cf-8394-e1154cb4c694" alt=""><figcaption></figcaption></figure>

The **Party Finder** helps players easily form or join parties based on shared goals, locations, or character roles. Whether you're hunting MVPs, leveling in dungeons, or just need teammates for quests, this feature ensures you’re never alone.

***

### How to Access:

| Method                    | How to Do It                                    |
| ------------------------- | ----------------------------------------------- |
| **Party Window Shortcut** | Click the "Party Finder" icon at the upper left |
| **Chat Command**          | Type `/agency` command                          |
| **Keyboard Shortcut**     | Press `Ctrl + Z` then click the Party Finder    |

{% embed url="<https://osro-revo.gg/videos/Party.mp4>" %}

***

### Main Search Panel

Use the **search window** to look for suitable parties using different filters:

| Feature                   | Description                                                    |
| ------------------------- | -------------------------------------------------------------- |
| **Party Condition Level** | Set the level range to search for parties.                     |
| **Destination Category**  | Choose where the party is heading: Quest, Field, Dungeon, etc. |
| **Search by Role**        | Filter parties by roles (Tank, DPS, Support).                  |
| **Keyword Search**        | Look for party names or memos with your keyword.               |
| **Reset Button**          | Clears all search filters.                                     |
| **Refresh Button**        | Updates the list with any newly created parties.               |

{% hint style="info" %}
**Note:** You must be party leader to register your group on the agency.
{% endhint %}

***

### Interacting with Listings

When browsing existing party listings:

* **Left-click**: Opens a **Subscription Application** window to request to join.
* **Right-click**: Opens a **whisper chat** with the party leader for quick discussion.

***

Happy Hunting Mr. Wick! 🤵


# City Premises

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FZSeGRDvUtXIYVEE3x8Rr%2Fimage.png?alt=media&amp;token=ec5b22ef-4f71-40c7-b1f0-7e2abb52ba0a" alt=""><figcaption></figcaption></figure>

The **City Premises** button or **City Guide** NPC act as quick travel hubs inside every major town.\
They instantly warp you to important buildings (inns, quest halls, shops, etc.) or return you to the exact street corner you came from.

***

### What the City Premises Can Do:

| Main Menu Option         | Result                                                                    |
| ------------------------ | ------------------------------------------------------------------------- |
| **Town Inns**            | Shows all local inns in your current town *plus* the “Main Prontera Inn”. |
| **OSRO Main Hall**       | Warps to the social hub in (contains many featured NPCs).                 |
| **Mission & Quests**     | Warps to where daily missions and quest boards reside.                    |
| **Point Shop & Rewards** | Warps to reward vendors, point exchange.                                  |
| **Fashion & Stylist**    | Warps to stylist, dye, garment & hat preview.                             |

{% hint style="warning" %}
If you warped from outside Prontera, the system automatically records your **position**.
{% endhint %}

***

### Town Inn Lists:

| Town       | Inn Name              |
| ---------- | --------------------- |
| Prontera   | West Prontera Inn     |
| Morroc     | South Morroc Inn      |
| Morroc     | North-East Morroc Inn |
| Geffen     | Geffen Inn            |
| Payon      | Payon Inn             |
| Alberta    | Alberta Inn           |
| Aldebaran  | Aldebaran Inn         |
| **Global** | Main Prontera Inn     |

***


# Void Event

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FxfQgM6UngG6HCF2tDRJ0%2Fimage.png?alt=media&amp;token=42b80893-b7fe-4e90-85d2-2147091dff45" alt=""><figcaption></figcaption></figure>

**Void Event** is OldschoolRO PVE feature, where the monsters have a great amount of HP and deal heavy damage to their attackers around them.

**Event will run for 3 hours**, every 15 minutes, random Void MVP will be summoned in different towns. Players who deal **1%** or more damage have a chance to get the Void MVP Reward, such as - **MVP Coin, Mini Coin** and **Void MVP Card (0.25% chance).** &#x20;

You can use your MVP Coins, Mini Coins  at **Void Vending Machine** to win Void MVP Cards.&#x20;

### Schedule:

{% hint style="info" %}
**Wednesday 11:30PM - 2:30AM and Saturday 11:30PM - 2:30AM**
{% endhint %}

### Reward Mechanics:

<table data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td><p>There's a 1% chance for Top Damager to get MVP Coin and Mini Coin. </p><ul><li>You can use bubble gum and other equipment with an increase drop rate effect for the chance of obtaining these.</li></ul></td><td data-object-fit="contain"><a href="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FQ4MwvUkiW2R0O1AbEdj1%2FReward1.png?alt=media&amp;token=7ae009b7-47cd-473b-a820-52ae60aa6989">Reward1.png</a></td></tr><tr><td><p>Every 15 minutes, all players who have dealt atleast 1% damage to MVP Void monster have a 1% chance to get 1x MVP Coin, and 1x Mini Coin.</p><ul><li>The chance to get this reward is random so not all players who will deal 1% damage on void MVP monster will receive something.</li><li>Bubble Gum and other Equipment with an increased drop rate will not work on this reward.</li></ul></td><td data-object-fit="contain"><a href="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzuHLVb6xCKqYjZdyqu5i%2FReward2.png?alt=media&amp;token=eae348cb-1feb-4275-a723-5b412cc8282e">Reward2.png</a></td></tr><tr><td><p>There's a 1% chance for all players with 1% damage on MVP void monsters to get Void MVP Card.</p><ul><li>Random to all players who deal 1% damage on void MVP monster.</li><li>Bubble Gum and other Equipment with an increased drop rate will not work on this.</li></ul></td><td data-object-fit="contain"><a href="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2Fj0UAJSyjcT4T2XtZUiou%2FReward3.png?alt=media&amp;token=e675ab26-eec7-4f50-9cca-6359f4cf69cb">Reward3.png</a></td></tr></tbody></table>




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